formatting: more (typedef) (expression)

This commit is contained in:
PatR
2015-11-07 02:35:22 -08:00
parent bf6a61ddf5
commit eaec3fee75
9 changed files with 233 additions and 214 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 mkobj.c $NHDT-Date: 1445215021 2015/10/19 00:37:01 $ $NHDT-Branch: master $:$NHDT-Revision: 1.111 $ */
/* NetHack 3.6 mkobj.c $NHDT-Date: 1446892448 2015/11/07 10:34:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.112 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -6,8 +6,8 @@
STATIC_DCL void FDECL(mkbox_cnts, (struct obj *));
STATIC_DCL void FDECL(maybe_adjust_light, (struct obj *, int));
STATIC_DCL void FDECL(obj_timer_checks,
(struct obj *, XCHAR_P, XCHAR_P, int));
STATIC_DCL void FDECL(obj_timer_checks, (struct obj *,
XCHAR_P, XCHAR_P, int));
STATIC_DCL void FDECL(container_weight, (struct obj *));
STATIC_DCL struct obj *FDECL(save_mtraits, (struct obj *, struct monst *));
STATIC_DCL void FDECL(objlist_sanity, (struct obj *, int, const char *));
@@ -104,8 +104,8 @@ struct obj *otmp;
if (!otmp->oextra)
otmp->oextra = newoextra();
if (!OMONST(otmp)) {
OMONST(otmp) = (struct monst *) alloc(sizeof(struct monst));
(void) memset((genericptr_t) OMONST(otmp), 0, sizeof(struct monst));
OMONST(otmp) = (struct monst *) alloc(sizeof (struct monst));
(void) memset((genericptr_t) OMONST(otmp), 0, sizeof (struct monst));
}
}
@@ -126,8 +126,8 @@ struct obj *otmp;
if (!otmp->oextra)
otmp->oextra = newoextra();
if (!OMID(otmp)) {
OMID(otmp) = (unsigned *) alloc(sizeof(unsigned));
(void) memset((genericptr_t) OMID(otmp), 0, sizeof(unsigned));
OMID(otmp) = (unsigned *) alloc(sizeof (unsigned));
(void) memset((genericptr_t) OMID(otmp), 0, sizeof (unsigned));
}
}
@@ -148,8 +148,8 @@ struct obj *otmp;
if (!otmp->oextra)
otmp->oextra = newoextra();
if (!OLONG(otmp)) {
OLONG(otmp) = (long *) alloc(sizeof(long));
(void) memset((genericptr_t) OLONG(otmp), 0, sizeof(long));
OLONG(otmp) = (long *) alloc(sizeof (long));
(void) memset((genericptr_t) OLONG(otmp), 0, sizeof (long));
}
}
@@ -195,7 +195,7 @@ boolean artif;
otmp = mkobj(let, artif);
place_object(otmp, x, y);
return (otmp);
return otmp;
}
struct obj *
@@ -207,7 +207,7 @@ boolean init, artif;
otmp = mksobj(otyp, init, artif);
place_object(otmp, x, y);
return (otmp);
return otmp;
}
struct obj *
@@ -218,11 +218,10 @@ boolean artif;
int tprob, i, prob = rnd(1000);
if (oclass == RANDOM_CLASS) {
const struct icp *iprobs =
(Is_rogue_level(&u.uz))
? (const struct icp *) rogueprobs
: Inhell ? (const struct icp *) hellprobs
: (const struct icp *) mkobjprobs;
const struct icp *iprobs = Is_rogue_level(&u.uz)
? (const struct icp *) rogueprobs
: Inhell ? (const struct icp *) hellprobs
: (const struct icp *) mkobjprobs;
for (tprob = rnd(100); (tprob -= iprobs->iprob) > 0; iprobs++)
;
@@ -236,7 +235,7 @@ boolean artif;
if (objects[i].oc_class != oclass || !OBJ_NAME(objects[i]))
panic("probtype error, oclass=%d i=%d", (int) oclass, i);
return (mksobj(i, TRUE, artif));
return mksobj(i, TRUE, artif);
}
STATIC_OVL void
@@ -321,7 +320,9 @@ struct obj *box;
}
}
int rndmonnum() /* select a random, common monster type */
/* select a random, common monster type */
int
rndmonnum()
{
register struct permonst *ptr;
register int i;
@@ -330,7 +331,7 @@ int rndmonnum() /* select a random, common monster type */
/* Plan A: get a level-appropriate common monster */
ptr = rndmonst();
if (ptr)
return (monsndx(ptr));
return monsndx(ptr);
/* Plan B: get any common monster */
excludeflags = G_UNIQ | G_NOGEN | (Inhell ? G_NOHELL : G_HELL);
@@ -339,7 +340,7 @@ int rndmonnum() /* select a random, common monster type */
ptr = &mons[i];
} while ((ptr->geno & excludeflags) != 0);
return (i);
return i;
}
void
@@ -1031,7 +1032,7 @@ boolean artif;
if (objects[otyp].oc_unique && !otmp->oartifact)
otmp = mk_artifact(otmp, (aligntyp) A_NONE);
otmp->owt = weight(otmp);
return (otmp);
return otmp;
}
/*
@@ -1184,9 +1185,9 @@ int old_range;
}
/*
* bless(), curse(), unbless(), uncurse() -- any relevant message
* about glowing amber/black/&c should be delivered prior to calling
* these routines to make the actual curse/bless state change.
* bless(), curse(), unbless(), uncurse() -- any relevant message
* about glowing amber/black/&c should be delivered prior to calling
* these routines to make the actual curse/bless state change.
