Install.vms update
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@@ -37,11 +37,12 @@
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[.sys .os2] -- OS/2
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[.sys .share .sounds] -- AIFF format audio files
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[.sys .unix] -- guess :-)
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[.sys .unit .hints] -- configuration data for setup.sh
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[.sys .unix .hints] -- configuration data for setup.sh
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[.sys .wince] -- Windows CE
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[.sys .wince .ceinc] -- more WinCE
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[.sys .wince .ceinc .sys] -- ditto
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[.sys .winnt] -- Windows NT
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[.win .curses] - window routines for curses interface
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[.win .gem] -- window routines for Atari/GEM
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[.win .gnome] -- window routines for Unix/GNOME
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[.win .Qt] -- window routines for Qt
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@@ -150,7 +151,18 @@ Notes:
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through 3.6.4 should work. The scoreboard file (RECORD) from 3.6.x
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or 3.4.x or 3.3.x will work.
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2. To specify user-preference options in your environment, define the
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2. If pline.c fails to compile, edit vmsconf.h and uncomment
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#define NO_VSNPRINTF
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to avoid calling a C library routine that wasn't available on older
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versions of VMS. (Note: in the distributed sources, this has already
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been uncommented.)
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3. vmsbuild.com includes commands to try to build the 'curses' interface
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but they won't work. That interface requires 'ncurses' or 'PDcurses',
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not the older 'curses' (neither the VMS-specific variation nor the
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BSD-derived one) included with the C run-time library.
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4. To specify user-preference options in your environment, define the
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logical name NETHACKOPTIONS to have the value of a quoted string
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containing a comma separated list of option values. The option names
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are case-insensitive.
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@@ -183,7 +195,7 @@ Notes:
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placed in the playground directory by install.com. Also, an example
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configuration file can be found in [.win.X11]nethack.rc.)
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3. [As mentioned above, the set of Makefiles is out of date so disregard
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5. [As mentioned above, the set of Makefiles is out of date so disregard
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this note....]
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Instead of using vmsbuild.com to compile and link everything, you can
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use the set of Makefiles found in the vms subdirectory, provided you
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@@ -224,7 +236,7 @@ Notes:
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[Note: Makefile.* have been updated occasionally but not exercised
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for a long time, so might not be in working order.]
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4. termcap is an ASCII data file containing descriptions of terminal
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6. termcap is an ASCII data file containing descriptions of terminal
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capabilities and the escape sequences that software must use to take
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advantage of them. If you do not already have a termcap file in use
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on your system there is a small one in file [.SYS.SHARE]TERMCAP. It
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@@ -252,11 +264,11 @@ Notes:
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termcap file, otherwise a message about "Unknown terminal type" will
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be printed and NetHack will exit.
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5. Both vmsbuild.com and Makefile.src have provisions to build nethack's
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7. Both vmsbuild.com and Makefile.src have provisions to build nethack's
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'curses' interface, but the source code for it won't compile using
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the implementation of curses which is supplied with VMS.
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6. NetHack contains code which attempts to make it secure in case it's
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8. NetHack contains code which attempts to make it secure in case it's
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installed with privileges (to allow the playground to be protected
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against world write access). This has only undergone limited testing,
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so install NetHack with privileges at your own risk. If you discover
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@@ -309,7 +321,7 @@ Notes:
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built NetHack, you can relink with tracebacks disabled by doing
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$ @[.SYS.VMS]VMSBUILD "LINK" "" "" "/noTrace/noDebug"
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7. If you can't or won't install nethack.exe with privileges and if you
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9. If you can't or won't install nethack.exe with privileges and if you
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don't have access to a privileged account yourself, then if you intend
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to allow other users to access your copy of NetHack you should probably
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place an ACL on the playground directory and its save subdirectory.
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@@ -342,7 +354,7 @@ Notes:
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you to run recover.exe on behalf of other users, because you won't be
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able to create files owned by them unless you have elevated privileges.
