Unify ad_legs

This commit is contained in:
Pasi Kallinen
2020-12-01 11:10:54 +02:00
parent 337e7da049
commit e777bd9670
4 changed files with 87 additions and 51 deletions

View File

@@ -2790,6 +2790,7 @@ E void FDECL(mhitm_ad_ston, (struct monst *, struct attack *, struct monst *, st
E void FDECL(mhitm_ad_were, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E void FDECL(mhitm_ad_heal, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E void FDECL(mhitm_ad_stun, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E void FDECL(mhitm_ad_legs, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E boolean FDECL(do_stone_u, (struct monst *));
E void FDECL(do_stone_mon, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E int FDECL(damageum, (struct monst *, struct attack *, int));

View File

@@ -955,11 +955,10 @@ int dieroll;
return mhm.hitflags;
break;
case AD_LEGS:
if (magr->mcan) {
mhm.damage = 0;
break;
}
goto physical;
mhitm_ad_legs(magr, mattk, mdef, &mhm);
if (mhm.done)
return mhm.hitflags;
break;
case AD_WERE:
mhitm_ad_were(magr, mattk, mdef, &mhm);
if (mhm.done)

View File

@@ -1073,46 +1073,11 @@ register struct attack *mattk;
if (mhm.done)
return mhm.hitflags;
break;
case AD_LEGS: {
long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
const char *sidestr = (side == RIGHT_SIDE) ? "right" : "left",
*Monst_name = Monnam(mtmp), *leg = body_part(LEG);
/* This case is too obvious to ignore, but Nethack is not in
* general very good at considering height--most short monsters
* still _can_ attack you when you're flying or mounted.
*/
if ((u.usteed || Levitation || Flying) && !is_flyer(mtmp->data)) {
pline("%s tries to reach your %s %s!", Monst_name, sidestr, leg);
mhm.damage = 0;
} else if (mtmp->mcan) {
pline("%s nuzzles against your %s %s!", Monnam(mtmp),
sidestr, leg);
mhm.damage = 0;
} else {
if (uarmf) {
if (rn2(2) && (uarmf->otyp == LOW_BOOTS
|| uarmf->otyp == IRON_SHOES)) {
pline("%s pricks the exposed part of your %s %s!",
Monst_name, sidestr, leg);
} else if (!rn2(5)) {
pline("%s pricks through your %s boot!", Monst_name,
sidestr);
} else {
pline("%s scratches your %s boot!", Monst_name,
sidestr);
mhm.damage = 0;
break;
}
} else
pline("%s pricks your %s %s!", Monst_name, sidestr, leg);
set_wounded_legs(side, rnd(60 - ACURR(A_DEX)));
exercise(A_STR, FALSE);
exercise(A_DEX, FALSE);
}
case AD_LEGS:
mhitm_ad_legs(mtmp, mattk, &g.youmonst, &mhm);
if (mhm.done)
return mhm.hitflags;
break;
}
case AD_STON:
mhitm_ad_ston(mtmp, mattk, &g.youmonst, &mhm);
if (mhm.done)

View File

@@ -3810,6 +3810,80 @@ struct mhitm_data *mhm;
}
}
void
mhitm_ad_legs(magr, mattk, mdef, mhm)
struct monst *magr;
struct attack *mattk;
struct monst *mdef;
struct mhitm_data *mhm;
{
struct permonst *pd = mdef->data;
if (magr == &g.youmonst) {
/* uhitm */
#if 0
if (u.ucancelled) {
mhm->damage = 0;
return;
}
#endif
mhitm_ad_phys(magr, mattk, mdef, mhm);
if (mhm->done)
return;
} else if (mdef == &g.youmonst) {
/* mhitu */
int armpro = magic_negation(mdef);
boolean uncancelled = !magr->mcan && (rn2(10) >= 3 * armpro);
long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
const char *sidestr = (side == RIGHT_SIDE) ? "right" : "left",
*Monst_name = Monnam(magr), *leg = body_part(LEG);
/* This case is too obvious to ignore, but Nethack is not in
* general very good at considering height--most short monsters
* still _can_ attack you when you're flying or mounted.
*/
if ((u.usteed || Levitation || Flying) && !is_flyer(magr->data)) {
pline("%s tries to reach your %s %s!", Monst_name, sidestr, leg);
mhm->damage = 0;
} else if (magr->mcan) {
pline("%s nuzzles against your %s %s!", Monnam(magr),
sidestr, leg);
mhm->damage = 0;
} else {
if (uarmf) {
if (rn2(2) && (uarmf->otyp == LOW_BOOTS
|| uarmf->otyp == IRON_SHOES)) {
pline("%s pricks the exposed part of your %s %s!",
Monst_name, sidestr, leg);
} else if (!rn2(5)) {
pline("%s pricks through your %s boot!", Monst_name,
sidestr);
} else {
pline("%s scratches your %s boot!", Monst_name,
sidestr);
mhm->damage = 0;
return;
}
} else
pline("%s pricks your %s %s!", Monst_name, sidestr, leg);
set_wounded_legs(side, rnd(60 - ACURR(A_DEX)));
exercise(A_STR, FALSE);
exercise(A_DEX, FALSE);
}
} else {
/* mhitm */
if (magr->mcan) {
mhm->damage = 0;
return;
}
mhitm_ad_phys(magr, mattk, mdef, mhm);
if (mhm->done)
return;
}
}
/* Template for monster hits monster for AD_FOO.
- replace "break" with return
- replace "return" with mhm->done = TRUE
@@ -3877,13 +3951,10 @@ int specialdmg; /* blessed and/or silver bonus against various things */
return mhm.hitflags;
break;
case AD_LEGS:
#if 0
if (u.ucancelled) {
mhm.damage = 0;
break;
}
#endif
goto physical;
mhitm_ad_legs(&g.youmonst, mattk, mdef, &mhm);
if (mhm.done)
return mhm.hitflags;
break;
case AD_WERE:
mhitm_ad_were(&g.youmonst, mattk, mdef, &mhm);
if (mhm.done)