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src/write.c
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241
src/write.c
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/* SCCS Id: @(#)write.c 3.3 2001/11/29 */
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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STATIC_DCL int FDECL(cost,(struct obj *));
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/*
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* returns basecost of a scroll or a spellbook
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*/
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STATIC_OVL int
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cost(otmp)
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register struct obj *otmp;
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{
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if (otmp->oclass == SPBOOK_CLASS)
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return(10 * objects[otmp->otyp].oc_level);
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switch (otmp->otyp) {
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# ifdef MAIL
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case SCR_MAIL:
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return(2);
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/* break; */
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# endif
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case SCR_LIGHT:
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case SCR_GOLD_DETECTION:
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case SCR_FOOD_DETECTION:
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case SCR_MAGIC_MAPPING:
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case SCR_AMNESIA:
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case SCR_FIRE:
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case SCR_EARTH:
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return(8);
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/* break; */
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case SCR_DESTROY_ARMOR:
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case SCR_CREATE_MONSTER:
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case SCR_PUNISHMENT:
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return(10);
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/* break; */
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case SCR_CONFUSE_MONSTER:
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return(12);
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/* break; */
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case SCR_IDENTIFY:
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return(14);
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/* break; */
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case SCR_ENCHANT_ARMOR:
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case SCR_REMOVE_CURSE:
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case SCR_ENCHANT_WEAPON:
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case SCR_CHARGING:
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return(16);
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/* break; */
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case SCR_SCARE_MONSTER:
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case SCR_STINKING_CLOUD:
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case SCR_TAMING:
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case SCR_TELEPORTATION:
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return(20);
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/* break; */
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case SCR_GENOCIDE:
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return(30);
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/* break; */
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case SCR_BLANK_PAPER:
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default:
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impossible("You can't write such a weird scroll!");
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}
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return(1000);
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}
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static NEARDATA const char write_on[] = { SCROLL_CLASS, SPBOOK_CLASS, 0 };
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int
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dowrite(pen)
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register struct obj *pen;
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{
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register struct obj *paper;
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char namebuf[BUFSZ], *nm, *bp;
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register struct obj *new_obj;
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int basecost, actualcost;
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int curseval;
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char qbuf[QBUFSZ];
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int first, last, i;
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boolean by_descr = FALSE;
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const char *typeword;
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if (nohands(youmonst.data)) {
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You("need hands to be able to write!");
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return 0;
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} else if (Glib) {
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dropx(pen);
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pline("%s slips from your %s.", The(xname(pen)),
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makeplural(body_part(FINGER)));
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return 1;
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}
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/* get paper to write on */
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paper = getobj(write_on,"write on");
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if(!paper)
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return(0);
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typeword = (paper->oclass == SPBOOK_CLASS) ? "spellbook" : "scroll";
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if(Blind && !paper->dknown) {
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You("don't know if that %s is blank or not!", typeword);
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return(1);
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}
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paper->dknown = 1;
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if(paper->otyp != SCR_BLANK_PAPER && paper->otyp != SPE_BLANK_PAPER) {
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pline("That %s is not blank!", typeword);
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exercise(A_WIS, FALSE);
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return(1);
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}
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/* what to write */
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Sprintf(qbuf, "What type of %s do you want to write?", typeword);
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getlin(qbuf, namebuf);
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(void)mungspaces(namebuf); /* remove any excess whitespace */
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if(namebuf[0] == '\033' || !namebuf[0])
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return(1);
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nm = namebuf;
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if (!strncmpi(nm, "scroll ", 7)) nm += 7;
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else if (!strncmpi(nm, "spellbook ", 10)) nm += 10;
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if (!strncmpi(nm, "of ", 3)) nm += 3;
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if ((bp = strstri(nm, " armour")) != 0) {
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(void)strncpy(bp, " armor ", 7); /* won't add '\0' */
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(void)mungspaces(bp + 1); /* remove the extra space */
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}
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first = bases[(int)paper->oclass];
