some lint cleanup

Building with an old version of gcc with various warnings enabled
generated a lot of noise.  Most of it was due to not guarding string
literals with `const', but there were a couple of actual problems too.
This commit is contained in:
nethack.rankin
2003-01-09 09:18:14 +00:00
parent 5336419465
commit ea400a778d
21 changed files with 139 additions and 131 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)zap.c 3.4 2002/11/07 */
/* SCCS Id: @(#)zap.c 3.4 2003/01/08 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -58,11 +58,11 @@ STATIC_DCL int FDECL(spell_hit_bonus, (int));
#ifndef OVLB
STATIC_VAR const char are_blinded_by_the_flash[];
extern const char *flash_types[];
extern const char * const flash_types[];
#else
STATIC_VAR const char are_blinded_by_the_flash[] = "are blinded by the flash!";
const char * const flash_types[] = { /* also used in buzzmu(mcastu.c) */
const char * const flash_types[] = { /* also used in buzzmu(mcastu.c) */
"magic missile", /* Wands must be 0-9 */
"bolt of fire",
"bolt of cold",
@@ -3763,7 +3763,7 @@ register struct obj *obj;
return TRUE;
}
const char * const destroy_strings[] = {
const char * const destroy_strings[] = { /* also used in trap.c */
"freezes and shatters", "freeze and shatter", "shattered potion",
"boils and explodes", "boil and explode", "boiling potion",
"catches fire and burns", "catch fire and burn", "burning scroll",