some pline()-like function usage
This commit is contained in:
@@ -2629,7 +2629,7 @@ use_stone(struct obj *tstone)
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&& obj->oclass == GEM_CLASS && !is_graystone(obj)
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&& !obj_resists(obj, 80, 100)) {
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if (Blind)
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pline("You feel something shatter.");
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You_feel("something shatter.");
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else if (Hallucination)
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pline("Oh, wow, look at the pretty shards.");
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else
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@@ -3430,7 +3430,7 @@ use_cream_pie(struct obj *obj)
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if (Hallucination)
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You("give yourself a facial.");
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else
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pline("You immerse your %s in %s%s.", body_part(FACE),
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You("immerse your %s in %s%s.", body_part(FACE),
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several ? "one of " : "",
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several ? makeplural(the(xname(obj))) : the(xname(obj)));
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if (can_blnd((struct monst *) 0, &gy.youmonst, AT_WEAP, obj)) {
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@@ -4235,7 +4235,7 @@ static int
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flip_through_book(struct obj *obj)
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{
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if (Underwater) {
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pline("You don't want to get the pages even more soggy, do you?");
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You("don't want to get the pages even more soggy, do you?");
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return ECMD_OK;
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}
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@@ -1576,7 +1576,7 @@ wiz_fuzzer(void)
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{
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if (flags.suppress_alert < FEATURE_NOTICE_VER(3,7,0)) {
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pline("The fuzz tester will make NetHack execute random keypresses.");
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pline("There is no conventional way out of this mode.");
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There("is no conventional way out of this mode.");
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}
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if (paranoid_query(TRUE, "Do you want to start fuzz testing?"))
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iflags.debug_fuzzer = TRUE; /* Thoth, take the reins */
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@@ -1943,7 +1943,7 @@ wiz_smell(void)
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return ECMD_OK;
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}
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pline("You can move the cursor to a monster that you want to smell.");
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You("can move the cursor to a monster that you want to smell.");
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do {
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pline("Pick a monster to smell.");
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ans = getpos(&cc, TRUE, "a monster");
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@@ -528,7 +528,7 @@ food_detect(struct obj *sobj)
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You("%s %s nearby.", sobj ? "smell" : "sense", what);
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if (sobj && sobj->blessed) {
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if (!u.uedibility)
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pline("Your %s starts to tingle.", body_part(NOSE));
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Your("%s starts to tingle.", body_part(NOSE));
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u.uedibility = 1;
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}
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} else {
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@@ -1081,7 +1081,7 @@ furniture_detect(void)
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}
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if (!found)
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pline("There seems to be nothing of interest on this level.");
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There("seems to be nothing of interest on this level.");
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else if (!revealed)
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/* [what about clipped map with points of interest outside of the
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currently shown area?] */
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@@ -1132,7 +1132,7 @@ use_pick_axe2(struct obj *obj)
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trap_with_u->conjoined |= (1 << idx);
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trap->conjoined |= (1 << adjidx);
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pline("You clear some debris from between the pits.");
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You("clear some debris from between the pits.");
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}
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} else if (u.utrap && u.utraptype == TT_PIT
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&& (trap_with_u = t_at(u.ux, u.uy)) != 0) {
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2
src/do.c
2
src/do.c
@@ -1891,7 +1891,7 @@ hellish_smoke_mesg(void)
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gl.level.flags.temperature > 0 ? "hot" : "cold");
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if (In_hell(&u.uz) && gl.level.flags.temperature > 0)
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pline("You %s smoke...",
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You("%s smoke...",
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olfaction(gy.youmonst.data) ? "smell" : "sense");
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}
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@@ -1807,7 +1807,7 @@ namefloorobj(void)
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}
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if (!obj) {
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/* "under you" is safe here since there's no object to hide under */
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pline("There doesn't seem to be any object %s.",
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There("doesn't seem to be any object %s.",
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u_at(cc.x, cc.y) ? "under you" : "there");
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return;
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}
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@@ -739,12 +739,12 @@ dragon_armor_handling(
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case BLUE_DRAGON_SCALE_MAIL:
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if (puton) {
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if (!Very_fast)
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pline("You speed up%s.", Fast ? " a bit more" : "");
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You("speed up%s.", Fast ? " a bit more" : "");
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EFast |= W_ARM;
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} else {
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EFast &= ~W_ARM;
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if (!Very_fast && !gc.context.takeoff.cancelled_don)
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pline("You slow down.");
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You("slow down.");
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}
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break;
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case GREEN_DRAGON_SCALES:
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@@ -1948,7 +1948,7 @@ canwearobj(struct obj *otmp, long *mask, boolean noisy)
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/* break_armor() pushes boots off for centaurs,
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so don't let dowear() put them back on... */
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if (noisy)
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pline("You have too many hooves to wear %s.",
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You("have too many hooves to wear %s.",
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c_boots); /* makeplural(body_part(FOOT)) yields
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"rear hooves" which sounds odd */
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err++;
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@@ -1183,7 +1183,7 @@ engrave(void)
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if (gc.context.engraving.pos.x != u.ux
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|| gc.context.engraving.pos.y != u.uy) { /* teleported? */
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pline("You are unable to continue engraving.");
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You("are unable to continue engraving.");
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return 0;
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}
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/* Stylus might have been taken out of inventory and destroyed somehow.
