Changelog for movement speed changes
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@@ -355,6 +355,8 @@ wielding Trollsbane prevents trolls from reviving
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wielding Demonbane prevents demons summoning friends
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Elbereth must now be on a square by itself to function
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Elbereth now erodes based on attacks by the player, not monsters scared
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movement speeds are made less predictable by using random rounding, rather
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than via adding a random offset
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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