Changes needed in various ports due to globals changes.

This commit is contained in:
Bart House
2018-12-24 14:47:51 -08:00
parent 62e1a45b60
commit e5e906dc3b
33 changed files with 112 additions and 112 deletions

View File

@@ -421,20 +421,20 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
* overwritten without confirmation when a user starts up
* another game with the same player name.
*/
Strcpy(lock, plname);
Strcpy(lock, g.plname);
regularize(lock);
getlock();
#else /* What follows is !PC_LOCKING */
#ifdef AMIGA /* We'll put the bones & levels in the user specified directory \
-jhsa */
Strcat(lock, plname);
Strcat(lock, g.plname);
Strcat(lock, ".99");
#else
#ifndef MFLOPPY
/* I'm not sure what, if anything, is left here, but MFLOPPY has
* conflicts with set_lock_and_bones() in files.c.
*/
Strcpy(lock, plname);
Strcpy(lock, g.plname);
Strcat(lock, ".99");
regularize(lock); /* is this necessary? */
/* not compatible with full path a la AMIGA */
@@ -565,11 +565,11 @@ char *argv[];
#endif
case 'u':
if (argv[0][2])
(void) strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
(void) strncpy(g.plname, argv[0] + 2, sizeof(g.plname) - 1);
else if (argc > 1) {
argc--;
argv++;
(void) strncpy(plname, argv[0], sizeof(plname) - 1);
(void) strncpy(g.plname, argv[0], sizeof(g.plname) - 1);
} else
raw_print("Player name expected after -u");
break;
@@ -747,7 +747,7 @@ port_help()
boolean
authorize_wizard_mode()
{
if (!strcmp(plname, WIZARD_NAME))
if (!strcmp(g.plname, WIZARD_NAME))
return TRUE;
return FALSE;
}