Guidebook.txt and Files from cron daily
This commit is contained in:
55
Files
55
Files
@@ -63,18 +63,21 @@ wizhelp
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||||
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doc:
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(files for all versions)
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Guidebook.mn Guidebook.tex Guidebook.txt config.nh dlb.6
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||||
dlb.txt fixes10.0 fixes14.f fixes22.0 fixes23.e
|
||||
fixes30.0 fixes30.pl01 fixes30.pl02 fixes30.pl03 fixes30.pl04
|
||||
fixes30.pl05 fixes30.pl06 fixes30.pl07 fixes30.pl08 fixes30.pl09
|
||||
fixes30.pl10 fixes31.1 fixes31.2 fixes31.3 fixes32.0
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||||
fixes32.1 fixes32.2 fixes32.3 fixes33.0 fixes33.1
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||||
fixes34.0 fixes34.1 fixes34.2 fixes34.3 fixes35.0
|
||||
fixes36.0 fixes36.1 fixes36.2 fixes36.3 fixes36.4
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||||
fixes36.5 fixes37.0 fixesXX.X makedefs.6 makedefs.txt
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||||
mn.7 mn.txt mnh.7 mnh.txt nethack.6
|
||||
nethack.txt recover.6 recover.txt tmac.n tmac.nh
|
||||
window.doc
|
||||
Gbk-1pg-pfx.mn Gbk-1pg-sfx.mn Guidebook.mn Guidebook.tex
|
||||
Guidebook.txt config.nh dlb.6 dlb.txt
|
||||
fixes10.0 fixes14.f fixes22.0 fixes23.e
|
||||
fixes30.0 fixes30.pl01 fixes30.pl02 fixes30.pl03
|
||||
fixes30.pl04 fixes30.pl05 fixes30.pl06 fixes30.pl07
|
||||
fixes30.pl08 fixes30.pl09 fixes30.pl10 fixes31.1
|
||||
fixes31.2 fixes31.3 fixes32.0 fixes32.1
|
||||
fixes32.2 fixes32.3 fixes33.0 fixes33.1
|
||||
fixes34.0 fixes34.1 fixes34.2 fixes34.3
|
||||
fixes35.0 fixes36.0 fixes36.1 fixes36.2
|
||||
fixes36.3 fixes36.4 fixes36.5 fixes37.0
|
||||
fixesXX.X makedefs.6 makedefs.txt mn.7
|
||||
mn.txt mnh.7 mnh.txt nethack.6
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||||
nethack.txt recover.6 recover.txt tmac.n
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||||
tmac.nh window.doc
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||||
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include:
|
||||
(files for GEM versions)
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||||
@@ -117,20 +120,20 @@ bones.c botl.c cmd.c dbridge.c decl.c detect.c
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||||
dig.c display.c dlb.c do.c do_name.c do_wear.c
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||||
dog.c dogmove.c dokick.c dothrow.c drawing.c dungeon.c
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||||
eat.c end.c engrave.c exper.c explode.c extralev.c
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||||
files.c fountain.c hack.c hacklib.c invent.c isaac64.c
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||||
light.c lock.c mail.c makemon.c mapglyph.c mcastu.c
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||||
mdlib.c mhitm.c mhitu.c minion.c mklev.c mkmap.c
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||||
mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c
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||||
monst.c mplayer.c mthrowu.c muse.c music.c nhlobj.c
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nhlsel.c nhlua.c o_init.c objects.c objnam.c options.c
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pager.c pickup.c pline.c polyself.c potion.c pray.c
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priest.c quest.c questpgr.c read.c rect.c region.c
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||||
restore.c rip.c rnd.c role.c rumors.c save.c
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||||
sfstruct.c shk.c shknam.c sit.c sounds.c sp_lev.c
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||||
spell.c steal.c steed.c sys.c teleport.c timeout.c
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||||
topten.c track.c trap.c u_init.c uhitm.c vault.c
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||||
version.c vision.c weapon.c were.c wield.c windows.c
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||||
wizard.c worm.c worn.c write.c zap.c
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||||
files.c fountain.c hack.c hacklib.c insight.c invent.c
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||||
isaac64.c light.c lock.c mail.c makemon.c mapglyph.c
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||||
mcastu.c mdlib.c mhitm.c mhitu.c minion.c mklev.c
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mkmap.c mkmaze.c mkobj.c mkroom.c mon.c mondata.c
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monmove.c monst.c mplayer.c mthrowu.c muse.c music.c
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nhlobj.c nhlsel.c nhlua.c o_init.c objects.c objnam.c
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||||
options.c pager.c pickup.c pline.c polyself.c potion.c
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||||
pray.c priest.c quest.c questpgr.c read.c rect.c
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region.c restore.c rip.c rnd.c role.c rumors.c
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||||
save.c sfstruct.c shk.c shknam.c sit.c sounds.c
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||||
sp_lev.c spell.c steal.c steed.c sys.c teleport.c
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timeout.c topten.c track.c trap.c u_init.c uhitm.c
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||||
vault.c version.c vision.c weapon.c were.c wield.c
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||||
windows.c wizard.c worm.c worn.c write.c zap.c
|
||||
|
||||
sys/amiga:
|
||||
