couple of comment typos

This commit is contained in:
PatR
2020-07-24 17:39:48 -07:00
parent 42245f8e67
commit f66b645878
2 changed files with 4 additions and 4 deletions
+2 -2
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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.254 $ $NHDT-Date: 1595627151 2020/07/24 21:45:51 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.255 $ $NHDT-Date: 1595637572 2020/07/25 00:39:32 $
General Fixes and Modified Features General Fixes and Modified Features
----------------------------------- -----------------------------------
@@ -225,7 +225,7 @@ if a mind flayer's psychic blast targetted a hidden monster, feedback named
the monster but it wasn't brought out of hiding the monster but it wasn't brought out of hiding
hero poly'd into a mind flayer who used #monster to emit a psychic blast was hero poly'd into a mind flayer who used #monster to emit a psychic blast was
able to harm mindless monsters with it able to harm mindless monsters with it
some hero attacks that should have gotten a skill bonus or penalty weren't some hero attacks that should have gotten a skill bonus or penalty didn't
change internal name of "<foo> venom" to "splash of <foo> venom" change internal name of "<foo> venom" to "splash of <foo> venom"
singularize "splashes" to "splash" instead of "splashe" singularize "splashes" to "splash" instead of "splashe"
+2 -2
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@@ -1,4 +1,4 @@
/* NetHack 3.7 insight.c $NHDT-Date: 1595282650 2020/07/20 22:04:10 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.20 $ */ /* NetHack 3.7 insight.c $NHDT-Date: 1595637572 2020/07/25 00:39:32 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.21 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -1023,7 +1023,7 @@ int final;
if (iflags.tux_penalty && !Upolyd) { if (iflags.tux_penalty && !Upolyd) {
(void) enlght_combatinc("to hit", -g.urole.spelarmr, final, buf); (void) enlght_combatinc("to hit", -g.urole.spelarmr, final, buf);
/* if from_what() ever gets extended from wizard mode to normal /* if from_what() ever gets extended from wizard mode to normal
play, it could be adapted to handled this */ play, it could be adapted to handle this */
Sprintf(eos(buf), " due to your %s", suit_simple_name(uarm)); Sprintf(eos(buf), " due to your %s", suit_simple_name(uarm));
you_have(buf, ""); you_have(buf, "");
} }