EDIT_GETLIN vs monpolycontrol
For wizard mode 'monpolycontrol', the getlin() answer buffer for the "Change <monster> @ <x,y> into what kind of monster?" prompt is also used to format the coordinate portion of that prompt, so when EDIT_GETLIN is enabled getlin() was inadvertently given "<x,y>" to use as default response. Clear it after the prompt is formatted instead of via an initializer. Also, shorten the prompt on the first try: "Change <monster> @ <x,y> into what?", expanding to the old prompt if retry is needed. This also allows specifying 'chameleon' when <monster> is a chameleon, 'doppelganger' when it's a doppelganger, and 'sandestin' when it's one of those (but not 'doppelganger' when it's a chameleon or sandestin, and so forth), instead of blanket refusal to accept any non-vampire shapechanger as the choice.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.52 $ $NHDT-Date: 1560387439 2019/06/13 00:57:19 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.53 $ $NHDT-Date: 1560597210 2019/06/15 11:13:30 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -73,6 +73,9 @@ don't give feedback for monster zapping a wand if a monster plays a fire horn
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if hero knows the number of charges in a wand or magical horn and a monster
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acquires it and zaps/plays it when not in view, remove the hero's
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memory of the number of charges
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for wizard mode 'monpolycontrol', allow usually disallowed type 'chameleon',
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'doppelganger', or 'sandestin' as answer to "change <monster> @ <x,y>
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into what?" prompt when <monster> is really that type of creature
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -90,6 +93,9 @@ curses: sometimes the message window would show a blank line after a prompt
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Platform- and/or Interface-Specific Fixes or Features
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-----------------------------------------------------
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EDIT_GETLIN: wizard mode 'monpolycontrol' was using the getlin() answer buffer
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to format the coordinate portion of the "change <monster> @ <x,y> into
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what kind of monster?" prompt, resulting in "<x,y>" as default answer
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curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
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but 0-9 should be reserved for counts and if the display was tall
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enough for more than 62 entries, arbitrary ASCII punctuation got used
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62
src/mon.c
62
src/mon.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 mon.c $NHDT-Date: 1559733390 2019/06/05 11:16:30 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.292 $ */
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/* NetHack 3.6 mon.c $NHDT-Date: 1560597210 2019/06/15 11:13:30 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.293 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Derek S. Ray, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -24,7 +24,7 @@ STATIC_DCL void FDECL(kill_eggs, (struct obj *));
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STATIC_DCL int FDECL(pickvampshape, (struct monst *));
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STATIC_DCL boolean FDECL(isspecmon, (struct monst *));
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STATIC_DCL boolean FDECL(validspecmon, (struct monst *, int));
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STATIC_DCL struct permonst *FDECL(accept_newcham_form, (int));
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STATIC_DCL struct permonst *FDECL(accept_newcham_form, (struct monst *, int));
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STATIC_DCL struct obj *FDECL(make_corpse, (struct monst *, unsigned));
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STATIC_DCL void FDECL(m_detach, (struct monst *, struct permonst *));
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STATIC_DCL void FDECL(lifesaved_monster, (struct monst *));
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@@ -3404,7 +3404,7 @@ int mndx;
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if (mndx == NON_PM)
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return TRUE; /* caller wants random */
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if (!accept_newcham_form(mndx))
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if (!accept_newcham_form(mon, mndx))
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return FALSE; /* geno'd or !polyok */
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if (isspecmon(mon)) {
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@@ -3429,17 +3429,17 @@ int *mndx_p, monclass;
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if (!is_vampshifter(mon))
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return validspecmon(mon, *mndx_p);
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if (*mndx_p == PM_VAMPIRE || *mndx_p == PM_VAMPIRE_LORD
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|| *mndx_p == PM_VLAD_THE_IMPALER) {
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/* player picked some type of vampire; use mon's self */
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*mndx_p = mon->cham;
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return TRUE;
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}
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if (mon->cham == PM_VLAD_THE_IMPALER && mon_has_special(mon)) {
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/* Vlad with Candelabrum; override choice, then accept it */
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*mndx_p = PM_VLAD_THE_IMPALER;
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return TRUE;
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}
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if (*mndx_p >= LOW_PM && is_shapeshifter(&mons[*mndx_p])) {
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/* player picked some type of shapeshifter; use mon's self
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(vampire or chameleon) */
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*mndx_p = mon->cham;
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return TRUE;
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}
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/* basic vampires can't become wolves; any can become fog or bat
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(we don't enforce upper-case only for rogue level here) */
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if (*mndx_p == PM_WOLF)
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@@ -3463,7 +3463,7 @@ int *mndx_p, monclass;
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*mndx_p = PM_WOLF;
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break;
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}
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/*FALLTHRU*/
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/*FALLTHRU*/
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default:
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*mndx_p = NON_PM;
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break;
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@@ -3526,16 +3526,35 @@ struct monst *mon;
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/* for debugging: allow control of polymorphed monster */
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if (wizard && iflags.mon_polycontrol) {
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char pprompt[BUFSZ], buf[BUFSZ] = DUMMY;
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int monclass;
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char pprompt[BUFSZ], parttwo[QBUFSZ], buf[BUFSZ];
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int monclass, len;
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Sprintf(pprompt, "Change %s @ %s into what kind of monster?",
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noit_mon_nam(mon),
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/* construct prompt in pieces */
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Sprintf(pprompt, "Change %s", noit_mon_nam(mon));
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Sprintf(parttwo, " @ %s into what?",
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coord_desc((int) mon->mx, (int) mon->my, buf,
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(iflags.getpos_coords != GPCOORDS_NONE)
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? iflags.getpos_coords : GPCOORDS_MAP));
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tryct = 5;
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/* combine the two parts, not exceeding QBUFSZ-1 in overall length;
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if combined length is too long it has to be due to monster's
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name so we'll chop enough of that off to fit the second part */
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if ((len = (int) strlen(pprompt) + (int) strlen(parttwo)) >= QBUFSZ)
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/* strlen(parttwo) is less than QBUFSZ/2 so strlen(pprompt) is
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more than QBUFSZ/2 and excess amount being truncated can't
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exceed pprompt's length and back up to before &pprompt[0]) */
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*(eos(pprompt) - (len - (QBUFSZ - 1))) = '\0';
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Strcat(pprompt, parttwo);
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buf[0] = '\0'; /* clear buffer for EDIT_GETLIN */
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#define TRYLIMIT 5
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tryct = TRYLIMIT;
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do {
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if (tryct == TRYLIMIT - 1) { /* first retry */
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/* change "into what?" to "into what kind of monster?" */
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if (strlen(pprompt) + sizeof " kind of monster" - 1 < QBUFSZ)
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Strcpy(eos(pprompt) - 1, " kind of monster?");
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}
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#undef TRYLIMIT
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monclass = 0;
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getlin(pprompt, buf);
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mungspaces(buf);
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@@ -3543,7 +3562,7 @@ struct monst *mon;
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if (*buf == '\033')
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break;
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/* for "*", use NON_PM to pick an arbitrary shape below */
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if (!strcmp(buf, "*") || !strcmp(buf, "random")) {
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if (!strcmp(buf, "*") || !strcmpi(buf, "random")) {
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mndx = NON_PM;
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break;
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}
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@@ -3565,6 +3584,7 @@ struct monst *mon;
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pline("It can't become that.");
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} while (--tryct > 0);
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if (!tryct)
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pline1(thats_enough_tries);
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if (is_vampshifter(mon) && !validvamp(mon, &mndx, monclass))
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@@ -3586,7 +3606,8 @@ struct monst *mon;
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/* this used to be inline within newcham() but monpolycontrol needs it too */
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STATIC_OVL struct permonst *
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accept_newcham_form(mndx)
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accept_newcham_form(mon, mndx)
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struct monst *mon;
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int mndx;
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{
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struct permonst *mdat;
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@@ -3603,6 +3624,11 @@ int mndx;
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polyok() rejects, so we need a special case here */
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if (is_mplayer(mdat))
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return mdat;
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/* shapeshifters are rejected by polyok() but allow a shapeshifter
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to take on its 'natural' form */
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if (is_shapeshifter(mdat)
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&& mon->cham >= LOW_PM && mdat == &mons[mon->cham])
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return mdat;
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/* polyok() rules out M2_PNAME, M2_WERE, and all humans except Kops */
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return polyok(mdat) ? mdat : 0;
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}
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@@ -3674,7 +3700,7 @@ boolean msg; /* "The oldmon turns into a newmon!" */
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tryct = 20;
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do {
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mndx = select_newcham_form(mtmp);
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mdat = accept_newcham_form(mndx);
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mdat = accept_newcham_form(mtmp, mndx);
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/* for the first several tries we require upper-case on
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the rogue level (after that, we take whatever we get) */
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if (tryct > 15 && Is_rogue_level(&u.uz)
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