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8. Many NetHack commands can be aborted by sending it the <escape>
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10. Many NetHack commands can be aborted by sending it the <escape>
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character when it wants input. This is displayed as ESC inside the
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game. Digital VK201 keyboards (used by VT2xx and VT3xx and older
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VAXstations) and VK401 keyboards (used by VT4xx, newer VAXstations,
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@@ -382,7 +394,7 @@ Notes:
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be sure to remember to eventually reattach to the NetHack subprocess;
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otherwise the game in progress won't get saved when you logout.
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9. NetHack optionally maintains a logfile which receives one line appended
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11. NetHack optionally maintains a logfile which receives one line appended
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to it whenever a game ends. This can be disabled entirely by adding
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an "#undef LOGFILE" directive to vmsconf.h prior to building the
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program, or it can be disabled later by removing the file(s) LOGFILE.;*
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@@ -393,7 +405,7 @@ Notes:
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more elaborate log file named XLOGFILE containing more information is
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handled similarly.
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10. Some attempt at support for VMS versions earlier than V4.6 has been
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12. Some attempt at support for VMS versions earlier than V4.6 has been
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included, but no such obsolete system was available for testing it.
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vmsbuild.com detects the need for the extra support routines and
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arranges automatically for them to be compiled. The reason that
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@@ -404,7 +416,7 @@ Notes:
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[That was written many years ago and the chance of it still working
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is very small.]
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11. vmsbuild.com collects almost all of the object files (xxx.OBJ) into
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13. vmsbuild.com collects almost all of the object files (xxx.OBJ) into
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an object library (NETHACK.OLB) as it compiles the source files.
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This should prevent the quota-exceeded problems from the linker
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that some sites have reported for prior versions. Note that if you
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@@ -416,7 +428,7 @@ Notes:
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If you forget to replace the library entry, your newly compiled code
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will not be included in the new executable image.
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12. To access "wizard mode"--intended for debugging purposes, not to
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14. To access "wizard mode"--intended for debugging purposes, not to
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spoil the game with unlimited wishes--you must be running from the
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username compiled into the game via Local_WIZARD in vmsconf.h, and
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you must specify "-D" on the command line when invoking NetHack.
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@@ -427,10 +439,10 @@ Notes:
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Any character name you specify will be ignored in favor of "wizard".
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[More out of date information. Rather than compile-time Local_WIZARD,
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uses(s) allowed to entre wizard mode are now controlled by the entry
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users(s) allowed to entre wizard mode are now controlled by the entry
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WIZARDS in the file SYSCONF.]
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13. At program startup time, NetHack uses the empty file PERM to prevent
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15. At program startup time, NetHack uses the empty file PERM to prevent
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two different processes from using the same character name (under the
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same UIC ownership) at the same time. It does this by temporarily
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giving that file a second directory entry named PERM.LOCK, then
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@@ -472,7 +484,7 @@ Notes:
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is accomplished using temporary entry RECORD.LOCK and LOGFILE using
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entry LOGFILE.LOCK.
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14. Unless you have both Motif and the Athena Widget set from MIT, you
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16. Unless you have both Motif and the Athena Widget set from MIT, you
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will not be able to use the X11 interface on VMS. Even if you do
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have both those things, such a configuration has not been tested and
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there are no provisions for it in vmsbuild.com. Makefile.src does
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@@ -498,7 +510,7 @@ Notes:
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window manager in order for any changes to take effect; it's easiest
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to just make the session manager quit and then log in again.
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15. If necessary, send problem reports via e-mail to
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17. If necessary, send problem reports via e-mail to
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<devteam@nethack.org>
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Always include version information for NetHack, the operating system,
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and the C compiler used.
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@@ -506,6 +518,7 @@ Notes:
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20-OCT-2003
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minimally updated 9-NOV-2015...
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and again 5-MAY-2019...
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and yet again 26-JAN-2020...
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# NetHack 3.6 Install.vms $NHDT-Date: 1575245132 2019/12/02 00:05:32 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.16 $
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# Copyright (c) 2003 by Robert Patrick Rankin
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