Fix monster hide status when moving ball & chain

This commit is contained in:
Pasi Kallinen
2020-12-15 17:35:07 +02:00
parent a7b47ff071
commit ec1d01bbe1

View File

@@ -572,6 +572,7 @@ register xchar ox, oy;
{
/* optimize by leaving on the fobj chain? */
remove_object(obj);
maybe_unhide_at(obj->ox, obj->oy);
newsym(obj->ox, obj->oy);
place_object(obj, ox, oy);
newsym(ox, oy);