fix B17001 - Still no "the guard disappears" message

A change I made last August broke this; it was checking whether you
could see the guard after having removed him from the map.
This commit is contained in:
nethack.rankin
2003-01-15 21:25:02 +00:00
parent c5e0ecc15a
commit e9c25be839

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)vault.c 3.4 2002/11/06 */
/* SCCS Id: @(#)vault.c 3.4 2003/01/15 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -454,6 +454,8 @@ register struct monst *grd;
long umoney = money_cnt(invent);
register boolean u_carry_gold = ((umoney + hidden_gold()) > 0L);
#endif
boolean see_guard;
if(!on_level(&(egrd->gdlevel), &u.uz)) return(-1);
nx = ny = m = n = 0;
if(!u_in_vault && !grd_in_vault)
@@ -710,6 +712,7 @@ newpos:
cleanup:
x = grd->mx; y = grd->my;
see_guard = canspotmon(grd);
wallify_vault(grd);
remove_monster(grd->mx, grd->my);
newsym(grd->mx,grd->my);
@@ -719,7 +722,7 @@ cleanup:
restfakecorr(grd);
if(!semi_dead && (in_fcorridor(grd, u.ux, u.uy) ||
cansee(x, y))) {
if (!disappear_msg_seen && canspotmon(grd))
if (!disappear_msg_seen && see_guard)
pline("Suddenly, the %s disappears.", g_monnam(grd));
return(1);
}