fix some memory leaks
This commit is contained in:
@@ -2255,6 +2255,7 @@ extern boolean msgtype_parse_add(char *) NONNULLARG1;
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extern int msgtype_type(const char *, boolean) NONNULLARG1;
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extern void hide_unhide_msgtypes(boolean, int);
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extern void msgtype_free(void);
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extern void options_free_window_colors(void);
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/* ### pager.c ### */
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@@ -3451,6 +3451,9 @@ optfn_roguesymset(
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}
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if (req == do_set) {
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if (op != empty_optstr) {
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if (gs.symset[ROGUESET].name)
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free((genericptr_t) gs.symset[ROGUESET].name),
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gs.symset[ROGUESET].name = 0;
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gs.symset[ROGUESET].name = dupstr(op);
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if (!read_sym_file(ROGUESET)) {
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clear_symsetentry(ROGUESET, TRUE);
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@@ -4066,6 +4069,9 @@ optfn_symset(
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}
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if (req == do_set) {
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if (op != empty_optstr) {
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if (gs.symset[PRIMARYSET].name)
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free((genericptr_t) gs.symset[PRIMARYSET].name),
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gs.symset[PRIMARYSET].name = 0;
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gs.symset[PRIMARYSET].name = dupstr(op);
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if (!read_sym_file(PRIMARYSET)) {
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clear_symsetentry(PRIMARYSET, TRUE);
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@@ -9821,6 +9827,16 @@ wc_set_font_name(int opttype, char *fontname)
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return;
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}
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static char **fgp[] = { &iflags.wcolors[wcolor_menu].fg,
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&iflags.wcolors[wcolor_message].fg,
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&iflags.wcolors[wcolor_status].fg,
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&iflags.wcolors[wcolor_text].fg };
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static char **bgp[] = { &iflags.wcolors[wcolor_menu].bg,
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&iflags.wcolors[wcolor_message].bg,
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&iflags.wcolors[wcolor_status].bg,
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&iflags.wcolors[wcolor_text].bg };
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int options_set_window_colors_flag = 0;
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staticfn int
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wc_set_window_colors(char *op)
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{
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@@ -9828,14 +9844,7 @@ wc_set_window_colors(char *op)
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* menu white/black message green/yellow status white/blue text
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* white/black
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*/
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static char **fgp[] = { &iflags.wcolors[wcolor_menu].fg,
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&iflags.wcolors[wcolor_message].fg,
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&iflags.wcolors[wcolor_status].fg,
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&iflags.wcolors[wcolor_text].fg };
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static char **bgp[] = { &iflags.wcolors[wcolor_menu].bg,
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&iflags.wcolors[wcolor_message].bg,
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&iflags.wcolors[wcolor_status].bg,
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&iflags.wcolors[wcolor_text].bg };
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int j;
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int32 clr;
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char buf[BUFSZ];
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@@ -9917,9 +9926,24 @@ wc_set_window_colors(char *op)
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wn);
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}
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}
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options_set_window_colors_flag = 1;
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return 1;
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}
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void
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options_free_window_colors(void)
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{
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int j;
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for (j = 0; j < WC_COUNT; ++j) {
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if (*fgp[j])
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free((genericptr_t) *fgp[j]), *fgp[j] = 0;
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if (*bgp[j])
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free((genericptr_t) *bgp[j]), *bgp[j] = 0;
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}
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options_set_window_colors_flag = 0;
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}
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/* set up for wizard mode if player or save file has requested it;
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called from port-specific startup code to handle `nethack -D' or
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OPTIONS=playmode:debug, or from dorecover()'s restgamestate() if
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@@ -1177,6 +1177,8 @@ free_dungeons(void)
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return;
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}
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extern int options_set_window_colors_flag; /* options.c */
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/* free a lot of allocated memory which is ordinarily freed during save */
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void
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freedynamicdata(void)
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@@ -1272,6 +1274,9 @@ freedynamicdata(void)
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if (VIA_WINDOWPORT())
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status_finish();
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if (options_set_window_colors_flag)
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options_free_window_colors();
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/* last, because it frees data that might be used by panic() to provide
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feedback to the user; conceivably other freeing might trigger panic */
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sysopt_release(); /* SYSCF strings */
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@@ -1972,12 +1972,14 @@ $(SRC)\tiles.bmp: $(U)tile2bmp.exe $(TILEFILES)
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@echo Creating 16x16 binary tile files (this may take some time)
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@$(U)tile2bmp $@
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$(U)tile2bmp.exe: $(OUTL)tile2bmp.o $(TEXT_IO)
