option order
From a bug report, the `splash_screen' boolean option was out of alphabetical order.
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@@ -183,8 +183,8 @@ static struct Bool_Opt
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{"softkeyboard", &iflags.wc2_softkeyboard, FALSE, SET_IN_FILE},
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{"sortpack", &flags.sortpack, TRUE, SET_IN_GAME},
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{"sparkle", &flags.sparkle, TRUE, SET_IN_GAME},
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{"splash_screen", &iflags.wc_splash_screen, TRUE, DISP_IN_GAME}, /*WC*/
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{"standout", &flags.standout, FALSE, SET_IN_GAME},
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{"splash_screen", &iflags.wc_splash_screen, TRUE, DISP_IN_GAME}, /*WC*/
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{"tiled_map", &iflags.wc_tiled_map, PREFER_TILED, DISP_IN_GAME}, /*WC*/
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{"time", &flags.time, FALSE, SET_IN_GAME},
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#ifdef TIMED_DELAY
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