Fix wizmakemap to consider monster birth counts and uniques
Also add a new wizmode command #wizborn to show those.
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@@ -19,6 +19,7 @@ Debug-Mode Quick Reference:
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#timeout == look at timeout queue and hero's timed intrinsics
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#vanquished == disclose counts of dead monsters sorted in various ways
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#vision == show vision array
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#wizborn == show monster birth/death/geno/extinct stats
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#wizintrinsic == set selected intrinsic timeouts
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#wizmakemap == recreate the current dungeon level
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#wizrumorcheck == validate first and last rumor for true and false set
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