Qt "paperdoll" as command button
Clicking on the paper doll inventory subset window will cause the '*' command (#seeall) to execute. They convey the same information (unless multiple leashes or multiple light sources are in use; seeall lists all of them instead of just the first of each) but the doll shows the info with a small grid of map tiles and seeall shows it with an inventory display of worn and wielded items plus tools in active use. Ideally it should show information about a specific item as a "tool tip" when the mouse hovers over one of the doll slots. I don't know whether I'll ever attempt to tackle that or even if that's feasible with Qt. Perhaps use right click instead.
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@@ -49,8 +49,9 @@ public:
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void fadeHighlighting(bool before_key);
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// this is unconditional in case qt_main.h comes before qt_set.h
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// these are unconditional in case qt_main.h comes before qt_set.h
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void resizePaperDoll(bool); // ENHANCED_PAPERDOLL
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void DollClickToKeys(const char *); // ENHANCED_PAPERDOLL
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public slots:
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void doMenuItem(QAction *);
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