pull request #1116 - mon->mstate flags
Pull request from entrez: the mstate field in struct mon defines many bits but didn't use some of them consistently. Initially they were intended to be examined via debugger, where being inconsistent might lead to confusion but not have a negative impact on gameplay. However, some of them have morphed into affecting gameplay. Closes #1116
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@@ -1276,6 +1276,7 @@ thrown potion of sickness now bypasses target's innate magic resistance but
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lightning has a small chance of melting iron bars
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make spell menu work with repeat
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when attempting to look up a named fruit in data.base, try harder
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set and check mon->mstate flags more consistently
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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