Better default style for X11

This tries to mimic the terminal, and adds some defines making it easier
to configure.
This commit is contained in:
Pasi Kallinen
2016-09-15 18:23:15 +03:00
parent b9a6f07c14
commit f0d6a9e02d

View File

@@ -1,17 +1,27 @@
! $NHDT-Date: 1457079198 2016/03/04 08:13:18 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.11 $
#define NETHACK_FONT -*-fixed-medium-*-*-*-15-*-*-*-*-*-*-*
#define NETHACK_CLR_FG grey
#define NETHACK_CLR_BG black
#define NETHACK_CLR_QUIT red
#define NETHACK_CLR_RANDOM green
#define NETHACK_CLR_HELP green
#define NETHACK_BTN_SHAPE roundedRectangle
#define NETHACK_CMD_BORDER 0
! The display_file, tombstone, and menu windows are all formatted assuming
! a fixed width font. Text windows may or may not be formatted as above.
! The rip window applies if the GRAPHIC_TOMBSTONE option is turned on, and
! requires a 12 pixel font for correct appearance.
!
NetHack*font: variable
NetHack*display_file*font: fixed
NetHack*tombstone*font: fixed
NetHack*text*rip*font: -*-times-medium-r-*-*-12-*-*-*-*-*-*-*
NetHack*menu*font: fixed
NetHack*text*font: fixed
NetHack*map*font: nh10
NetHack*font: NETHACK_FONT
NetHack*display_file*font: NETHACK_FONT
NetHack*map*font: NETHACK_FONT
NetHack*text*font: NETHACK_FONT
NetHack*menu*font: NETHACK_FONT
NetHack*tombstone*font: NETHACK_FONT
NetHack*text*rip*font: -*-times-medium-r-*-*-12-*-*-*-*-*-*-*
NetHack*text*borderWidth: 0
! tile_file names a file containing full-color tiles for the map.
! If you use a 100dpi (or greater) monitor you may wish to double the
@@ -35,7 +45,7 @@ NetHack.tile_file: x11tiles
! The image file
!NetHack.tombstone: rip.xpm
! Text starts at (tombtext_x, tombtext_y) and subsequent lines
! are displaced by (tombtext_dx, tombtext_dy) pixels. If you
! are displaced by (tombtext_dx, tombtext_dy) pixels.
!NetHack.tombtext_x: 155
!NetHack.tombtext_y: 78
!NetHack.tombtext_dx: 0
@@ -73,7 +83,7 @@ NetHack*slow: True
! as part of the map when no prompt is active, then invert foreground and
! background to stand out when a prompt is issued and waiting for a response.
! If 'slow' is False, 'highlight_prompt' will have no effect.
NetHack*highlight_prompt: True
NetHack*highlight_prompt: False
! The number of lines the message window will show without scrolling.
!NetHack*message_lines: 12
@@ -92,103 +102,105 @@ NetHack*highlight_prompt: True
!NetHack*map*rows: 21
!NetHack*map*columns: 80
! Parts of the fancy status display.
!
NetHack*status_condition1.borderWidth: 0
NetHack*status_condition2.borderWidth: 0
NetHack*status_condition3.borderWidth: 0
NetHack*status_leftover.borderWidth: 0
NetHack*status_info*borderWidth: 0
NetHack*background: NETHACK_CLR_BG
NetHack*foreground: NETHACK_CLR_FG
! Sample color screen entries.
!
