Changelog for movement speed changes

This commit is contained in:
Alex Smith
2016-11-12 01:28:47 +00:00
parent 11625c0772
commit ec2beee61f

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@@ -355,6 +355,8 @@ wielding Trollsbane prevents trolls from reviving
wielding Demonbane prevents demons summoning friends
Elbereth must now be on a square by itself to function
Elbereth now erodes based on attacks by the player, not monsters scared
movement speeds are made less predictable by using random rounding, rather
than via adding a random offset
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository