lit and unlit corridors
The default symbol for lit and unlit corridors are the same. This makes the lit_corridor option a no-op where the defaults are used and also means that using a light scroll/spell a corridor has no obvious effect. To address that, I special-cased the lit corridor symbol and change its color to bright white when its the same symbol as the unlit corridor symbol (I didn't change the default color since I thought that made the lit corridor look strange using the windows console interface).
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@@ -117,6 +117,7 @@ Gnome: real extended command menu so all extended commands can be entered
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Gnome: ignore interrupts to avoid infinite loop in gnome library
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tty: avoid crash displaying quit inventory if inventory was already displayed
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tty: use "bold" in menu heading if available and requested
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tty: differentiate between default unlit and lit corridor symbols
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winCE: ensure orphaned lockfile is always deleted on single-user handhelds
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@@ -225,7 +225,7 @@ const struct symdef defsyms[MAXPCHARS] = {
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{'#', "tree", C(CLR_GREEN)}, /* tree */
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{'.', "floor of a room",C(CLR_GRAY)}, /* room */
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/*20*/ {'#', "corridor", C(CLR_GRAY)}, /* dark corr */
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{'#', "lit corridor", C(CLR_GRAY)}, /* lit corr */
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{'#', "lit corridor", C(CLR_GRAY)}, /* lit corr (see mapglyph.c) */
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{'<', "staircase up", C(CLR_GRAY)}, /* upstair */
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{'>', "staircase down", C(CLR_GRAY)}, /* dnstair */
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{'<', "ladder up", C(CLR_BROWN)}, /* upladder */
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@@ -121,6 +121,14 @@ unsigned *ospecial;
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else
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color = NO_COLOR;
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} else
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#endif
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#ifdef TEXTCOLOR
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/* provide a visible difference if normal and lit corridor
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* use the same symbol */
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if (iflags.use_color &&
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offset == S_litcorr && ch == showsyms[S_corr])
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color = CLR_WHITE;
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else
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#endif
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cmap_color(offset);
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} else if ((offset = (glyph - GLYPH_OBJ_OFF)) >= 0) { /* object */
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