fix some memory leaks

This commit is contained in:
nhmall
2024-11-10 22:24:45 -05:00
parent d428beb8dd
commit e83e04dbb3
6 changed files with 103 additions and 12 deletions

View File

@@ -2255,6 +2255,7 @@ extern boolean msgtype_parse_add(char *) NONNULLARG1;
extern int msgtype_type(const char *, boolean) NONNULLARG1;
extern void hide_unhide_msgtypes(boolean, int);
extern void msgtype_free(void);
extern void options_free_window_colors(void);
/* ### pager.c ### */

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@@ -3451,6 +3451,9 @@ optfn_roguesymset(
}
if (req == do_set) {
if (op != empty_optstr) {
if (gs.symset[ROGUESET].name)
free((genericptr_t) gs.symset[ROGUESET].name),
gs.symset[ROGUESET].name = 0;
gs.symset[ROGUESET].name = dupstr(op);
if (!read_sym_file(ROGUESET)) {
clear_symsetentry(ROGUESET, TRUE);
@@ -4066,6 +4069,9 @@ optfn_symset(
}
if (req == do_set) {
if (op != empty_optstr) {
if (gs.symset[PRIMARYSET].name)
free((genericptr_t) gs.symset[PRIMARYSET].name),
gs.symset[PRIMARYSET].name = 0;
gs.symset[PRIMARYSET].name = dupstr(op);
if (!read_sym_file(PRIMARYSET)) {
clear_symsetentry(PRIMARYSET, TRUE);
@@ -9821,6 +9827,16 @@ wc_set_font_name(int opttype, char *fontname)
return;
}
static char **fgp[] = { &iflags.wcolors[wcolor_menu].fg,
&iflags.wcolors[wcolor_message].fg,
&iflags.wcolors[wcolor_status].fg,
&iflags.wcolors[wcolor_text].fg };
static char **bgp[] = { &iflags.wcolors[wcolor_menu].bg,
&iflags.wcolors[wcolor_message].bg,
&iflags.wcolors[wcolor_status].bg,
&iflags.wcolors[wcolor_text].bg };
int options_set_window_colors_flag = 0;
staticfn int
wc_set_window_colors(char *op)
{
@@ -9828,14 +9844,7 @@ wc_set_window_colors(char *op)
* menu white/black message green/yellow status white/blue text
* white/black
*/
static char **fgp[] = { &iflags.wcolors[wcolor_menu].fg,
&iflags.wcolors[wcolor_message].fg,
&iflags.wcolors[wcolor_status].fg,
&iflags.wcolors[wcolor_text].fg };
static char **bgp[] = { &iflags.wcolors[wcolor_menu].bg,
&iflags.wcolors[wcolor_message].bg,
&iflags.wcolors[wcolor_status].bg,
&iflags.wcolors[wcolor_text].bg };
int j;
int32 clr;
char buf[BUFSZ];
@@ -9917,9 +9926,24 @@ wc_set_window_colors(char *op)
wn);
}
}
options_set_window_colors_flag = 1;
return 1;
}
void
options_free_window_colors(void)
{
int j;
for (j = 0; j < WC_COUNT; ++j) {
if (*fgp[j])
free((genericptr_t) *fgp[j]), *fgp[j] = 0;
if (*bgp[j])
free((genericptr_t) *bgp[j]), *bgp[j] = 0;
}
options_set_window_colors_flag = 0;
}
/* set up for wizard mode if player or save file has requested it;
called from port-specific startup code to handle `nethack -D' or
OPTIONS=playmode:debug, or from dorecover()'s restgamestate() if

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@@ -1177,6 +1177,8 @@ free_dungeons(void)
return;
}
extern int options_set_window_colors_flag; /* options.c */
/* free a lot of allocated memory which is ordinarily freed during save */
void
freedynamicdata(void)
@@ -1272,6 +1274,9 @@ freedynamicdata(void)
if (VIA_WINDOWPORT())
status_finish();
if (options_set_window_colors_flag)
options_free_window_colors();
/* last, because it frees data that might be used by panic() to provide
feedback to the user; conceivably other freeing might trigger panic */
sysopt_release(); /* SYSCF strings */

