Simplify some special level lua
These were generated by a script that converted the des-file format to lua.
This commit is contained in:
@@ -157,10 +157,10 @@ des.monster({ id = "leprechaun", x=74, y=04, peaceful=0 })
|
||||
des.monster({ id = "leprechaun", x=25, y=19, peaceful=0 })
|
||||
des.monster({ id = "water nymph", x=25, y=18, peaceful=0 })
|
||||
-- Wandering the streets.
|
||||
for i=1,4 + math.random(1 - 1,1*3) do
|
||||
for i = 1, math.random(4,7) do
|
||||
des.monster({ id = "water nymph", coord = streets:rndcoord(1), peaceful=0 })
|
||||
des.monster({ id = "leprechaun", coord = streets:rndcoord(1), peaceful=0 })
|
||||
end
|
||||
for i=1,7 + math.random(1 - 1,1*3) do
|
||||
for i = 1, math.random(7,10) do
|
||||
des.monster({ id = "chameleon", coord = streets:rndcoord(1), peaceful=0 })
|
||||
end
|
||||
|
||||
@@ -58,7 +58,7 @@ for i=1,2 do
|
||||
des.terrain(41,18, ".")
|
||||
end
|
||||
-- extra monsters; was [6 + 3d4] when both wings were opened up at once
|
||||
for i=1,3 + math.random(2 - 1,2*3) do
|
||||
for j = 1, math.random(4,9) do
|
||||
des.monster({ id="Angel", coord = hall:rndcoord(1), align="noalign", peaceful=0 })
|
||||
if percent(50) then
|
||||
des.monster({ coord = hall:rndcoord(1), peaceful=0 })
|
||||
|
||||
@@ -88,7 +88,7 @@ des.object({ id = "corpse", montype="watchman" })
|
||||
des.object({ id = "corpse", montype="watch captain" })
|
||||
|
||||
-- Rubble!
|
||||
for i=1,9 + math.random(2 - 1,2*5) do
|
||||
for i = 1, math.random(10,19) do
|
||||
if percent(90) then
|
||||
des.object("boulder")
|
||||
end
|
||||
@@ -118,7 +118,7 @@ des.object({ id = "wand of magic missile", coord = place[5], buc="uncursed", spe
|
||||
local inside = selection.floodfill(18,8)
|
||||
local near_temple = selection.area(17,8, 23,14) & inside
|
||||
|
||||
for i=1,5 + math.random(1 - 1,1*10) do
|
||||
for i = 1, math.random(5,15) do
|
||||
if percent(50) then
|
||||
des.monster({ id = "orc-captain", coord = inside:rndcoord(1), peaceful=0 });
|
||||
else
|
||||
@@ -137,7 +137,7 @@ for i=1,math.random(1,6) do
|
||||
end
|
||||
-- these are not such a big deal
|
||||
-- to run into outside the bars
|
||||
for i=1,9 + math.random(2 - 1,2*5) do
|
||||
for i = 1, math.random(10,19) do
|
||||
if percent(90) then
|
||||
des.monster({ id = "hill orc", peaceful = 0 })
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user