*/
void
@@ -1313,8 +1314,8 @@ register struct obj *otmp;
* and calculate the weight of any containers.
*
* Note: It is possible to end up with an incorrect weight if some part
* of the code messes with a contained object and doesn't update the
* container's weight.
* of the code messes with a contained object and doesn't update the
* container's weight.
*/
int
weight(obj)
@@ -1338,11 +1339,11 @@ register struct obj *obj;
* of the bag plus the weight of the bag's contents modified
* as follows:
*
* Bag status Weight of contents
* ---------- ------------------
* cursed 2x
* blessed x/4 [rounded up: (x+3)/4]
* otherwise x/2 [rounded up: (x+1)/2]
* Bag status Weight of contents
* ---------- ------------------
* cursed 2x
* blessed x/4 [rounded up: (x+3)/4]
* otherwise x/2 [rounded up: (x+1)/2]
*
* The macro DELTA_CWT in pickup.c also implements these
* weight equations.
@@ -1362,10 +1363,11 @@ register struct obj *obj;
return wt;
} else if (obj->oclass == FOOD_CLASS && obj->oeaten) {
return eaten_stat((int) obj->quan * wt, obj);
} else if (obj->oclass == COIN_CLASS)
} else if (obj->oclass == COIN_CLASS) {
return (int) ((obj->quan + 50L) / 100L);
else if (obj->otyp == HEAVY_IRON_BALL && obj->owt != 0)
return ((int) (obj->owt)); /* kludge for "very" heavy iron ball */
} else if (obj->otyp == HEAVY_IRON_BALL && obj->owt != 0) {
return (int) obj->owt; /* kludge for "very" heavy iron ball */
}
return (wt ? wt * (int) obj->quan : ((int) obj->quan + 1) >> 1);
}
@@ -1394,7 +1396,7 @@ int x, y;
gold->quan = amount;
}
gold->owt = weight(gold);
return (gold);
return gold;
}
/* return TRUE if the corpse has special timing */
@@ -1407,7 +1409,7 @@ int x, y;
* even if ptr passed as well, but ptr is always used for
* the corpse type (corpsenm). That allows the corpse type
* to be different from the original monster,
* i.e. vampire -> human corpse
* i.e. vampire -> human corpse
* yet still allow restoration of the original monster upon
* resurrection.
*/
@@ -1455,7 +1457,7 @@ unsigned corpstatflags;
}
}
}
return (otmp);
return otmp;
}
/*
@@ -1569,7 +1571,7 @@ register int x, y;
if ((otmp2 = tt_oname(otmp)) != 0)
otmp = otmp2;
}
return (otmp);
return otmp;
}
/* make a new corpse or statue, uninitialized if a statue (i.e. no books) */
@@ -1587,7 +1589,7 @@ const char *nm;
otmp = mkcorpstat(objtype, (struct monst *) 0, ptr, x, y, corpstatflags);
if (nm)
otmp = oname(otmp, nm);
return (otmp);
return otmp;
}
boolean
@@ -1607,7 +1609,7 @@ register struct obj *otmp;
if (objects[otyp].oc_oprop == FIRE_RES || otyp == WAN_FIRE)
return FALSE;
return ((boolean)((omat <= WOOD && omat != LIQUID) || omat == PLASTIC));
return (boolean) ((omat <= WOOD && omat != LIQUID) || omat == PLASTIC);
}
boolean
@@ -1616,8 +1618,8 @@ register struct obj *otmp;
{
int otyp = otmp->otyp;
return ((boolean)(objects[otyp].oc_material <= WOOD
&& objects[otyp].oc_material != LIQUID));
return (boolean) (objects[otyp].oc_material <= WOOD
&& objects[otyp].oc_material != LIQUID);
}
/*
@@ -1751,9 +1753,9 @@ int force; /* 0 = no force so do checks, <0 = force off, >0 force on */
age = monstermoves - otmp->age;
otmp->age = monstermoves - (age * ROT_ICE_ADJUSTMENT);
}
}
/* Check for corpses coming off ice */
else if ((force < 0) || (otmp->otyp == CORPSE && otmp->on_ice
} else if (force < 0 || (otmp->otyp == CORPSE && otmp->on_ice
&& !((on_floor || buried) && is_ice(x, y)))) {
tleft = stop_timer(action, obj_to_any(otmp));
if (tleft == 0L) {
@@ -1774,6 +1776,7 @@ int force; /* 0 = no force so do checks, <0 = force off, >0 force on */
otmp->age += age * (ROT_ICE_ADJUSTMENT - 1) / ROT_ICE_ADJUSTMENT;
}
}
/* now re-start the timer with the appropriate modifications */
if (restart_timer)
(void) start_timer(tleft, TIMER_OBJECT, action, obj_to_any(otmp));
@@ -1829,14 +1832,14 @@ struct monst *mtmp;
* Doesn't handle unwearing of objects in hero's or monsters' inventories.
