pull request #797 - running past quest leader \
and not stopping if tossed out of the quest Pull request from entrez: a running or travelling hero who passes next to the quest leader and gets tossed back through the portal for some reason would keep on running on the far side. Closes #797
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@@ -944,6 +944,9 @@ a migrating long worm that couldn't arrive could be placed at <0,0> while
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(message is confused; it should say "long worm" without tail)
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dropping things with 'D' wouldn't merge them with compatible items already at
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that floor spot because use of obj->bypass made them seem incompatible
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a hero on the quest home level who runs or travels past the quest leader and
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gets tossed out of the quest for some reason would keep running on the
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far side of the quest portal
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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