adjacent pit movement isn't a fall

H7074 1311

> When moving from a pit into an adjacent pit, you "fall into" the pit and take
> damage. This happens even when you are walking back and forth between two pits,
> repeatedly, where you should have no way to fall.
>
> The intent seems to be that you can move into the adjacent pit without having
> to climb out of the first one, and this works properly - the only problem is
> that the pit gets triggered when you ought to have no distance to fall.

This is really just stumbling over uncleared clutter, not a pit fall.
There was already a way to clear the clutter between adjacent pits.
This commit is contained in:
nhmall
2018-04-21 00:47:59 -04:00
parent 58eb1430b1
commit e48600ec87
2 changed files with 43 additions and 12 deletions

View File

@@ -540,6 +540,7 @@ wizard mode 'sanity_check' gave spurious "mon not on map" warnings when mounted
at the prompt for entering a level annotation, responding with <return>
erroneously removed old annotation; use <space><return> to do that
reorder the #droptype menu and add some separator lines
moving from a pit to an adjacent pit with uncleared debris shouldn't be a fall
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository

View File

@@ -31,6 +31,8 @@ STATIC_DCL char *FDECL(trapnote, (struct trap *, BOOLEAN_P));
STATIC_DCL void FDECL(join_adjacent_pits, (struct trap *));
#endif
STATIC_DCL void FDECL(clear_conjoined_pits, (struct trap *));
STATIC_DCL boolean FDECL(adj_nonconjoined_pit, (struct trap *));
STATIC_DCL int FDECL(steedintrap, (struct trap *, struct obj *));
STATIC_DCL boolean FDECL(keep_saddle_with_steedcorpse, (unsigned,
struct obj *,
@@ -851,7 +853,8 @@ unsigned trflags;
forcebungle = (trflags & FORCEBUNGLE) != 0,
plunged = (trflags & TOOKPLUNGE) != 0,
viasitting = (trflags & VIASITTING) != 0,
adj_pit = conjoined_pits(trap, t_at(u.ux0, u.uy0), TRUE);
conj_pit = conjoined_pits(trap, t_at(u.ux0, u.uy0), TRUE),
adj_pit = (adj_nonconjoined_pit(trap) && t_at(u.ux0, u.uy0));
int oldumort;
int steed_article = ARTICLE_THE;
@@ -879,10 +882,11 @@ unsigned trflags;
return;
}
if (!Fumbling && ttype != MAGIC_PORTAL && ttype != VIBRATING_SQUARE
&& ttype != ANTI_MAGIC && !forcebungle && !plunged && !adj_pit
&& ttype != ANTI_MAGIC && !forcebungle && !plunged
&& !conj_pit && !adj_pit
&& (!rn2(5) || ((ttype == PIT || ttype == SPIKED_PIT)
&& is_clinger(youmonst.data)))) {
You("escape %s %s.", (ttype == ARROW_TRAP && !trap->madeby_u)
You("escape %s %s.", (ttype == ARROW_TRAP && !trap->madeby_u)
? "an"
: a_your[trap->madeby_u],
defsyms[trap_to_defsym(ttype)].explanation);
@@ -1154,8 +1158,11 @@ unsigned trflags;
Sprintf(verbbuf, "lead %s",
x_monnam(u.usteed, steed_article, "poor",
SUPPRESS_SADDLE, FALSE));
} else if (adj_pit) {
} else if (conj_pit) {
You("move into an adjacent pit.");
} else if (adj_pit) {
You("stumble over debris%s.",
!rn2(5) ? " between the pits" : "");
} else {
Strcpy(verbbuf,
!plunged ? "fall" : (Flying ? "dive" : "plunge"));
@@ -1177,33 +1184,34 @@ unsigned trflags;
pline("%s %s %s!",
upstart(x_monnam(u.usteed, steed_article, "poor",
SUPPRESS_SADDLE, FALSE)),
adj_pit ? "steps" : "lands", predicament);
conj_pit ? "steps" : "lands", predicament);
} else
You("%s %s!", adj_pit ? "step" : "land", predicament);
You("%s %s!", conj_pit ? "step" : "land", predicament);
}
u.utrap = rn1(6, 2);
u.utraptype = TT_PIT;
if (!steedintrap(trap, (struct obj *) 0)) {
if (ttype == SPIKED_PIT) {
oldumort = u.umortality;
losehp(Maybe_Half_Phys(rnd(adj_pit ? 6 : 10)),
losehp(Maybe_Half_Phys(rnd((conj_pit || adj_pit) ? 6 : 10)),
plunged
? "deliberately plunged into a pit of iron spikes"
: adj_pit ? "stepped into a pit of iron spikes"
: conj_pit ? "stepped into a pit of iron spikes"
: adj_pit ? "stumbled into a pit of iron spikes"
: "fell into a pit of iron spikes",
NO_KILLER_PREFIX);
if (!rn2(6))
poisoned("spikes", A_STR,
adj_pit ? "stepping on poison spikes"
(conj_pit || adj_pit) ? "stepping on poison spikes"
: "fall onto poison spikes",
/* if damage triggered life-saving,
poison is limited to attrib loss */
(u.umortality > oldumort) ? 0 : 8, FALSE);
} else {
/* plunging flyers take spike damage but not pit damage */
if (!adj_pit
if (!conj_pit
&& !(plunged && (Flying || is_clinger(youmonst.data))))
losehp(Maybe_Half_Phys(rnd(6)),
losehp(Maybe_Half_Phys(rnd(adj_pit ? 3 : 6)),
plunged ? "deliberately plunged into a pit"
: "fell into a pit",
NO_KILLER_PREFIX);
@@ -1213,7 +1221,7 @@ unsigned trflags;
ballfall();
placebc();
}
if (!adj_pit)
if (!conj_pit)
selftouch("Falling, you");
vision_full_recalc = 1; /* vision limits change */
exercise(A_STR, FALSE);
@@ -4909,6 +4917,28 @@ struct trap *trap;
}
}
boolean
adj_nonconjoined_pit(adjtrap)
struct trap *adjtrap;
{
int idx;
struct trap *trap_with_u = t_at(u.ux, u.uy);
if (!trap_with_u || !(adjtrap->ttyp == PIT || adjtrap->ttyp == SPIKED_PIT))
return FALSE;
for (idx = 0; idx < 8; idx++) {
if (xdir[idx] == u.dx && ydir[idx] == u.dy)
break;
}
/* idx is valid if < 8 */
if (idx < 8) {
int adjidx = (idx + 4) % 8;
return TRUE;
}
return FALSE;
}
#if 0
/*
* Mark all neighboring pits as conjoined pits.