*
* Object positions:
* OBJ_FREE not on any list
* OBJ_FLOOR fobj, level.locations[][] chains (use remove_object)
* OBJ_CONTAINED cobj chain of container object
* OBJ_INVENT hero's invent chain (use freeinv)
* OBJ_MINVENT monster's invent chain
* OBJ_MIGRATING migrating chain
* OBJ_BURIED level.buriedobjs chain
* OBJ_ONBILL on billobjs chain
* OBJ_FREE not on any list
* OBJ_FLOOR fobj, level.locations[][] chains (use remove_object)
* OBJ_CONTAINED cobj chain of container object
* OBJ_INVENT hero's invent chain (use freeinv)
* OBJ_MINVENT monster's invent chain
* OBJ_MIGRATING migrating chain
* OBJ_BURIED level.buriedobjs chain
* OBJ_ONBILL on billobjs chain
*/
void
obj_extract_self(obj)
@@ -1967,13 +1970,13 @@ struct obj *container, *obj;
/* merge if possible */
for (otmp = container->cobj; otmp; otmp = otmp->nobj)
if (merged(&otmp, &obj))
return (otmp);
return otmp;
obj->where = OBJ_CONTAINED;
obj->ocontainer = container;
obj->nobj = container->cobj;
container->cobj = obj;
return (obj);
return obj;
}
void
@@ -2561,7 +2564,7 @@ struct obj *
obj_nexto(otmp)
struct obj *otmp;
{
struct obj *otmp2 = NULL;
struct obj *otmp2 = (struct obj *) 0;
if (otmp) {
otmp2 = obj_nexto_xy(otmp->otyp, otmp->ox, otmp->oy, otmp->o_id);
@@ -2615,7 +2618,7 @@ unsigned oid;
}
}
}
return NULL;
return (struct obj *) 0;
}
/*
@@ -2627,7 +2630,7 @@ struct obj *
obj_absorb(obj1, obj2)
struct obj **obj1, **obj2;
{
struct obj *otmp1 = NULL, *otmp2 = NULL;
struct obj *otmp1 = (struct obj *) 0, *otmp2 = (struct obj *) 0;
int extrawt = 0;
/* don't let people dumb it up */
@@ -2642,13 +2645,13 @@ struct obj **obj1, **obj2;
obj_extract_self(otmp2);
newsym(otmp2->ox, otmp2->oy); /* in case of floor */
dealloc_obj(otmp2);
*obj2 = NULL;
*obj2 = (struct obj *) 0;
return otmp1;
}
}
impossible("obj_absorb: not called with two actual objects");
return NULL;
return (struct obj *) 0;
}
/*
@@ -2660,7 +2663,7 @@ struct obj *
obj_meld(obj1, obj2)
struct obj **obj1, **obj2;
{
struct obj *otmp1 = NULL, *otmp2 = NULL;
struct obj *otmp1 = (struct obj *) 0, *otmp2 = (struct obj *) 0;
if (obj1 && obj2) {
otmp1 = *obj1;
@@ -2674,7 +2677,7 @@ struct obj **obj1, **obj2;
}
impossible("obj_meld: not called with two actual objects");
return NULL;
return (struct obj *) 0;
}
/*mkobj.c*/

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@@ -1,4 +1,4 @@
/* NetHack 3.6 o_init.c $NHDT-Date: 1432512767 2015/05/25 00:12:47 $ $NHDT-Branch: master $:$NHDT-Revision: 1.18 $ */
/* NetHack 3.6 o_init.c $NHDT-Date: 1446892449 2015/11/07 10:34:09 $ $NHDT-Branch: master $:$NHDT-Revision: 1.20 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -279,7 +279,9 @@ find_skates()
return -1; /* not 0, or caller would try again each move */
}
void oinit() /* level dependent initialization */
/* level dependent initialization */
void
oinit()
{
setgemprobs(&u.uz);
}
@@ -395,9 +397,9 @@ interesting_to_discover(i)
register int i;
{
/* Pre-discovered objects are now printed with a '*' */
return ((boolean)(objects[i].oc_uname != (char *) 0
return (boolean) (objects[i].oc_uname != (char *) 0
|| (objects[i].oc_name_known
&& OBJ_DESCR(objects[i]) != (char *) 0)));
&& OBJ_DESCR(objects[i]) != (char *) 0));
}
/* items that should stand out once they're known */
@@ -407,7 +409,8 @@ static short uniq_objs[] = {
};
/* the '\' command - show discovered object types */
int dodiscovered() /* free after Robert Viduya */
int
dodiscovered() /* free after Robert Viduya */
{
register int i, dis;
int ct = 0;
@@ -485,12 +488,11 @@ char *buf;
int
doclassdisco()
{
static NEARDATA const char prompt[] =
"View discoveries for which sort of objects?",
havent_discovered_any[] =
"haven't discovered any %s yet.",
unique_items[] = "unique items",
artifact_items[] = "artifacts";
static NEARDATA const char
prompt[] = "View discoveries for which sort of objects?",
havent_discovered_any[] = "haven't discovered any %s yet.",
unique_items[] = "unique items",
artifact_items[] = "artifacts";
char *s, c, oclass, menulet, allclasses[MAXOCLASSES],
discosyms[2 + MAXOCLASSES + 1], buf[BUFSZ];
int i, ct, dis, xtras;

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@@ -1,4 +1,4 @@
/* NetHack 3.6 objnam.c $NHDT-Date: 1446634657 2015/11/04 10:57:37 $ $NHDT-Branch: master $:$NHDT-Revision: 1.151 $ */
/* NetHack 3.6 objnam.c $NHDT-Date: 1446892450 2015/11/07 10:34:10 $ $NHDT-Branch: master $:$NHDT-Revision: 1.153 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -3652,7 +3652,7 @@ const char *lastR;
if (qsuffix && len < lenlimit) {
(void) strncpy(&qbuf[len], qsuffix, lenlimit - len);
*endp = '\0';
/* len = (unsigned)strlen(qbuf); */
/* len = (unsigned) strlen(qbuf); */
}
}
} else {

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@@ -1,4 +1,4 @@
/* NetHack 3.6 pager.c $NHDT-Date: 1445556880 2015/10/22 23:34:40 $ $NHDT-Branch: master $:$NHDT-Revision: 1.82 $ */
/* NetHack 3.6 pager.c $NHDT-Date: 1446892451 2015/11/07 10:34:11 $ $NHDT-Branch: master $:$NHDT-Revision: 1.83 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -256,7 +256,7 @@ lookat(x, y, buf, monbuf)
int x, y;
char *buf, *monbuf;
{
register struct monst *mtmp = (struct monst *) 0;
struct monst *mtmp = (struct monst *) 0;
struct permonst *pm = (struct permonst *) 0;
int glyph;
@@ -356,7 +356,7 @@ char *buf, *monbuf;
break;
}
return ((pm && !Hallucination) ? pm : (struct permonst *) 0);
return (pm && !Hallucination) ? pm : (struct permonst *) 0;
}
/*
@@ -365,9 +365,9 @@ char *buf, *monbuf;
* with a character/glyph and flags.help is TRUE.
