entering discover mode while restoring a game
Reported directly to the list. If you are not the wizard and start nethack on the command line with the -D flag (or -X), the game reports that you're entering discover mode but does not actually do it. The flags.explore in the save file overwrote the new value. Save the flag while reading flags if discover mode was requested.
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@@ -116,6 +116,8 @@ Staff of Aesculapius did not always cure sliming
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correct singularization of fungi, liches, vortices
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prevent "remove_object: obj not on floor" panic for iron ball placement if
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riding while punished leads to a fall off steed when changing levels
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specifying -D (or -X) to enter explore mode while restarting from a save
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file was lost in the restore process
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Platform- and/or Interface-Specific Fixes
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@@ -355,6 +355,8 @@ restgamestate(fd, stuckid, steedid)
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register int fd;
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unsigned int *stuckid, *steedid; /* STEED */
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{
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/* discover is actually flags.explore */
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boolean remember_discover = discover;
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struct obj *otmp;
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int uid;
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@@ -371,6 +373,7 @@ unsigned int *stuckid, *steedid; /* STEED */
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mread(fd, (genericptr_t) &flags, sizeof(struct flag));
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flags.bypasses = 0; /* never use the saved value of bypasses */
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if (remember_discover) discover = remember_discover;
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role_init(); /* Reset the initial role, race, gender, and alignment */
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#ifdef AMII_GRAPHICS
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