Qt "paperdoll" as command button

Clicking on the paper doll inventory subset window will cause
the '*' command (#seeall) to execute.  They convey the same
information (unless multiple leashes or multiple light sources
are in use; seeall lists all of them instead of just the first
of each) but the doll shows the info with a small grid of map
tiles and seeall shows it with an inventory display of worn and
wielded items plus tools in active use.

Ideally it should show information about a specific item as a
"tool tip" when the mouse hovers over one of the doll slots.
I don't know whether I'll ever attempt to tackle that or even
if that's feasible with Qt.  Perhaps use right click instead.
This commit is contained in:
PatR
2020-10-06 09:42:59 -07:00
parent 52672e8f25
commit e2e9bca3f7
5 changed files with 35 additions and 4 deletions

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@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.321 $ $NHDT-Date: 1601940384 2020/10/05 23:26:24 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.322 $ $NHDT-Date: 1602002574 2020/10/06 16:42:54 $
General Fixes and Modified Features
-----------------------------------
@@ -564,8 +564,11 @@ user_sounds: provide an experimental mechanism for terminal-side sounds similar
act on it)
Qt: the "paper doll" inventory subset can be controlled via the "Qt Settings"
dialog box ("Preferences..." on OSX)
Qt: draw a border around each tile in the paper door inventory; when BUC is
Qt: draw a border around each tile in the paper doll inventory; when BUC is
known for a doll item, change the border's color and thicken it
Qt: clicking on the paper doll runs the #seeall command (inventory of wielded
and worn items plus tools [lamps, leashes] actively in use; in other
words, same set of things whose tiles are used to populate the doll)
NetHack Community Patches (or Variation) Included

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@@ -20,6 +20,7 @@ extern "C" {
#include "qt_post.h"
#include "qt_inv.h"
#include "qt_glyph.h"
#include "qt_main.h"
#include "qt_set.h"
namespace nethack_qt_ {
@@ -52,12 +53,14 @@ void NetHackQtInvUsageWindow::drawWorn(QPainter& painter, obj* nhobj,
if (nhobj) {
border = BORDER_DEFAULT;
#ifdef ENHANCED_PAPERDOLL
if (Role_if('P') && !Blind)
nhobj->bknown = 1;
if (nhobj->bknown)
border = nhobj->cursed ? BORDER_CURSED
: !nhobj->blessed ? BORDER_UNCURSED
: BORDER_BLESSED;
#endif
glyph = obj_to_glyph(nhobj, rn2_on_display_rng);
} else {
border = NO_BORDER;
@@ -153,7 +156,7 @@ QSize NetHackQtInvUsageWindow::sizeHint(void) const
h = (1 + qt_settings->dollHeight + 1) * 6;
}
#else
if (iflags.wc_tiles_map) {
if (iflags.wc_tiled_map) {
w = (1 + qt_settings->glyphs().width() + 1) * 3;
h = (1 + qt_settings->glyphs().height() + 1) * 6;
}
@@ -164,4 +167,18 @@ QSize NetHackQtInvUsageWindow::sizeHint(void) const
}
}
// ENHANCED_PAPERDOLL - clicking on the PaperDoll runs #seeall
void NetHackQtInvUsageWindow::mousePressEvent(QMouseEvent *event UNUSED)
{
#ifdef ENHANCED_PAPERDOLL
char cmdbuf[32];
Strcpy(cmdbuf, "#");
(void) cmdname_from_func(doprinuse, &cmdbuf[1], FALSE);
// queue up #seeall as if user had typed it; we don't execute doprinuse()
// directly because the program might not be ready for the next command
QWidget *main = NetHackQtBind::mainWidget();
(static_cast <NetHackQtMainWindow *> (main))->DollClickToKeys(cmdbuf);
#endif
}
} // namespace nethack_qt_

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@@ -16,6 +16,9 @@ public:
virtual void paintEvent(QPaintEvent*);
virtual QSize sizeHint(void) const;
protected:
virtual void mousePressEvent(QMouseEvent *event);
private:
void drawWorn(QPainter& painter, obj*, int x, int y, bool canbe=true);
};

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@@ -990,6 +990,13 @@ void NetHackQtMainWindow::doKeys(const QString& k)
qApp->exit();
}
// ENHANCED_PAPERDOLL - player clicked on PaperDoll window
void NetHackQtMainWindow::DollClickToKeys(const char *cmds)
{
keysink.Put(cmds);
qApp->exit();
}
void NetHackQtMainWindow::AddMessageWindow(NetHackQtMessageWindow* window)
{
message=window;

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@@ -49,8 +49,9 @@ public:
void fadeHighlighting(bool before_key);
// this is unconditional in case qt_main.h comes before qt_set.h
// these are unconditional in case qt_main.h comes before qt_set.h
void resizePaperDoll(bool); // ENHANCED_PAPERDOLL
void DollClickToKeys(const char *); // ENHANCED_PAPERDOLL
public slots:
void doMenuItem(QAction *);