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$(U)tile2bmp.exe: $(OUTL)tile2bmp.o $(TEXT_IO) $(OUTL)alloc.o $(OUTL)panic.o
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@echo Linking $(@:\=/)
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@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" $(OUTLHACKLIB) -out:$@ @<<$(@B).lnk
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$(OUTL)tile2bmp.o
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$(TEXT_IO:^ =^
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)
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$(OUTL)alloc.o
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$(OUTL)panic.o
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<<
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$(U)til2bm32.exe: $(OUTL)til2bm32.o $(TEXT_IO32)
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@@ -145,6 +145,9 @@ extern void (*ibmgraphics_mode_callback)(void); /* symbols.c */
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extern void (*utf8graphics_mode_callback)(void); /* symbols.c */
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#endif /* VIRTUAL_TERMINAL_SEQUENCES */
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static void init_custom_colors(void);
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static void free_custom_colors(void);
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/* Win32 Screen buffer,coordinate,console I/O information */
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COORD ntcoord;
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INPUT_RECORD ir;
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@@ -317,8 +320,8 @@ WHITE 255,255,255 242,242,242
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#ifdef VIRTUAL_TERMINAL_SEQUENCES
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long customcolors[CLR_MAX];
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const char *esc_seq_colors[CLR_MAX];
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const char *esc_seq_bkcolors[CLR_MAX];
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const char *esc_seq_colors[CLR_MAX] = { 0 };
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const char *esc_seq_bkcolors[CLR_MAX] = { 0 };
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struct rgbvalues {
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int idx;
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@@ -551,6 +554,32 @@ init_custom_colors(void)
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esc_seq_bkcolors[CLR_BRIGHT_CYAN] = dupstr(bkcolorbuf);
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}
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static void
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free_custom_colors(void)
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{
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#define CLR_FREE(c) \
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if (esc_seq_bkcolors[(c)] != 0) \
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free((genericptr_t) esc_seq_bkcolors[(c)]), esc_seq_bkcolors[(c)] = 0
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CLR_FREE(CLR_BLACK);
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CLR_FREE(CLR_RED);
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CLR_FREE(CLR_GREEN);
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CLR_FREE(CLR_YELLOW);
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CLR_FREE(CLR_BLUE);
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CLR_FREE(CLR_MAGENTA);
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CLR_FREE(CLR_CYAN);
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CLR_FREE(CLR_WHITE);
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CLR_FREE(CLR_BROWN);
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CLR_FREE(CLR_GRAY);
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CLR_FREE(NO_COLOR);
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CLR_FREE(CLR_ORANGE);
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CLR_FREE(CLR_BRIGHT_GREEN);
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CLR_FREE(CLR_BRIGHT_BLUE);
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CLR_FREE(CLR_BRIGHT_MAGENTA);
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CLR_FREE(CLR_BRIGHT_CYAN);
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#undef CLR_FREE
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}
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void emit_start_bold(void);
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void emit_stop_bold(void);
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void emit_start_dim(void);
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@@ -1099,8 +1128,13 @@ consoletty_open(int mode)
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void
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consoletty_exit(void)
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{
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/* frees some status tracking data */
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genl_status_finish();
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/* go back to using the safe routines */
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safe_routines();
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free_custom_colors();
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free((genericptr_t) console.localestr);
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free((genericptr_t) console.orig_localestr);
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}
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int
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@@ -66,7 +66,32 @@
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*/
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struct window_procs safe_procs = {
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WPID(safestartup), 0L, 0L,
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WPID(safestartup),
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(0
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#ifdef TTY_PERM_INVENT
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| WC_PERM_INVENT
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#endif
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#ifdef MSDOS
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| WC_TILED_MAP | WC_ASCII_MAP
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#endif
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#if defined(WIN32CON)
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| WC_MOUSE_SUPPORT
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#endif
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| WC_COLOR | WC_HILITE_PET | WC_INVERSE | WC_EIGHT_BIT_IN),
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(0
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#if defined(SELECTSAVED)
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| WC2_SELECTSAVED
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#endif
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#if defined(STATUS_HILITES)
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| WC2_HILITE_STATUS | WC2_HITPOINTBAR | WC2_FLUSH_STATUS
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| WC2_RESET_STATUS
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#endif
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| WC2_DARKGRAY | WC2_SUPPRESS_HIST | WC2_URGENT_MESG | WC2_STATUSLINES
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| WC2_U_UTF8STR | WC2_PETATTR
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#if !defined(NO_TERMS) || defined(WIN32CON)
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| WC2_EXTRACOLORS
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#endif
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),
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{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, /* color availability */
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safe_init_nhwindows, safe_player_selection, safe_askname,
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safe_get_nh_event,
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