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@@ -1972,12 +1972,14 @@ $(SRC)\tiles.bmp: $(U)tile2bmp.exe $(TILEFILES)
@echo Creating 16x16 binary tile files (this may take some time)
@$(U)tile2bmp $@
$(U)tile2bmp.exe: $(OUTL)tile2bmp.o $(TEXT_IO)
$(U)tile2bmp.exe: $(OUTL)tile2bmp.o $(TEXT_IO) $(OUTL)alloc.o $(OUTL)panic.o
@echo Linking $(@:\=/)
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" $(OUTLHACKLIB) -out:$@ @<<$(@B).lnk
$(OUTL)tile2bmp.o
$(TEXT_IO:^ =^
)
$(OUTL)alloc.o
$(OUTL)panic.o
<<
$(U)til2bm32.exe: $(OUTL)til2bm32.o $(TEXT_IO32)

View File

@@ -145,6 +145,9 @@ extern void (*ibmgraphics_mode_callback)(void); /* symbols.c */
extern void (*utf8graphics_mode_callback)(void); /* symbols.c */
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
static void init_custom_colors(void);
static void free_custom_colors(void);
/* Win32 Screen buffer,coordinate,console I/O information */
COORD ntcoord;
INPUT_RECORD ir;
@@ -317,8 +320,8 @@ WHITE 255,255,255 242,242,242
#ifdef VIRTUAL_TERMINAL_SEQUENCES
long customcolors[CLR_MAX];
const char *esc_seq_colors[CLR_MAX];
const char *esc_seq_bkcolors[CLR_MAX];
const char *esc_seq_colors[CLR_MAX] = { 0 };
const char *esc_seq_bkcolors[CLR_MAX] = { 0 };
struct rgbvalues {
int idx;
@@ -551,6 +554,32 @@ init_custom_colors(void)
esc_seq_bkcolors[CLR_BRIGHT_CYAN] = dupstr(bkcolorbuf);
}
static void
free_custom_colors(void)
{
#define CLR_FREE(c) \
if (esc_seq_bkcolors[(c)] != 0) \
free((genericptr_t) esc_seq_bkcolors[(c)]), esc_seq_bkcolors[(c)] = 0
CLR_FREE(CLR_BLACK);
CLR_FREE(CLR_RED);
CLR_FREE(CLR_GREEN);
CLR_FREE(CLR_YELLOW);
CLR_FREE(CLR_BLUE);
CLR_FREE(CLR_MAGENTA);
CLR_FREE(CLR_CYAN);
CLR_FREE(CLR_WHITE);
CLR_FREE(CLR_BROWN);
CLR_FREE(CLR_GRAY);
CLR_FREE(NO_COLOR);
CLR_FREE(CLR_ORANGE);
CLR_FREE(CLR_BRIGHT_GREEN);
CLR_FREE(CLR_BRIGHT_BLUE);
CLR_FREE(CLR_BRIGHT_MAGENTA);
CLR_FREE(CLR_BRIGHT_CYAN);
#undef CLR_FREE
}
void emit_start_bold(void);
void emit_stop_bold(void);
void emit_start_dim(void);
@@ -1099,8 +1128,13 @@ consoletty_open(int mode)
void
consoletty_exit(void)
{
/* frees some status tracking data */
genl_status_finish();
/* go back to using the safe routines */
safe_routines();
free_custom_colors();
free((genericptr_t) console.localestr);
free((genericptr_t) console.orig_localestr);
}
int

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@@ -66,7 +66,32 @@
*/
struct window_procs safe_procs = {
WPID(safestartup), 0L, 0L,
WPID(safestartup),
(0
#ifdef TTY_PERM_INVENT
| WC_PERM_INVENT
#endif
#ifdef MSDOS
| WC_TILED_MAP | WC_ASCII_MAP
#endif
#if defined(WIN32CON)
| WC_MOUSE_SUPPORT
#endif
| WC_COLOR | WC_HILITE_PET | WC_INVERSE | WC_EIGHT_BIT_IN),
(0
#if defined(SELECTSAVED)
| WC2_SELECTSAVED
#endif
#if defined(STATUS_HILITES)
| WC2_HILITE_STATUS | WC2_HITPOINTBAR | WC2_FLUSH_STATUS
| WC2_RESET_STATUS
#endif
| WC2_DARKGRAY | WC2_SUPPRESS_HIST | WC2_URGENT_MESG | WC2_STATUSLINES
| WC2_U_UTF8STR | WC2_PETATTR
#if !defined(NO_TERMS) || defined(WIN32CON)
| WC2_EXTRACOLORS
#endif
),
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, /* color availability */
safe_init_nhwindows, safe_player_selection, safe_askname,
safe_get_nh_event,