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sys/msdos/sound.c
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332
sys/msdos/sound.c
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/* SCCS Id: @(#)sound.c 3.3 96/02/19 */
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/* Copyright (c) NetHack PC Development Team 1993,1995 */
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/* NetHack may be freely redistributed. See license for details. */
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/* */
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/*
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* sound.c - Hardware sound support
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*
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*Edit History:
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* Initial Creation 93/10/01
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* Added PC Speaker Support for BC compilers 95/06/14
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* Completed various fixes 96/02/19
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*
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*/
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#include "hack.h"
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#include <stdio.h>
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#include "portio.h"
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#include <dos.h>
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#include <ctype.h>
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#ifndef TESTING
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#define printf pline
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int
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assign_soundcard(sopt)
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char *sopt;
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{
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iflags.hassound = 0;
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# ifdef PCMUSIC
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iflags.usepcspeaker = 0;
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# endif
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if (strncmpi(sopt,"def",3) == 0) { /* default */
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/* do nothing - default */
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}
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# ifdef PCMUSIC
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else if (strncmpi(sopt,"speaker",7) == 0) { /* pc speaker */
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iflags.usepcspeaker = 1;
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}
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# endif
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else if (strncmpi(sopt,"auto",4) == 0) { /* autodetect */
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/*
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* Auto-detect Priorities (arbitrary for now):
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* Just pcspeaker
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*/
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if (0) ;
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# ifdef PCMUSIC
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else iflags.usepcspeaker = 1;
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# endif
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} else {
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return 0;
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}
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return 1;
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}
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#endif
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#ifdef PCMUSIC
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/* 8254/3 Control Word Defines */
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#define CTR0SEL (0<<6)
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#define CTR1SEL (1<<6)
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#define CTR2SEL (2<<6)
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#define RDBACK (3<<6)
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#define LATCH (0<<4)
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#define RW_LSB (1<<4)
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#define RW_MSB (2<<4) /* If both LSB and MSB are read, LSB is done first */
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#define MODE0 (0<<1) /* Interrupt on terminal count */
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#define MODE1 (1<<1) /* Hardware One-Shot */
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#define MODE2 (2<<1) /* Pulse Generator */
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#define MODE3 (3<<1) /* Square Wave Generator */
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#define MODE4 (4<<1) /* Software Triggered Strobe */
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#define MODE5 (5<<1) /* Hardware Triggered Strobe */
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#define BINARY (0<<0) /* Binary counter (16 bits) */
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#define BCD (1<<0) /* Binary Coded Decimal (BCD) Counter (4 Decades) */
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/* Misc 8254/3 Defines */
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#define TIMRFRQ (1193180UL) /* Input frequency to the clock (Hz) */
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/* Speaker Defines */
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#define TIMER (1<<0) /* Timer 2 Output connected to Speaker */
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#define SPKR_ON (1<<1) /* Turn on/off Speaker */
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/* Port Definitions */
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/* 8254/3 Ports */
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#define CTR0 0x40
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#define CTR1 0x41
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#define CTR2 0x42
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#define CTRL 0x43
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/* Speaker Port */
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#define SPEAKER 0x61
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void
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startsound (unsigned freq)
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{
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/* To start a sound on the PC:
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*
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* First, set the second counter to have the correct frequency:
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*/
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unsigned count;
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if (freq == 0) freq = 523;
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count = TIMRFRQ / freq; /* Divide frequencies to get count. */
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#ifdef TESTING
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printf ("freq = %u, count = %u\n", freq, count);
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#endif
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outportb (CTRL, CTR2SEL|RW_LSB|RW_MSB|MODE3|BINARY);
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outportb (CTR2, count & 0x0FF);
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outportb (CTR2, count / 0x100);
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/* Next, turn on the speaker */
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outportb (SPEAKER, inportb(SPEAKER)|TIMER|SPKR_ON);
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}
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void
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stopsound (void)
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{
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outportb (SPEAKER, inportb(SPEAKER) & ~(TIMER|SPKR_ON));
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}
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static unsigned tempo, length, octave, mtype;
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/* The important numbers here are 287700UL for the factors and 4050816000UL
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* which gives the 440 Hz for the A below middle C. "middle C" is assumed to
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* be the C at octave 3. The rest are computed by multiplication/division of
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* 2^(1/12) which came out to 1.05946 on my calculator. It is assumed that
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* no one will request an octave beyond 6 or below 0. (At octave 7, some
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* notes still come out ok, but by the end of the octave, the "notes" that
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* are produced are just ticks.
