Fix monster hide status when moving ball & chain

This commit is contained in:
Pasi Kallinen
2020-12-15 17:35:18 +02:00
parent a7b47ff071
commit ec1d01bbe1
+1
View File
@@ -572,6 +572,7 @@ register xchar ox, oy;
{ {
/* optimize by leaving on the fobj chain? */ /* optimize by leaving on the fobj chain? */
remove_object(obj); remove_object(obj);
maybe_unhide_at(obj->ox, obj->oy);
newsym(obj->ox, obj->oy); newsym(obj->ox, obj->oy);
place_object(obj, ox, oy); place_object(obj, ox, oy);
newsym(ox, oy); newsym(ox, oy);