Add configurable symbol entry for strange object

This commit is contained in:
Pasi Kallinen
2016-10-03 09:36:28 +03:00
parent a562cc88a7
commit f07c5570ca
4 changed files with 4 additions and 0 deletions

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@@ -513,6 +513,7 @@ start: Blank
S_ss4: \032
S_statue_trap: \032
S_stone: \032
S_strange_obj: \032
S_sw_bc: \032
S_sw_bl: \032
S_sw_br: \032

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@@ -3285,6 +3285,7 @@ s S_spider (arachnid or centipede)
* S_ss4 (magic shield 4 of 4)
^ S_statue_trap (statue trap)
S_stone (dark part of a room)
] S_strange_obj (strange object)
- S_sw_bc (swallow bottom center)
`\e' S_sw_bl (swallow bottom left)
/ S_sw_br (swallow bottom right)

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@@ -3926,6 +3926,7 @@ Default & Symbol Name & Description\\
\verb@*@ & S\verb+_+ss4 & (magic shield 4 of 4)\\
\verb@^@ & S\verb+_+statue\verb+_+trap & (statue trap)\\
\verb@ @ & S\verb+_+stone & (dark part of a room)\\
\verb@]@ & S\verb+_+strange\verb+_+obj & (strange object)\\
\verb@-@ & S\verb+_+sw\verb+_+bc & (swallow bottom center)\\
\verb@\@ & S\verb+_+sw\verb+_+bl & (swallow bottom left)\\
\verb@/@ & S\verb+_+sw\verb+_+br & (swallow bottom right )\\

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@@ -671,6 +671,7 @@ struct symparse loadsyms[] = {
{ SYM_PCHAR, S_explode7, "S_explode7" },
{ SYM_PCHAR, S_explode8, "S_explode8" },
{ SYM_PCHAR, S_explode9, "S_explode9" },
{ SYM_OC, ILLOBJ_CLASS + SYM_OFF_O, "S_strange_obj" },
{ SYM_OC, WEAPON_CLASS + SYM_OFF_O, "S_weapon" },
{ SYM_OC, ARMOR_CLASS + SYM_OFF_O, "S_armor" },
{ SYM_OC, ARMOR_CLASS + SYM_OFF_O, "S_armour" },