fix #H4383 - blasted twice by Excalibur

...when alignment was toggled by helm of opposite alignment.  The
touch/retouch code is quite convoluted, but I think this simple
change is the right fix.
This commit is contained in:
PatR
2016-06-09 11:42:34 -07:00
parent 60b7e9bc17
commit ebd6bb62f5
2 changed files with 3 additions and 1 deletions

View File

@@ -286,6 +286,8 @@ show in inventory which monster a leash is attached to
using /? to look up something by name, supplying multiple spaces (with no
other characters) as the name triggered impossible "singular of null?"
add support for the 'altmeta' option to the 'what-does' command ('&' or '?f')
when wielded weapon becomes untouchable (after alignment change or polymorph)
hero could be 'blasted by its power' twice in succession
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository

View File

@@ -1888,7 +1888,7 @@ boolean loseit; /* whether to drop it if hero can longer touch it */
bane = bane_applies(get_artifact(obj), &youmonst);
/* nothing else to do if hero can successfully handle this object */
if (!ag && !bane)
if (!ag && !bane && !touch_blasted)
return 1;
/* hero can't handle this object, but didn't get touch_artifact()'s