Expose core random number functions to lua

Expose nh.rn2() and nh.random() to lua.
Add a math.random() compatibility shim to nhlib.lua
This commit is contained in:
Pasi Kallinen
2020-03-25 12:24:02 +02:00
parent c8fb419a2c
commit eec9c2e209
3 changed files with 66 additions and 1 deletions

View File

@@ -30,6 +30,8 @@ static int FDECL(nhl_makesingular, (lua_State *));
static int FDECL(nhl_s_suffix, (lua_State *));
static int FDECL(nhl_ing_suffix, (lua_State *));
static int FDECL(nhl_an, (lua_State *));
static int FDECL(nhl_rn2, (lua_State *));
static int FDECL(nhl_random, (lua_State *));
static int FDECL(nhl_meta_u_index, (lua_State *));
static int FDECL(nhl_meta_u_newindex, (lua_State *));
static int FDECL(nhl_u_clear_inventory, (lua_State *));
@@ -615,6 +617,39 @@ lua_State *L;
return 1;
}
/* rn2(10) */
static int
nhl_rn2(L)
lua_State *L;
{
int argc = lua_gettop(L);
if (argc == 1)
lua_pushinteger(L, rn2(luaL_checkinteger(L, 1)));
else
nhl_error(L, "Wrong args");
return 1;
}
/* random(10); -- is the same as rn2(10); */
/* random(5,8); -- same as 5 + rn2(8); */
static int
nhl_random(L)
lua_State *L;
{
int argc = lua_gettop(L);
if (argc == 1)
lua_pushinteger(L, rn2(luaL_checkinteger(L, 1)));
else if (argc == 2)
lua_pushinteger(L, luaL_checkinteger(L, 1) + rn2(luaL_checkinteger(L, 2)));
else
nhl_error(L, "Wrong args");
return 1;
}
/* get mandatory integer value from table */
int
get_table_int(L, name)
@@ -787,6 +822,8 @@ static const struct luaL_Reg nhl_functions[] = {
{"s_suffix", nhl_s_suffix},
{"ing_suffix", nhl_ing_suffix},
{"an", nhl_an},
{"rn2", nhl_rn2},
{"random", nhl_random},
{NULL, NULL}
};