*
* NOTE: when (user_typed_name == FALSE), inp is considered read-only and
* must not be changed directly, e.g. via lcase(). We want to force
* lcase() for data.base lookup so that we can have a clean key.
* Therefore, we create a copy of inp _just_ for data.base lookup.
* must not be changed directly, e.g. via lcase(). We want to force
* lcase() for data.base lookup so that we can have a clean key.
* Therefore, we create a copy of inp _just_ for data.base lookup.
*/
STATIC_OVL void
checkfile(inp, pm, user_typed_name, without_asking)
@@ -581,7 +581,7 @@ const char **firstmatch;
* "the interior of a monster".
*/
if (u.uswallow && looked
&& (is_swallow_sym(sym) || (int)showsyms[S_stone] == sym)) {
&& (is_swallow_sym(sym) || (int) showsyms[S_stone] == sym)) {
if (!found) {
Sprintf(out_str, "%s%s", prefix, mon_interior);
*firstmatch = mon_interior;
@@ -960,7 +960,7 @@ coord *click_cc;
char temp_buf[BUFSZ];
Strcpy(temp_buf, firstmatch);
checkfile(temp_buf, pm, FALSE,
(boolean)(ans == LOOK_VERBOSE));
(boolean) (ans == LOOK_VERBOSE));
}
} else {
pline("I've never heard of such things.");

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@@ -1,5 +1,5 @@
/* NetHack 3.6 priest.c $NHDT-Date: 1445556883 2015/10/22 23:34:43 $ $NHDT-Branch: master $:$NHDT-Revision: 1.40 $ */
/* Copyright (c) Izchak Miller, Steve Linhart, 1989. */
/* NetHack 3.6 priest.c $NHDT-Date: 1446892452 2015/11/07 10:34:12 $ $NHDT-Branch: master $:$NHDT-Revision: 1.41 $ */
/* Copyright (c) Izchak Miller, Steve Linhart, 1989. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
@@ -233,7 +233,7 @@ boolean sanctum; /* is it the seat of the high priest? */
priest = makemon(&mons[sanctum ? PM_HIGH_PRIEST : PM_ALIGNED_PRIEST],
sx + 1, sy, MM_EPRI);
if (priest) {
EPRI(priest)->shroom = (schar)((sroom - rooms) + ROOMOFFSET);
EPRI(priest)->shroom = (schar) ((sroom - rooms) + ROOMOFFSET);
EPRI(priest)->shralign = Amask2align(levl[sx][sy].altarmask);
EPRI(priest)->shrpos.x = sx;
EPRI(priest)->shrpos.y = sy;
@@ -280,13 +280,13 @@ struct monst *mon;
/*
* Specially aligned monsters are named specially.
* - aligned priests with ispriest and high priests have shrines
* they retain ispriest and epri when polymorphed
* - aligned priests without ispriest are roamers
* they have isminion set and use emin rather than epri
* - minions do not have ispriest but have isminion and emin
* - caller needs to inhibit Hallucination if it wants to force
* the true name even when under that influence
* - aligned priests with ispriest and high priests have shrines
* they retain ispriest and epri when polymorphed
* - aligned priests without ispriest are roamers
* they have isminion set and use emin rather than epri
* - minions do not have ispriest but have isminion and emin
* - caller needs to inhibit Hallucination if it wants to force
* the true name even when under that influence
*/
char *
priestname(mon, pname)
@@ -565,7 +565,7 @@ register struct monst *priest;
if (priest->mpeaceful && *in_rooms(priest->mx, priest->my, TEMPLE)
&& !has_shrine(priest)) {
verbalize(
"Begone! Thou desecratest this holy place with thy presence.");
"Begone! Thou desecratest this holy place with thy presence.");
priest->mpeaceful = 0;
return;
}
@@ -593,11 +593,11 @@ register struct monst *priest;
if (coaligned)
adjalign(-1);
} else if (offer < (u.ulevel * 200)) {
if (money_cnt(invent) > (offer * 2L))
if (money_cnt(invent) > (offer * 2L)) {
verbalize("Cheapskate.");
else {
} else {
verbalize("I thank thee for thy contribution.");
/* give player some token */
/* give player some token */
exercise(A_WIS, TRUE);
}
} else if (offer < (u.ulevel * 400)) {
@@ -648,15 +648,15 @@ boolean peaceful;
register boolean coaligned = (u.ualign.type == alignment);
#if 0 /* this was due to permonst's pxlth field which is now gone */
if (ptr != &mons[PM_ALIGNED_PRIEST] && ptr != &mons[PM_ANGEL])
return((struct monst *)0);
if (ptr != &mons[PM_ALIGNED_PRIEST] && ptr != &mons[PM_ANGEL])
return (struct monst *) 0;
#endif
if (MON_AT(x, y))
(void) rloc(m_at(x, y), FALSE); /* insurance */
if (!(roamer = makemon(ptr, x, y, MM_ADJACENTOK | MM_EMIN)))
return ((struct monst *) 0);
return (struct monst *) 0;
EMIN(roamer)->min_align = alignment;
EMIN(roamer)->renegade = (coaligned && !peaceful);
@@ -712,7 +712,9 @@ xchar x, y;
&& priest->mpeaceful);
}
void ghod_hitsu(priest) /* when attacking "priest" in his temple */
/* when attacking "priest" in his temple */
void
ghod_hitsu(priest)
struct monst *priest;
{
int x, y, ax, ay, roomno = (int) temple_occupied(u.urooms);
@@ -798,8 +800,8 @@ angry_priest()
* If the altar has been destroyed or converted, let the
* priest run loose.
