striking ID followup
- only ID wand of striking, not spellbook of force bolt, seeing the spell cast does not make the book known
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@@ -1684,7 +1684,7 @@ bhitpile(obj,fhito,tx,ty)
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because that last call might end up operating on our `next_obj'
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(below), rather than on the current object, if it happens to
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encounter a statue which mustn't become animated. */
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if (t && t->ttyp == STATUE_TRAP &&
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if (t && t->ttyp == STATUE_TRAP && obj->otyp == WAN_STRIKING &&
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activate_statue_trap(t, tx, ty, TRUE))
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makeknown(obj->otyp);
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}
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