curses prompting
Make the same fix to curses that was done for tty in 3.6.1: don't let MSGTYPE entries be matched against prompt strings. Like tty, curses was using ordinary pline() to issue prompts; something like MSGTYPE=hide"yn" could wreak havoc. Switch to custompline(OVERRIDE_MSGTYPE,...).
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.296 $ $NHDT-Date: 1554136021 2019/04/01 16:27:01 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.297 $ $NHDT-Date: 1554411130 2019/04/04 20:52:10 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -535,6 +535,7 @@ curses: highlighting of status conditions was broken by the fix for timing out
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curses: if player pressed ESC at More>> prompt to suppress remaining messages
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for the current move and then hero got another move on the same turn,
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messages and most prompts would stay suppressed during that extra move
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curses: don't let MSGTYPE=hide block prompts from being shown
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vms: add compile of isaac64.c to Makefile.src and vmsbuild.com
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vms+curses: add compile support but it is known to fail to build
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