* (When it's just a conversion and there happens to be
* a fresh corpse nearby, the priest ought to have an
* opportunity to try converting it back; maybe someday...)
* a fresh corpse nearby, the priest ought to have an
* opportunity to try converting it back; maybe someday...)
*/
lev = &levl[eprip->shrpos.x][eprip->shrpos.y];
if (!IS_ALTAR(lev->typ)

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@@ -1,5 +1,5 @@
/* NetHack 3.6 questpgr.c $NHDT-Date: 1436515198 2015/07/10 07:59:58 $ $NHDT-Branch: master $:$NHDT-Revision: 1.33 $ */
/* Copyright 1991, M. Stephenson */
/* NetHack 3.6 questpgr.c $NHDT-Date: 1446892453 2015/11/07 10:34:13 $ $NHDT-Branch: master $:$NHDT-Revision: 1.34 $ */
/* Copyright 1991, M. Stephenson */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
@@ -39,8 +39,11 @@ static dlb *msg_file;
/* used by ldrname() and neminame(), then copied into cvt_buf */
static char nambuf[sizeof cvt_buf];
/* dump the character msg list to check appearance;
build with DEBUG enabled and use DEBUGFILES=questpgr.c
in sysconf file or environment */
static void
dump_qtlist() /* dump the character msg list to check appearance */
dump_qtlist()
{
#ifdef DEBUG
struct qtmsg *msg;
@@ -52,7 +55,7 @@ dump_qtlist() /* dump the character msg list to check appearance */
(void) dlb_fseek(msg_file, msg->offset, SEEK_SET);
deliver_by_window(msg, NHW_MAP);
}
#endif /* !DEBUG */
#endif /* DEBUG */
return;
}
@@ -89,7 +92,7 @@ long hdr_offset;
msg_file);
msg_list[n_msgs].msgnum = -1;
return (msg_list);
return msg_list;
}
void
@@ -155,21 +158,22 @@ int typ;
{
switch (typ) {
case 0:
return (urole.questarti);
return urole.questarti;
case MS_LEADER:
return (urole.ldrnum);
return urole.ldrnum;
case MS_NEMESIS:
return (urole.neminum);
return urole.neminum;
case MS_GUARDIAN:
return (urole.guardnum);
return urole.guardnum;
default:
impossible("quest_info(%d)", typ);
}
return 0;
}
/* return your role leader's name */
const char *
ldrname() /* return your role leader's name */
ldrname()
{
int i = urole.ldrnum;
@@ -178,21 +182,23 @@ ldrname() /* return your role leader's name */
return nambuf;
}
/* return your intermediate target string */
STATIC_OVL const char *
intermed() /* return your intermediate target string */
intermed()
{
return (urole.intermed);
return urole.intermed;
}
boolean
is_quest_artifact(otmp)
struct obj *otmp;
{
return ((boolean)(otmp->oartifact == urole.questarti));
return (boolean) (otmp->oartifact == urole.questarti);
}
/* return your role nemesis' name */
STATIC_OVL const char *
neminame() /* return your role nemesis' name */
neminame()
{
int i = urole.neminum;
@@ -206,13 +212,13 @@ guardname() /* return your role leader's guard monster name */
{
int i = urole.guardnum;
return (mons[i].mname);
return mons[i].mname;
}
STATIC_OVL const char *
homebase() /* return your role leader's location */
{
return (urole.homebase);
return urole.homebase;
}
/* replace deity, leader, nemesis, or artifact name with pronoun;
@@ -263,9 +269,9 @@ int msgnum;
for (qt_msg = qtm_list; qt_msg->msgnum > 0; qt_msg++)
if (qt_msg->msgnum == msgnum)
return (qt_msg);
return qt_msg;
return ((struct qtmsg *) 0);
return (struct qtmsg *) 0;
}
STATIC_OVL void
@@ -480,6 +486,7 @@ int how;
#ifdef DEBUG
if (qtdump) {
char buf[BUFSZ];
/* when dumping quest messages at startup, all of them are passed to
* deliver_by_window(), even if normally given to deliver_by_pline()
*/
@@ -577,13 +584,13 @@ qt_montype()
if (rn2(5)) {
qpm = urole.enemy1num;
if (qpm != NON_PM && rn2(5) && !(mvitals[qpm].mvflags & G_GENOD))
return (&mons[qpm]);
return (mkclass(urole.enemy1sym, 0));
return &mons[qpm];
return mkclass(urole.enemy1sym, 0);
}
qpm = urole.enemy2num;
if (qpm != NON_PM && rn2(5) && !(mvitals[qpm].mvflags & G_GENOD))
return (&mons[qpm]);
return (mkclass(urole.enemy2sym, 0));
return &mons[qpm];
return mkclass(urole.enemy2sym, 0);
}
/* special levels can include a custom arrival message; display it */

View File

@@ -1,5 +1,5 @@
/* NetHack 3.6 region.c $NHDT-Date: 1445906843 2015/10/27 00:47:23 $ $NHDT-Branch: master $:$NHDT-Revision: 1.35 $ */
/* Copyright (c) 1996 by Jean-Christophe Collet */
/* NetHack 3.6 region.c $NHDT-Date: 1446892454 2015/11/07 10:34:14 $ $NHDT-Branch: master $:$NHDT-Revision: 1.36 $ */
