adjacent pit movement isn't a fall
H7074 1311 > When moving from a pit into an adjacent pit, you "fall into" the pit and take > damage. This happens even when you are walking back and forth between two pits, > repeatedly, where you should have no way to fall. > > The intent seems to be that you can move into the adjacent pit without having > to climb out of the first one, and this works properly - the only problem is > that the pit gets triggered when you ought to have no distance to fall. This is really just stumbling over uncleared clutter, not a pit fall. There was already a way to clear the clutter between adjacent pits.
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@@ -540,6 +540,7 @@ wizard mode 'sanity_check' gave spurious "mon not on map" warnings when mounted
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at the prompt for entering a level annotation, responding with <return>
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erroneously removed old annotation; use <space><return> to do that
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reorder the #droptype menu and add some separator lines
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moving from a pit to an adjacent pit with uncleared debris shouldn't be a fall
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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54
src/trap.c
54
src/trap.c
@@ -31,6 +31,8 @@ STATIC_DCL char *FDECL(trapnote, (struct trap *, BOOLEAN_P));
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STATIC_DCL void FDECL(join_adjacent_pits, (struct trap *));
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#endif
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STATIC_DCL void FDECL(clear_conjoined_pits, (struct trap *));
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STATIC_DCL boolean FDECL(adj_nonconjoined_pit, (struct trap *));
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STATIC_DCL int FDECL(steedintrap, (struct trap *, struct obj *));
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STATIC_DCL boolean FDECL(keep_saddle_with_steedcorpse, (unsigned,
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struct obj *,
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@@ -851,7 +853,8 @@ unsigned trflags;
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forcebungle = (trflags & FORCEBUNGLE) != 0,
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plunged = (trflags & TOOKPLUNGE) != 0,
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viasitting = (trflags & VIASITTING) != 0,
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adj_pit = conjoined_pits(trap, t_at(u.ux0, u.uy0), TRUE);
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conj_pit = conjoined_pits(trap, t_at(u.ux0, u.uy0), TRUE),
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adj_pit = (adj_nonconjoined_pit(trap) && t_at(u.ux0, u.uy0));
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int oldumort;
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int steed_article = ARTICLE_THE;
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@@ -879,10 +882,11 @@ unsigned trflags;
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return;
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}
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if (!Fumbling && ttype != MAGIC_PORTAL && ttype != VIBRATING_SQUARE
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&& ttype != ANTI_MAGIC && !forcebungle && !plunged && !adj_pit
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&& ttype != ANTI_MAGIC && !forcebungle && !plunged
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&& !conj_pit && !adj_pit
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&& (!rn2(5) || ((ttype == PIT || ttype == SPIKED_PIT)
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&& is_clinger(youmonst.data)))) {
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You("escape %s %s.", (ttype == ARROW_TRAP && !trap->madeby_u)
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You("escape %s %s.", (ttype == ARROW_TRAP && !trap->madeby_u)
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? "an"
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: a_your[trap->madeby_u],
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defsyms[trap_to_defsym(ttype)].explanation);
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@@ -1154,8 +1158,11 @@ unsigned trflags;
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Sprintf(verbbuf, "lead %s",
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x_monnam(u.usteed, steed_article, "poor",
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SUPPRESS_SADDLE, FALSE));
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} else if (adj_pit) {
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} else if (conj_pit) {
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You("move into an adjacent pit.");
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} else if (adj_pit) {
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You("stumble over debris%s.",
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!rn2(5) ? " between the pits" : "");
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} else {
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Strcpy(verbbuf,
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!plunged ? "fall" : (Flying ? "dive" : "plunge"));
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@@ -1177,33 +1184,34 @@ unsigned trflags;
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pline("%s %s %s!",
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upstart(x_monnam(u.usteed, steed_article, "poor",
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SUPPRESS_SADDLE, FALSE)),
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adj_pit ? "steps" : "lands", predicament);
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conj_pit ? "steps" : "lands", predicament);
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} else
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You("%s %s!", adj_pit ? "step" : "land", predicament);
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You("%s %s!", conj_pit ? "step" : "land", predicament);
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}
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u.utrap = rn1(6, 2);
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u.utraptype = TT_PIT;
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if (!steedintrap(trap, (struct obj *) 0)) {
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if (ttype == SPIKED_PIT) {
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oldumort = u.umortality;
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losehp(Maybe_Half_Phys(rnd(adj_pit ? 6 : 10)),
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losehp(Maybe_Half_Phys(rnd((conj_pit || adj_pit) ? 6 : 10)),
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plunged
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? "deliberately plunged into a pit of iron spikes"
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: adj_pit ? "stepped into a pit of iron spikes"
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: conj_pit ? "stepped into a pit of iron spikes"
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: adj_pit ? "stumbled into a pit of iron spikes"
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: "fell into a pit of iron spikes",
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NO_KILLER_PREFIX);
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if (!rn2(6))
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poisoned("spikes", A_STR,
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adj_pit ? "stepping on poison spikes"
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(conj_pit || adj_pit) ? "stepping on poison spikes"
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: "fall onto poison spikes",
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/* if damage triggered life-saving,
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poison is limited to attrib loss */
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(u.umortality > oldumort) ? 0 : 8, FALSE);
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} else {
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/* plunging flyers take spike damage but not pit damage */
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if (!adj_pit
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if (!conj_pit
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&& !(plunged && (Flying || is_clinger(youmonst.data))))
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losehp(Maybe_Half_Phys(rnd(6)),
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losehp(Maybe_Half_Phys(rnd(adj_pit ? 3 : 6)),
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plunged ? "deliberately plunged into a pit"
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: "fell into a pit",
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NO_KILLER_PREFIX);
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@@ -1213,7 +1221,7 @@ unsigned trflags;
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ballfall();
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placebc();
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}
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if (!adj_pit)
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if (!conj_pit)
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selftouch("Falling, you");
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vision_full_recalc = 1; /* vision limits change */
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exercise(A_STR, FALSE);
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@@ -4909,6 +4917,28 @@ struct trap *trap;
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}
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}
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boolean
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adj_nonconjoined_pit(adjtrap)
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struct trap *adjtrap;
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{
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int idx;
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struct trap *trap_with_u = t_at(u.ux, u.uy);
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if (!trap_with_u || !(adjtrap->ttyp == PIT || adjtrap->ttyp == SPIKED_PIT))
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return FALSE;
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for (idx = 0; idx < 8; idx++) {
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if (xdir[idx] == u.dx && ydir[idx] == u.dy)
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break;
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}
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/* idx is valid if < 8 */
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if (idx < 8) {
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int adjidx = (idx + 4) % 8;
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return TRUE;
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}
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return FALSE;
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}
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#if 0
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/*
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* Mark all neighboring pits as conjoined pits.
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