NetHack*nethack.background: wheat
NetHack*map*yellow: gold
NetHack*map*brown: tan
NetHack*map*gray: grey85
NetHack*map*foreground: wheat
NetHack*map*background: grey40
NetHack*yn_prompt*borderWidth: 0
NetHack*fancy_status.skipAdjust: True
NetHack*fancy_status.background: wheat
NetHack*status_info*foreground: Sienna
NetHack*status_info*background: wheat
NetHack*status_info.background: wheat
NetHack*status_attributes*foreground: black
NetHack*status_attributes*background: white
NetHack*status_condition1*foreground: red
NetHack*status_condition1*background: wheat
NetHack*status_condition2*foreground: black
NetHack*status_condition2*background: wheat
NetHack*status_condition3*foreground: black
NetHack*status_condition3*background: wheat
NetHack*Scrollbar*foreground: Sienna
NetHack*Scrollbar*background: wheat
NetHack*status_info*showGrip: False
NetHack*status_attributes*showGrip: False
NetHack*status_condition1*showGrip: False
NetHack*status_condition2*showGrip: False
NetHack*status_condition3*showGrip: False
NetHack*Scrollbar*foreground: gray40
NetHack*Scrollbar*background: gray10
NetHack*player_selection*random.borderColor: blue
NetHack*player_selection*random.borderWidth: 2
NetHack*player_selection*random.foreground: blue
NetHack*player_selection*random.accelerators: #override\n\
<Key>Return: set() notify() unset()
NetHack*player_selection*quit.borderColor: blue
NetHack*player_selection*quit.foreground: blue
NetHack*player_selection*Command.borderColor: red
NetHack*player_selection*Command.foreground: red
NetHack*player_selection*quit.accelerators: #override\n\
<Key>Escape: set() notify() unset()
NetHack*fancy_status*background: NETHACK_CLR_BG
NetHack*fancy_status*foreground: NETHACK_CLR_FG
NetHack*fancy_status.skipAdjust: True
NetHack*race_selection*random.borderColor: blue
NetHack*race_selection*random.borderWidth: 2
NetHack*race_selection*random.foreground: blue
NetHack*race_selection*random.accelerators: #override\n\
<Key>Return: set() notify() unset()
NetHack*race_selection*quit.borderColor: blue
NetHack*race_selection*quit.foreground: blue
NetHack*race_selection*Command.borderColor: red
NetHack*race_selection*Command.foreground: red
NetHack*race_selection*quit.accelerators: #override\n\
<Key>Escape: set() notify() unset()
NetHack*showGrip: False
NetHack*gender_selection*random.borderColor: blue
NetHack*gender_selection*random.borderWidth: 2
NetHack*gender_selection*random.foreground: blue
NetHack*gender_selection*random.accelerators: #override\n\
<Key>Return: set() notify() unset()
NetHack*gender_selection*quit.borderColor: blue
NetHack*gender_selection*quit.foreground: blue
NetHack*gender_selection*Command.borderColor: red
NetHack*gender_selection*Command.foreground: red
NetHack*gender_selection*quit.accelerators: #override\n\
<Key>Escape: set() notify() unset()
! text input prompt window
NetHack*response*textSink*background: red
NetHack*response*foreground: NETHACK_CLR_FG
NetHack*response*background: NETHACK_CLR_BG
NetHack*response*borderColor: NETHACK_CLR_FG
NetHack*response*borderWidth: 1
NetHack*alignment_selection*random.borderColor: blue
NetHack*alignment_selection*random.borderWidth: 2
NetHack*alignment_selection*random.foreground: blue
NetHack*alignment_selection*random.accelerators: #override\n\
<Key>Return: set() notify() unset()
NetHack*alignment_selection*quit.borderColor: blue
NetHack*alignment_selection*quit.foreground: blue
NetHack*alignment_selection*Command.borderColor: red
NetHack*alignment_selection*Command.foreground: red
NetHack*alignment_selection*quit.accelerators: #override\n\
<Key>Escape: set() notify() unset()
! role selection window
NetHack*player_selection*random.foreground: NETHACK_CLR_RANDOM
NetHack*player_selection*random.background: black
NetHack*player_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*player_selection*random.borderWidth: 1
NetHack*player_selection*random.shapeStyle: NETHACK_BTN_SHAPE
NetHack*player_selection*random.cornerRoundPercent: 1%
NetHack*player_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*player_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*player_selection*quit.borderWidth: 1
NetHack*player_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
NetHack*player_selection*quit.cornerRoundPercent: 1%
NetHack*player_selection*Command.foreground: NETHACK_CLR_FG
NetHack*player_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*player_selection*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*extended_commands*dismiss.borderColor: blue
NetHack*extended_commands*dismiss.foreground: blue
NetHack*extended_commands*help.borderColor: blue
NetHack*extended_commands*help.foreground: blue
NetHack*extended_commands*Command.borderColor: red
NetHack*extended_commands*Command.foreground: red
NetHack*extended_commands*help.accelerators: #override\n\
:<Key>?: set() notify() unset()
NetHack*extended_commands*dismiss.accelerators: #override\n\
<Key>Escape: set() notify() unset()
!