/* Copyright (c) 1996 by Jean-Christophe Collet */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
@@ -38,7 +38,7 @@ void FDECL(remove_region, (NhRegion *));
void FDECL(replace_mon_regions, (struct monst *,struct monst *));
void FDECL(remove_mon_from_regions, (struct monst *));
NhRegion *FDECL(create_msg_region, (XCHAR_P,XCHAR_P,XCHAR_P,XCHAR_P,
const char *,const char *));
const char *,const char *));
boolean FDECL(enter_force_field, (genericptr,genericptr));
NhRegion *FDECL(create_force_field, (XCHAR_P,XCHAR_P,int,long));
#endif
@@ -58,7 +58,7 @@ inside_rect(r, x, y)
NhRect *r;
int x, y;
{
return (x >= r->lx && x <= r->hx && y >= r->ly && y <= r->hy);
return (boolean) (x >= r->lx && x <= r->hx && y >= r->ly && y <= r->hy);
}
/*
@@ -248,15 +248,16 @@ NhRegion *reg;
ret_reg->can_enter_f = reg->can_enter_f;
ret_reg->leave_f = reg->leave_f;
ret_reg->can_leave_f = reg->can_leave_f;
ret_reg->player_flags = reg->player_flags; /* set/clear_hero_inside,&c*/
ret_reg->player_flags = reg->player_flags; /* set/clear_hero_inside,&c*/
ret_reg->n_monst = reg->n_monst;
if (reg->n_monst > 0) {
ret_reg->monsters = (unsigned int *)
alloc((sizeof (unsigned)) * reg->n_monst);
(void) memcpy((genericptr_t) ret_reg->monsters, (genericptr_t) reg->monsters,
sizeof (unsigned) * reg->n_monst);
ret_reg->monsters = (unsigned int *)
alloc((sizeof (unsigned)) * reg->n_monst);
(void) memcpy((genericptr_t) ret_reg->monsters,
(genericptr_t) reg->monsters,
sizeof (unsigned) * reg->n_monst);
} else
ret_reg->monsters = (unsigned int *)0;
ret_reg->monsters = (unsigned int *) 0;
return ret_reg;
}
@@ -565,10 +566,10 @@ struct monst *monold, *monnew;
register int i;
for (i = 0; i < n_regions; i++)
if (mon_in_region(regions[i], monold)) {
remove_mon_from_reg(regions[i], monold);
add_mon_to_reg(regions[i], monnew);
}
if (mon_in_region(regions[i], monold)) {
remove_mon_from_reg(regions[i], monold);
add_mon_to_reg(regions[i], monnew);
}
}
/*
@@ -581,8 +582,8 @@ struct monst *mon;
register int i;
for (i = 0; i < n_regions; i++)
if (mon_in_region(regions[i], mon))
remove_mon_from_reg(regions[i], mon);
if (mon_in_region(regions[i], mon))
remove_mon_from_reg(regions[i], mon);
}
#endif /*0*/
@@ -786,9 +787,9 @@ NhRegion *reg;
/* not yet used */
/*--------------------------------------------------------------*
* *
* Create Region with just a message *
* *
* *
* Create Region with just a message *
* *
*--------------------------------------------------------------*/
NhRegion *
@@ -802,9 +803,9 @@ const char *msg_leave;
NhRegion *reg = create_region((NhRect *) 0, 0);
if (msg_enter)
reg->enter_msg = dupstr(msg_enter);
reg->enter_msg = dupstr(msg_enter);
if (msg_leave)
reg->leave_msg = dupstr(msg_leave);
reg->leave_msg = dupstr(msg_leave);
tmprect.lx = x;
tmprect.ly = y;
tmprect.hx = x + w;
@@ -816,9 +817,9 @@ const char *msg_leave;
/*--------------------------------------------------------------*
* *
* Force Field Related Code *
* (unused yet) *
* *
* Force Field Related Cod *
* (unused yet) *
*--------------------------------------------------------------*/
boolean
@@ -828,17 +829,17 @@ genericptr_t p2;
{
struct monst *mtmp;
if (p2 == (genericptr_t)0) { /* That means the player */
if (!Blind)
You("bump into %s. Ouch!",
Hallucination ? "an invisible tree"
: "some kind of invisible wall");
else
pline("Ouch!");
if (p2 == (genericptr_t) 0) { /* That means the player */
if (!Blind)
You("bump into %s. Ouch!",
Hallucination ? "an invisible tree"
: "some kind of invisible wall");
else
pline("Ouch!");
} else {
mtmp = (struct monst *) p2;
if (canseemon(mtmp))
pline("%s bumps into %s!", Monnam(mtmp), something);
mtmp = (struct monst *) p2;
if (canseemon(mtmp))
pline("%s bumps into %s!", Monnam(mtmp), something);
}
return FALSE;
}
@@ -861,15 +862,15 @@ long ttl;
tmprect.ly = y - (radius - 1);
tmprect.hy = y + (radius - 1);
for (i = 0; i < nrect; i++) {
add_rect_to_reg(ff, &tmprect);
tmprect.lx--;
tmprect.hx++;
tmprect.ly++;
tmprect.hy--;
add_rect_to_reg(ff, &tmprect);
tmprect.lx--;
tmprect.hx++;
tmprect.ly++;
tmprect.hy--;
}
ff->ttl = ttl;
if (!in_mklev && !context.mon_moving)
set_heros_fault(ff); /* assume player has created it */
set_heros_fault(ff); /* assume player has created it */
/* ff->can_enter_f = enter_force_field; */
/* ff->can_leave_f = enter_force_field; */
