variable moved to context long ago
just reported, a variable moved to context long ago
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@@ -186,7 +186,7 @@ const char *str;
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if (cw->data[cw->cury] == NULL)
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panic("NULL pointer for status window");
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ob = &cw->data[cw->cury][j = cw->curx];
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if (flags.botlx)
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if (context.botlx)
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*ob = 0;
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/* Display when beam at top to avoid flicker... */
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