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last = bases[(int)paper->oclass + 1] - 1;
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for (i = first; i <= last; i++) {
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/* extra shufflable descr not representing a real object */
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if (!OBJ_NAME(objects[i])) continue;
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if (!strcmpi(OBJ_NAME(objects[i]), nm))
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goto found;
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if (!strcmpi(OBJ_DESCR(objects[i]), nm)) {
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by_descr = TRUE;
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goto found;
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}
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}
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There("is no such %s!", typeword);
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return 1;
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found:
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if (i == SCR_BLANK_PAPER || i == SPE_BLANK_PAPER) {
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You_cant("write that!");
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pline("It's obscene!");
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return 1;
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} else if (i == SPE_BOOK_OF_THE_DEAD) {
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pline("No mere dungeon adventurer could write that.");
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return 1;
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} else if (by_descr && paper->oclass == SPBOOK_CLASS &&
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!objects[i].oc_name_known) {
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/* can't write unknown spellbooks by description */
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pline(
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"Unfortunately you don't have enough information to go on.");
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return 1;
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}
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/* KMH, conduct */
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u.uconduct.literate++;
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new_obj = mksobj(i, FALSE, FALSE);
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new_obj->bknown = (paper->bknown && pen->bknown);
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/* shk imposes a flat rate per use, not based on actual charges used */
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check_unpaid(pen);
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/* see if there's enough ink */
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basecost = cost(new_obj);
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if(pen->spe < basecost/2) {
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Your("marker is too dry to write that!");
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obfree(new_obj, (struct obj *) 0);
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return(1);
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}
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/* we're really going to write now, so calculate cost
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*/
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actualcost = rn1(basecost/2,basecost/2);
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curseval = bcsign(pen) + bcsign(paper);
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exercise(A_WIS, TRUE);
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/* dry out marker */
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if (pen->spe < actualcost) {
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pen->spe = 0;
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Your("marker dries out!");
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/* scrolls disappear, spellbooks don't */
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if (paper->oclass == SPBOOK_CLASS) {
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pline_The(
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"spellbook is left unfinished and your writing fades.");
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update_inventory(); /* pen charges */
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} else {
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pline_The("scroll is now useless and disappears!");
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useup(paper);
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}
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obfree(new_obj, (struct obj *) 0);
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return(1);
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}
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pen->spe -= actualcost;
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/* can't write if we don't know it - unless we're lucky */
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if(!(objects[new_obj->otyp].oc_name_known) &&
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!(objects[new_obj->otyp].oc_uname) &&
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(rnl(Role_if(PM_WIZARD) ? 3 : 15))) {
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You("%s to write that!", by_descr ? "fail" : "don't know how");
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/* scrolls disappear, spellbooks don't */
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if (paper->oclass == SPBOOK_CLASS) {
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You(
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"write in your best handwriting: \"My Diary\", but it quickly fades.");
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update_inventory(); /* pen charges */
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} else {
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if (by_descr) {
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Strcpy(namebuf, OBJ_DESCR(objects[new_obj->otyp]));
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wipeout_text(namebuf, (6+MAXULEV - u.ulevel)/6, 0);
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} else
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Sprintf(namebuf, "%s was here!", plname);
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You("write \"%s\" and the scroll disappears.", namebuf);
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useup(paper);
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}
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obfree(new_obj, (struct obj *) 0);
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return(1);
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}
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/* useup old scroll / spellbook */
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useup(paper);
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/* success */
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if (new_obj->oclass == SPBOOK_CLASS) {
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/* acknowledge the change in the object's description... */
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pline_The("spellbook warps strangely, then turns %s.",
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OBJ_DESCR(objects[new_obj->otyp]));
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}
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new_obj->blessed = (curseval > 0);
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new_obj->cursed = (curseval < 0);
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#ifdef MAIL
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if (new_obj->otyp == SCR_MAIL) new_obj->spe = 1;
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#endif
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new_obj = hold_another_object(new_obj, "Oops! %s out of your grasp!",
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The(aobjnam(new_obj, "slip")),
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(const char *)0);
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return(1);
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}
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/*write.c*/
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