add_region(ff);
@@ -879,9 +880,9 @@ long ttl;
#endif /*0*/
/*--------------------------------------------------------------*
* *
* Gas cloud related code *
* *
* *
* Gas cloud related code *
* *
*--------------------------------------------------------------*/
/*

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 restore.c $NHDT-Date: 1432536531 2015/05/25 06:48:51 $ $NHDT-Branch: master $:$NHDT-Revision: 1.99 $ */
/* NetHack 3.6 restore.c $NHDT-Date: 1446892455 2015/11/07 10:34:15 $ $NHDT-Branch: master $:$NHDT-Revision: 1.101 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -321,7 +321,7 @@ boolean ghostly, frozen;
otmp2->nobj = 0;
}
return (first);
return first;
}
/* restore one monster */
@@ -453,7 +453,7 @@ boolean ghostly;
impossible("Restmonchn: error reading monchn.");
mtmp2->nmon = 0;
}
return (first);
return first;
}
STATIC_OVL struct fruit *
@@ -595,7 +595,7 @@ unsigned int *stuckid, *steedid;
#ifdef SYSFLAGS
sysflags = newgamesysflags;
#endif
return (FALSE);
return FALSE;
}
/* in case hangup save occurred in midst of level change */
assign_level(&u.uz0, &u.uz);
@@ -667,7 +667,7 @@ unsigned int *stuckid, *steedid;
/* must come after all mons & objs are restored */
relink_timers(FALSE);
relink_light_sources(FALSE);
return (TRUE);
return TRUE;
}
/* update game state pointers to those valid for the current level (so we
@@ -774,7 +774,7 @@ register int fd;
(void) nhclose(fd);
(void) delete_savefile();
restoring = FALSE;
return (0);
return 0;
}
restlevelstate(stuckid, steedid);
#ifdef INSURANCE
@@ -782,7 +782,7 @@ register int fd;
#endif
rtmp = restlevelfile(fd, ledger_no(&u.uz));
if (rtmp < 2)
return (rtmp); /* dorecover called recursively */
return rtmp; /* dorecover called recursively */
/* these pointers won't be valid while we're processing the
* other levels, but they'll be reset again by restlevelstate()
@@ -834,7 +834,7 @@ register int fd;
#endif
rtmp = restlevelfile(fd, ltmp);
if (rtmp < 2)
return (rtmp); /* dorecover called recursively */
return rtmp; /* dorecover called recursively */
}
restoreprocs.mread_flags = 0;
@@ -876,13 +876,13 @@ register int fd;
/* in_use processing must be after:
* + The inventory has been read so that freeinv() works.
* + The current level has been restored so billing information
* is available.
* is available.
*/
inven_inuse(FALSE);
load_qtlist(); /* re-load the quest text info */
/* Set up the vision internals, after levl[] data is loaded */
/* but before docrt(). */
/* Set up the vision internals, after levl[] data is loaded
but before docrt(). */
reglyph_darkroom();
vision_reset();
vision_full_recalc = 1; /* recompute vision (not saved) */
@@ -895,7 +895,7 @@ register int fd;
/* Success! */
welcome(FALSE);
check_special_room(FALSE);
return (1);
return 1;
}
void
@@ -1021,7 +1021,7 @@ boolean ghostly;
}
restcemetery(fd, &level.bonesinfo);
rest_levl(fd,
(boolean)((sfrestinfo.sfi1 & SFI1_RLECOMP) == SFI1_RLECOMP));
(boolean) ((sfrestinfo.sfi1 & SFI1_RLECOMP) == SFI1_RLECOMP));
mread(fd, (genericptr_t) lastseentyp, sizeof(lastseentyp));
mread(fd, (genericptr_t) &omoves, sizeof(omoves));
elapsed = monstermoves - omoves;
@@ -1128,24 +1128,23 @@ boolean ghostly;
assign_level(&sstairs.tolev, &ltmp);
break;
case BR_PORTAL: /* max of 1 portal per level */
{
register struct trap *ttmp;
for (ttmp = ftrap; ttmp; ttmp = ttmp->ntrap)
if (ttmp->ttyp == MAGIC_PORTAL)
for (trap = ftrap; trap; trap = trap->ntrap)
if (trap->ttyp == MAGIC_PORTAL)
break;
if (!ttmp)
if (!trap)
panic("getlev: need portal but none found");
assign_level(&ttmp->dst, &ltmp);
} break;
assign_level(&trap->dst, &ltmp);
break;
}
} else if (!br) {
struct trap *ttmp = 0;
/* Remove any dangling portals. */
register struct trap *ttmp;
for (ttmp = ftrap; ttmp; ttmp = ttmp->ntrap)
if (ttmp->ttyp == MAGIC_PORTAL) {
deltrap(ttmp);
break; /* max of 1 portal/level */
}
for (trap = ftrap; trap; trap = ttmp) {
ttmp = trap->ntrap;
if (trap->ttyp == MAGIC_PORTAL)
deltrap(trap);
}
}
}
@@ -1284,9 +1283,10 @@ boolean ghostly;
}
#ifdef SELECTSAVED
/* put up a menu listing each character from this player's saved games */
/* put up a menu listing each character from this player's saved games;
returns 1: use plname[], 0: new game, -1: quit */
int
restore_menu(bannerwin) /* returns 1: use plname[], 0: new game, -1: quit */