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* These numbers were chosen by a process based on the C64 tables (which
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* weren't standardized) and then were 'standardized' by giving them the
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* closest value. That's why they don't seem to be based on any sensible
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* number.
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*/
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unsigned long notefactors[12] = { 483852, 456695, 431063, 406869, 384033,
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362479, 342135, 322932, 304808, 287700, 271553, 256312 };
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void
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note (long notenum)
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{
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startsound ((unsigned) (4050816000UL / notefactors[notenum % 12]
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>> (7 - notenum / 12)));
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}
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int notes[7] = { 9, 11, 0, 2, 4, 5, 7 };
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char *
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startnote (char *c)
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{
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long n;
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n = notes[toupper(*c++) - 'A'] + octave * 12;
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if (*c == '#' || *c == '+') { n++; c++; }
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else if (*c == '-') { if (n) n--; c++; }
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note (n);
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return --c;
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}
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void
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delaytime (unsigned time)
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{
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/* time and twait are in units of milliseconds */
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unsigned twait;
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switch (toupper (mtype)) {
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case 'S': twait = time / 4; break;
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case 'L': twait = 0; break;
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default: twait = time / 8; break;
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}
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msleep (time - twait);
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stopsound ();
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msleep (twait);
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}
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char *
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delaynote (char *c)
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{
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unsigned time = 0;
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while (isdigit(*c)) time = time * 10 + (*c++ - '0');
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if (!time) time = length;
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time = (unsigned)(240000 / time / tempo);
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while (*c == '.') { time = time * 3 / 2; c++; }
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delaytime (time);
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return c;
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}
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void
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initspeaker (void)
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{
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tempo = 120, length = 4, octave = 3, mtype = 'N';
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}
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void
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play (char *tune)
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{
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char *c, *n;
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unsigned num;
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for (c = tune; *c; ) {
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sscanf (c + 1, "%u", &num);
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for (n = c + 1; isdigit(*n); n++) /* do nothing */;
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if (isspace(*c)) c++;
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else switch (toupper(*c)) {
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case 'A':
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case 'B':
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case 'C':
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case 'D':
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case 'E':
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case 'F':
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case 'G':
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c = startnote (c);
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case 'P':
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c = delaynote (++c);
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break;
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#if 0
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case 'M': c++; mtype = *c; c++; break;
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case 'T':
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if (num) tempo = num;
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else printf ("Zero Tempo (%s)!\n", c);
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c = n;
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break;
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case 'L':
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if (num) length = num;
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else printf ("Zero Length (%s)!\n", c);
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c = n;
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break;
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case 'O':
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if (num <= 7)
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octave = num;
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c = n;
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break;
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case 'N':
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note (num);
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delaytime ((240000/length/tempo));
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c = n;
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break;
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case '>': if (octave < 7) octave++; c++; break;
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case '<': if (octave) octave--; c++; break;
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#endif
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case ' ': c++; break;
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default:
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printf ("Unrecognized play value (%s)!\n", c);
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return;
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}
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}
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}
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#ifndef TESTING
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void
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pc_speaker (struct obj *instr, char *tune)
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{
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if (!iflags.usepcspeaker) return;
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initspeaker ();
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switch (instr->otyp)
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{
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case WOODEN_FLUTE:
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case MAGIC_FLUTE:
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octave = 5; /* up one octave */
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break;
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case TOOLED_HORN:
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case FROST_HORN:
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case FIRE_HORN:
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octave = 2; /* drop two octaves */
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break;
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case BUGLE:
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break;
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case WOODEN_HARP:
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case MAGIC_HARP:
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length = 8;
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mtype = 'L'; /* fast, legato */
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break;
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}
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play (tune);
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}
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#else
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main ()
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{
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char s[80];
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int tool;
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initspeaker();
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printf ("1) flute\n2) horn\n3) harp\n4) other\n");
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fgets (s, 80, stdin);
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sscanf (s, "%d", &tool);
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switch (tool) {
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case 1: octave = 5; break;
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case 2: octave = 2; break;
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case 3: length = 8; mtype = 'L'; break;
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default: break;
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}
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printf ("Enter tune:");
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fgets(s, 80, stdin);
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play (s);
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}
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#endif
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#endif /* PCMUSIC */
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/* sound.c */
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