Split lastseentyp updating
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@@ -64,6 +64,7 @@ static mapseen *find_mapseen(d_level *);
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static mapseen *find_mapseen_by_str(const char *);
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static void print_mapseen(winid, mapseen *, int, int, boolean);
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static boolean interest_mapseen(mapseen *);
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static void update_lastseentyp(coordxy, coordxy);
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static void count_feat_lastseentyp(mapseen *, coordxy, coordxy);
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static void traverse_mapseenchn(int, winid, int, int, int *);
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static const char *seen_string(xint16, const char *);
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@@ -3060,6 +3061,21 @@ interest_mapseen(mapseen *mptr)
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== gd.dungeons[mptr->lev.dnum].dunlev_ureached));
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}
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/* update the lastseentyp at x,y */
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static void
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update_lastseentyp(coordxy x, coordxy y)
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{
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struct monst *mtmp;
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int ltyp = levl[x][y].typ;
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if (ltyp == DRAWBRIDGE_UP)
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ltyp = db_under_typ(levl[x][y].drawbridgemask);
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if ((mtmp = m_at(x, y)) != 0
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&& M_AP_TYPE(mtmp) == M_AP_FURNITURE && canseemon(mtmp))
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ltyp = cmap_to_type(mtmp->mappearance);
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gl.lastseentyp[x][y] = ltyp;
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}
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/* count mapseen feature from lastseentyp at x,y */
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static void
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count_feat_lastseentyp(mapseen *mptr,
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@@ -3187,7 +3203,7 @@ recalc_mapseen(void)
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struct cemetery *bp, **bonesaddr;
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struct trap *t;
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unsigned i, ridx;
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int ltyp, count;
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int count;
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coordxy x, y;
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char uroom;
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@@ -3298,15 +3314,8 @@ recalc_mapseen(void)
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*/
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for (x = 1; x < COLNO; x++) {
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for (y = 0; y < ROWNO; y++) {
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if (cansee(x, y) || (u_at(x, y) && !Levitation)) {
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ltyp = levl[x][y].typ;
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if (ltyp == DRAWBRIDGE_UP)
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ltyp = db_under_typ(levl[x][y].drawbridgemask);
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if ((mtmp = m_at(x, y)) != 0
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&& M_AP_TYPE(mtmp) == M_AP_FURNITURE && canseemon(mtmp))
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ltyp = cmap_to_type(mtmp->mappearance);
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gl.lastseentyp[x][y] = ltyp;
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}
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if (cansee(x, y) || (u_at(x, y) && !Levitation))
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update_lastseentyp(x, y);
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count_feat_lastseentyp(mptr, x, y);
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}
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}
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