simplify and correctly locate fixes entry
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@@ -350,6 +350,9 @@ various non-weapon attacks while polymorphed didn't inflict blessed or silver
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hero poly'd into rope golem form could choke headless or non-breathing monsts
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hero poly'd into creature with hug attack could hug a long worm's tail which
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rendered the whole worm immobile
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smudging of an engraving has been relocated to after a succesful move
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and both your former location and your resulting location are
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subject to the smudging
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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@@ -405,15 +408,6 @@ when engulfed while in a shop, dropping an item into the engulfer and then
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using ':' to look at current location could cause a crash
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when items were on the floor just inside a shop's door where the shopkeeper
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doesn't buy and sell stuff, those items showed a 'for sale' price
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separate most of domove() into domove_core() and introduce a pair of global
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variables that allow for assessment of domove_core() results in
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domove() after one of the many return paths
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new domove()-related global variables mentioned above also replace a couple
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of booleans in rhack() that were used for similar upcoming action
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identification
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smudging of an engraving has been relocated and follows domove_core() and is
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carried out only after a successful move attempt; your former
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location and resulting location are both potentially impacted now
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tty: turn off an optimization that is the suspected cause of Windows reported
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partial status lines following level changes
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tty: ensure that current status fields are always copied to prior status
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