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@@ -1197,7 +1197,7 @@ engrave(void)
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}
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}
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if (!stylus) {
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pline("You are unable to continue engraving.");
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You("are unable to continue engraving.");
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return 0;
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}
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}
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@@ -4392,7 +4392,7 @@ read_tribute(const char *tribsection, const char *tribtitle,
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if (!fp) {
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/* this is actually an error - cannot open tribute file! */
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if (!nowin_buf)
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pline("You feel too overwhelmed to continue!");
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You_feel("too overwhelmed to continue!");
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return grasped;
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}
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@@ -921,7 +921,7 @@ test_move(
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so we won't get here, hence don't need to worry about
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"there" being somewhere the player isn't sure of */
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if (mode == DO_MOVE)
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pline("There is an obstacle there.");
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There("is an obstacle there.");
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return FALSE;
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} else if (tmpr->typ == IRONBARS) {
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if (mode == DO_MOVE
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@@ -603,7 +603,7 @@ read_simplemail(const char *mbox, boolean adminmsg)
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fl.l_type = F_UNLCK;
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fcntl(fileno(mb), F_UNLCK, &fl);
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#endif
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pline("There is a%s message on this scroll.",
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There("is a%s message on this scroll.",
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seen_one_already ? "nother" : "");
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}
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msg = strchr(curline, ':');
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@@ -449,7 +449,7 @@ polyself(int psflags)
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controllable_poly = Polymorph_control && !(Stunned || Unaware);
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if (Unchanging) {
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pline("You fail to transform!");
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You("fail to transform!");
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return;
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}
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/* being Stunned|Unaware doesn't negate this aspect of Poly_control */
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@@ -924,7 +924,7 @@ do_symset(boolean rogueflag)
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big_desc = thissize;
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}
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if (!setcount) {
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pline("There are no appropriate %s symbol sets available.",
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There("are no appropriate %s symbol sets available.",
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rogueflag ? "rogue level" : "primary");
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return TRUE;
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}
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@@ -1010,7 +1010,7 @@ do_symset(boolean rogueflag)
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return TRUE;
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} else if (!gs.symset_list) {
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/* The symbols file was empty */
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pline("There were no symbol sets found in \"%s\".", SYMBOLS);
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There("were no symbol sets found in \"%s\".", SYMBOLS);
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return TRUE;
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}
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10
src/trap.c
10
src/trap.c
@@ -4144,7 +4144,7 @@ acid_damage(struct obj* obj)
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) {
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if (!Blind) {
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if (victim == &gy.youmonst)
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pline("Your %s.", aobjnam(obj, "fade"));
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Your("%s.", aobjnam(obj, "fade"));
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else if (vismon)
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pline("%s %s.", s_suffix(Monnam(victim)),
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aobjnam(obj, "fade"));
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@@ -4232,7 +4232,7 @@ water_damage(
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#endif
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) return 0;
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if (in_invent)
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pline("Your %s %s.", ostr, vtense(ostr, "fade"));
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Your("%s %s.", ostr, vtense(ostr, "fade"));
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obj->otyp = SCR_BLANK_PAPER;
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obj->dknown = 0;
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@@ -4254,7 +4254,7 @@ water_damage(
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return 0;
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}
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if (in_invent)
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pline("Your %s %s.", ostr, vtense(ostr, "fade"));
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Your("%s %s.", ostr, vtense(ostr, "fade"));
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if (obj->otyp == SPE_NOVEL) {
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obj->novelidx = 0;
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@@ -4322,7 +4322,7 @@ water_damage(
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return ER_DESTROYED;
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} else if (obj->odiluted) {
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if (in_invent)
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pline("Your %s %s further.", ostr, vtense(ostr, "dilute"));
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Your("%s %s further.", ostr, vtense(ostr, "dilute"));
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obj->otyp = POT_WATER;
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obj->dknown = 0;
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@@ -4333,7 +4333,7 @@ water_damage(
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return ER_DAMAGED;
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} else if (obj->otyp != POT_WATER) {
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if (in_invent)
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pline("Your %s %s.", ostr, vtense(ostr, "dilute"));
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Your("%s %s.", ostr, vtense(ostr, "dilute"));
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obj->odiluted++;
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if (in_invent)
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