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sys/be/README
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This file is sys/be/README. It is for those intending to compile
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NetHack 3.3 on a BeOS 4.5 system.
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BeOS NetHack currently only supports the TTY windowing system. In
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order to compile it, it would benefit you greatly to think of your Be
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system as a UNIX variant. It is possible to compile using BeIDE.
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However, there are four executables and several steps involved in making
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NetHack. Unless you are extremely familiar with the build sequence and
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are willing to modify the code somewhat, I suggest you avoid it for now.
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Let the UNIX Makefiles take care of all that for you.
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Known problems:
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+ No special characters for walls. None of the fonts available for use
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in a tty window has the graphics characters needed to improve the look.
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If such a font existed, then all you need to do is set the dungeon,
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object, and/or monter mappings in your defaults file.
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+ The arrow keys don't work.
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Build instructions. From a freshly unpacked source tree:
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1. Copy the Makfiles in sys/unix to their proper spots. You may
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use setup.sh or copy them by hand. Using setup.sh to create
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links instead of copying the Makefiles will work, but BeOS will
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not let you edit a link. It may be helpful to read
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sys/unix/Install.unx.
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2. Edit src/Makefile:
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o Change System to SysBe.
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o Comment out the UNIX versions of SYSSRC and SYSOBJ variables.
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o Uncomment the BeOS versions of SYSRC and SYSOBJ.
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o Uncomment the BeOS versions of CC, CFLAGS, LD, and LFLAGS. The
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flags are different for Intel vs BeBox/Mac.
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o Uncomment one of the Intel or BeBox/Mac BeOS versions of CC, CFLAGS,
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LD, and LFLAGS.
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o Comment out the default CFLAGS and LFLAGS.
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o Change WINTTYLIB to be -ltermcap.
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3. Edit util/Makefile:
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o If on a BeBox/Mac:
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- Uncomment the BeOS versions of CC and CFLAGS
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- Comment out the default CFLAGS and LFLAGS.
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o If on Intel:
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- the default values of CFLAGS and LFLAGS work fine
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o Change YACC and LEX to be bison -y and flex respectively.
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4. Edit include/config.h to change HACKDIR to be the location of your
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install directory.
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5. Edit top level Makefile and change GAMEDIR to match HACKDIR in
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include/config.h. Make sure the path to GAMEDIR exists. Change
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SHELLDIR to a "throw away" directory, like /tmp. We don't use the
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shell. Change CHOWN and CHGRP commands to "true", there really
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aren't groups on the BeOS.
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6. Type "make install" at the top level.
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It is possible that some necessary steps needed to make the game have been
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omitted. Feel free to ad-lib as necessary.
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