writing in fog

- if you engrave in a cloud, the surface type should only be "air" if you're
on the air level
This commit is contained in:
cohrs
2002-03-09 07:17:00 +00:00
parent a9835fd23c
commit ec2bdba94c
2 changed files with 3 additions and 1 deletions

View File

@@ -453,6 +453,8 @@ potion of polymorph shouldn't be identified if object being dipped into
it ends up as the same type of object after polymorphing
don't slap against the floor while riding and eating bad food
got rid of "nori" (since it doesn't really translate "kelp frond" accurately)
engraving in fog-covered location on in the Wizard quest said you
engraved in air, not dust
Platform- and/or Interface-Specific Fixes

View File

@@ -153,7 +153,7 @@ register int x, y;
if ((x == u.ux) && (y == u.uy) && u.uswallow &&
is_animal(u.ustuck->data))
return "maw";
else if (IS_AIR(lev->typ))
else if (IS_AIR(lev->typ) && Is_airlevel(&u.uz))
return "air";
else if (is_pool(x,y))
return "water";