photograph experience gains often counted only prior to first move
More details in https://github.com/NetHack/NetHack/issues/1430 track photographed monsters using a distinct bit also adds a pair of new context fields to track the total number of monsters seen up close, and the total number of monsters photographed. So, if somebody wants to add unique end-of-game disclosure statements for tourists that relate to those, the groundwork should be there. NOTE: This increments EDITLEVEL, so existing save and bones files will become outdated. Fixes #1430
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@@ -135,6 +135,11 @@ struct achievement_tracking {
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boolean minetn_reached; /* avoid redundant checking for town entry */
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};
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struct lifelists {
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long total_seen_upclose; /* count of critters seen up close */
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long total_photographed; /* count of critters photographed (tourists) */
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};
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struct context_info {
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unsigned ident; /* social security number for each monster */
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unsigned no_of_wizards; /* 0, 1 or 2 (wizard and his shadow) */
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@@ -175,6 +180,7 @@ struct context_info {
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struct tribute_info tribute;
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struct novel_tracking novel;
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struct achievement_tracking achieveo;
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struct lifelists lifelist;
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char jingle[5 + 1];
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};
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