writing in fog
- if you engrave in a cloud, the surface type should only be "air" if you're on the air level
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@@ -153,7 +153,7 @@ register int x, y;
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if ((x == u.ux) && (y == u.uy) && u.uswallow &&
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is_animal(u.ustuck->data))
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return "maw";
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else if (IS_AIR(lev->typ))
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else if (IS_AIR(lev->typ) && Is_airlevel(&u.uz))
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return "air";
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else if (is_pool(x,y))
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return "water";
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