restore_menu(bannerwin)
winid bannerwin; /* if not WIN_ERR, clear window and show copyright in menu */
{
winid tmpwin;
@@ -1578,14 +1578,14 @@ register genericptr_t buf;
register unsigned int len;
{
register int rlen;
#if defined(BSD) || defined(ULTRIX)
rlen = read(fd, buf, (int) len);
if (rlen != len) {
#define readLenType int
#else /* e.g. SYSV, __TURBOC__ */
rlen = read(fd, buf, (unsigned) len);
if ((unsigned) rlen != len) {
#define readLenType unsigned
#endif
rlen = read(fd, buf, (readLenType) len);
if ((readLenType) rlen != (readLenType) len) {
if (restoreprocs.mread_flags == 1) { /* means "return anyway" */
restoreprocs.mread_flags = -1;
return;

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 save.c $NHDT-Date: 1446516854 2015/11/03 02:14:14 $ $NHDT-Branch: master $:$NHDT-Revision: 1.91 $ */
/* NetHack 3.6 save.c $NHDT-Date: 1446892456 2015/11/07 10:34:16 $ $NHDT-Branch: master $:$NHDT-Revision: 1.92 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -157,7 +157,7 @@ dosave0()
if (fd < 0) {
HUP pline("Cannot open save file.");
(void) delete_savefile(); /* ab@unido */
return (0);
return 0;
}
vision_recalc(2); /* shut down vision to prevent problems
@@ -251,7 +251,7 @@ dosave0()
(void) delete_savefile();
HUP Strcpy(killer.name, whynot);
HUP done(TRICKED);
return (0);
return 0;
}
minit(); /* ZEROCOMP */
getlev(ofd, hackpid, ltmp, FALSE);
@@ -270,7 +270,7 @@ dosave0()
nh_compress(fq_save);
/* this should probably come sooner... */
program_state.something_worth_saving = 0;
return (1);
return 1;
}
STATIC_OVL void
@@ -499,7 +499,8 @@ int mode;
bwrite(fd, (genericptr_t) &lev, sizeof(lev));
#endif
savecemetery(fd, mode, &level.bonesinfo);
savelevl(fd, (boolean)((sfsaveinfo.sfi1 & SFI1_RLECOMP) == SFI1_RLECOMP));
savelevl(fd,
(boolean) ((sfsaveinfo.sfi1 & SFI1_RLECOMP) == SFI1_RLECOMP));
bwrite(fd, (genericptr_t) lastseentyp, sizeof(lastseentyp));
bwrite(fd, (genericptr_t) &monstermoves, sizeof(monstermoves));
bwrite(fd, (genericptr_t) &upstair, sizeof(stairway));
@@ -617,7 +618,8 @@ int fd;
return;
}
void bflush(fd) /* flush run and buffer */
/* flush run and buffer */
void bflush(fd)
register int fd;
{
(*saveprocs.save_bflush)(fd);
@@ -706,7 +708,7 @@ register unsigned num;
} else
#endif /* UNIX */
{
/* lint wants the 3rd arg of write to be an int; lint -p an unsigned */
/* lint wants 3rd arg of write to be an int; lint -p an unsigned */
#if defined(BSD) || defined(ULTRIX) || defined(WIN32) || defined(_MSC_VER)
failed = ((long) write(fd, loc, (int) num) != (long) num);
#else /* e.g. SYSV, __TURBOC__ */
@@ -805,7 +807,9 @@ int fd;
return;
}
STATIC_OVL void zerocomp_bflush(fd) /* flush run and buffer */
/* flush run and buffer */
STATIC_OVL void
zerocomp_bflush(fd)
register int fd;
{
bwritefd = fd;
@@ -1019,7 +1023,8 @@ register struct obj *otmp;
if (Has_contents(otmp))
saveobjchn(fd, otmp->cobj, mode);
if (release_data(mode)) {
/* if (otmp->oclass == FOOD_CLASS) food_disappears(otmp);
/* if (otmp->oclass == FOOD_CLASS)
* food_disappears(otmp);
*/
/*
* If these are on the floor, the discarding could
@@ -1041,7 +1046,8 @@ register struct obj *otmp;
/* invalidate the pointer; on reload it will get restored */
context.tin.tin = (struct obj *) 0;
}
/* if (otmp->oclass == SPBOOK_CLASS) book_disappears(otmp);
/* if (otmp->oclass == SPBOOK_CLASS)
* book_disappears(otmp);
*/
if (otmp == context.spbook.book) {
/* Store the o_id of your spellbook */
@@ -1365,7 +1371,7 @@ freedynamicdata()
freeobjchn(migrating_objs);
freemonchn(migrating_mons);
freemonchn(mydogs); /* ascension or dungeon escape */
/* freelevchn(); [folded into free_dungeons()] */
/* freelevchn(); -- [folded into free_dungeons()] */
free_animals();
free_oracles();
freefruitchn();
@@ -1461,7 +1467,6 @@ copyfile(from, to)
char *from, *to;
{
#ifdef TOS
if (_copyfile(from, to))
panic("Can't copy %s to %s", from, to);
#else
@@ -1471,8 +1476,7 @@ char *from, *to;
if ((fdfrom = open(from, O_RDONLY | O_BINARY, FCMASK)) < 0)
panic("Can't copy from %s !?", from);
if ((fdto = open(to, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, FCMASK))
< 0)
if ((fdto = open(to, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, FCMASK)) < 0)
panic("Can't copy to %s", to);
do {
nfrom = read(fdfrom, buf, BUFSIZ);