! race selection window
NetHack*race_selection*random.foreground: NETHACK_CLR_RANDOM
NetHack*race_selection*random.background: black
NetHack*race_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*race_selection*random.borderWidth: 1
NetHack*race_selection*random.shapeStyle: NETHACK_BTN_SHAPE
NetHack*race_selection*random.cornerRoundPercent: 1%
NetHack*race_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*race_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*race_selection*quit.borderWidth: 1
NetHack*race_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
NetHack*race_selection*quit.cornerRoundPercent: 1%
NetHack*race_selection*Command.foreground: NETHACK_CLR_FG
NetHack*race_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*race_selection*Command.borderWidth: NETHACK_CMD_BORDER
! gender selection window
NetHack*gender_selection*random.foreground: NETHACK_CLR_RANDOM
NetHack*gender_selection*random.background: black
NetHack*gender_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*gender_selection*random.borderWidth: 1
NetHack*gender_selection*random.shapeStyle: NETHACK_BTN_SHAPE
NetHack*gender_selection*random.cornerRoundPercent: 1%
NetHack*gender_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*gender_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*gender_selection*quit.borderWidth: 1
NetHack*gender_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
NetHack*gender_selection*quit.cornerRoundPercent: 1%
NetHack*gender_selection*Command.foreground: NETHACK_CLR_FG
NetHack*gender_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*gender_selection*Command.borderWidth: NETHACK_CMD_BORDER
! alignment selection window
NetHack*alignment_selection*random.foreground: NETHACK_CLR_RANDOM
NetHack*alignment_selection*random.background: black
NetHack*alignment_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*alignment_selection*random.borderWidth: 1
NetHack*alignment_selection*random.shapeStyle: NETHACK_BTN_SHAPE
NetHack*alignment_selection*random.cornerRoundPercent: 1%
NetHack*alignment_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*alignment_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*alignment_selection*quit.borderWidth: 1
NetHack*alignment_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
NetHack*alignment_selection*quit.cornerRoundPercent: 1%
NetHack*alignment_selection*Command.foreground: NETHACK_CLR_FG
NetHack*alignment_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*alignment_selection*Command.borderWidth: NETHACK_CMD_BORDER
! extended commands window
NetHack*extended_commands*dismiss.foreground: NETHACK_CLR_QUIT
NetHack*extended_commands*dismiss.borderColor: NETHACK_CLR_QUIT
NetHack*extended_commands*dismiss.borderWidth: 1
NetHack*extended_commands*dismiss.shapeStyle: NETHACK_BTN_SHAPE
NetHack*extended_commands*dismiss.cornerRoundPercent: 1%
NetHack*extended_commands*help.foreground: NETHACK_CLR_HELP
NetHack*extended_commands*help.borderColor: NETHACK_CLR_HELP
NetHack*extended_commands*help.borderWidth: 1
NetHack*extended_commands*help.shapeStyle: NETHACK_BTN_SHAPE
NetHack*extended_commands*help.cornerRoundPercent: 1%
NetHack*extended_commands*Command.foreground: NETHACK_CLR_FG
NetHack*extended_commands*Command.borderColor: NETHACK_CLR_FG
NetHack*extended_commands*Command.borderWidth: NETHACK_CMD_BORDER
! The extended command menu may be too big to fit on the screen so need
! a vertical scroll bar. When truncated, its height will be as tall as
! possible unless height_delta is non-zero, in which case there will be
@@ -197,13 +209,64 @@ NetHack*extended_commands*dismiss.accelerators: #override\n\
! obscuring the bottom of the menu.
NetHack*extcmd_height_delta: 75
!
! menu buttons
NetHack*OK.foreground: green
NetHack*OK.borderColor: green
NetHack*OK.shapeStyle: NETHACK_BTN_SHAPE
NetHack*OK.cornerRoundPercent: 1%
NetHack*okay.foreground: green
NetHack*okay.borderColor: green
NetHack*okay.shapeStyle: NETHACK_BTN_SHAPE
NetHack*okay.cornerRoundPercent: 1%
NetHack*cancel.foreground: red
NetHack*cancel.borderColor: red
NetHack*cancel.shapeStyle: NETHACK_BTN_SHAPE
NetHack*cancel.cornerRoundPercent: 1%
NetHack*all.foreground: green
NetHack*all.borderColor: green
NetHack*all.shapeStyle: NETHACK_BTN_SHAPE
NetHack*all.cornerRoundPercent: 1%
NetHack*none.foreground: green
NetHack*none.borderColor: green
NetHack*none.shapeStyle: NETHACK_BTN_SHAPE
NetHack*none.cornerRoundPercent: 1%
NetHack*invert.foreground: green
NetHack*invert.borderColor: green
NetHack*invert.shapeStyle: NETHACK_BTN_SHAPE
NetHack*invert.cornerRoundPercent: 1%
NetHack*search.foreground: green
NetHack*search.borderColor: green
NetHack*search.shapeStyle: NETHACK_BTN_SHAPE
NetHack*search.cornerRoundPercent: 1%
! map colors
! The foreground color is used as "no color".
NetHack*map*foreground: NETHACK_CLR_FG
NetHack*map*background: NETHACK_CLR_BG
NetHack*map*black: grey15
NetHack*map*red: red3
NetHack*map*green: green3
NetHack*map*brown: DarkOrange3
NetHack*map*blue: blue3
NetHack*map*magenta: magenta3
NetHack*map*cyan: cyan3
NetHack*map*gray: gray50
NetHack*map*orange: yellow
NetHack*map*bright_green: green
NetHack*map*yellow: yellow
NetHack*map*bright_blue: blue
NetHack*map*bright_magenta: magenta
NetHack*map*bright_cyan: cyan
NetHack*map*white: white
!
! The following are the default 15 colors that the nethack map uses.
! If they don't look good on your screen, change them.
!
! The foreground color is used as "no color".
!
!NetHack*map*black: black
!NetHack*map*red: red
!NetHack*map*green: pale green