apply Janet's lint catches to trunk
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@@ -1543,7 +1543,9 @@ E int FDECL(loot_mon, (struct monst *,int *,boolean *));
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E int NDECL(dotip);
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E const char *FDECL(safe_qbuf, (const char *,unsigned,
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const char *,const char *,const char *));
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#ifdef AUTOPICKUP_EXCEPTIONS
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E boolean FDECL(is_autopickup_exception, (struct obj *, BOOLEAN_P));
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#endif /* AUTOPICKUP_EXCEPTIONS */
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/* ### pline.c ### */
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@@ -374,7 +374,8 @@ boolean with_you;
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if (xlocale && ylocale)
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place_object(obj, xlocale, ylocale);
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else if (rloco(obj)) {
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get_obj_location(obj, &xlocale, &ylocale, 0);
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if (!get_obj_location(obj, &xlocale, &ylocale, 0))
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impossible("Can't find relocated object.");
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}
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}
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corpse = mkcorpstat(CORPSE, (struct monst *)0, mtmp->data,
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@@ -894,7 +894,7 @@ register int pm;
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if (dmgtype(ptr, AD_STUN) || dmgtype(ptr, AD_HALU) ||
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pm == PM_VIOLET_FUNGUS) {
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pline ("Oh wow! Great stuff!");
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make_hallucinated(HHallucination + 200,FALSE,0L);
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(void) make_hallucinated(HHallucination + 200,FALSE,0L);
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}
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if(is_giant(ptr)) gainstr((struct obj *)0, 0);
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@@ -329,7 +329,8 @@ boolean forcecontrol;
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}
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if (is_pool(u.ux,u.uy) && was_floating && !(Levitation || Flying) &&
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!breathless(youmonst.data) && !amphibious(youmonst.data) &&
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!Swimming) drown();
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!Swimming)
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(void) drown();
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}
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/* (try to) make a mntmp monster out of the player */
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