(files for Amiga versions - untested for 3.6.5)
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@@ -2617,17 +2617,17 @@
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Here is a list of the armor class values provided by suits
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of armor:
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Dragon scale mail 1
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Plate mail, Crystal plate mail 3
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Bronze plate mail, Splint mail,
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||||
Dragon scale mail 1
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Plate mail, Crystal plate mail 3
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||||
Bronze plate mail, Splint mail,
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Banded mail, Dwarvish mithril-coat 4
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||||
Chain mail, Elven mithril-coat 5
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Scale mail, Orcish chain mail 6
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||||
Ring mail, Studded leather armor,
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||||
Chain mail, Elven mithril-coat 5
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||||
Scale mail, Orcish chain mail 6
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||||
Ring mail, Studded leather armor,
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Dragon scales 7
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Leather armor, Orcish ring mail 8
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Leather jacket 9
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none 10
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Leather armor, Orcish ring mail 8
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Leather jacket 9
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none 10
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||||
You can also wear other pieces of armor (cloak over suit,
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shirt under suit, helmet, gloves, boots, shield) to lower your
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@@ -2806,8 +2806,8 @@
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Putting on a ring activates its magic. You can wear at most
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two rings at any time, one on the ring finger of each hand.
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Most rings also cause you to grow hungry more rapidly, the
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rate varying with the type of ring.
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Most worn rings also cause you to grow hungry more rapidly,
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the rate varying with the type of ring.
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||||
|
||||
When wearing gloves, rings are worn underneath. If the
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gloves are cursed, rings cannot be put on and any already being
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||||
@@ -2908,6 +2908,10 @@
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||||
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||||
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|
||||
The blind option can be set (prior to game start) to attempt
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to play the entire game without being able to see (a self-imposed
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challenge which is very difficult to accomplish).
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||||
The command to use a tool is `a' (apply).
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7.10.1. Containers
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@@ -2932,7 +2936,9 @@
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Like rings, amulets have various magical properties, some benefi-
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cial, some harmful, which are activated by putting them on.
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Only one amulet may be worn at a time, around your neck.
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Only one amulet may be worn at a time, around your neck.
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||||
Like wearing rings, wearing an amulet affects your metabolism,
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causing you to grow hungry more rapidly.
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||||
The commands to use amulets are the same as for rings, `P'
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||||
(put on) and `R' (remove). `A' can be used to remove various
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||||
@@ -2954,14 +2960,8 @@
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||||
tile weapons (if you have a sling). In the most desperate of
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||||
cases, you can still throw them by hand.
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||||
|
||||
7.13. Large rocks (``')
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||||
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||||
Statues and boulders are not particularly useful, and are
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generally heavy. It is rumored that some statues are not what
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||||
they seem.
|
||||
|
||||
Boulders occasionally block your path. You can push one
|
||||
forward (by attempting to walk onto its spot) when nothing blocks
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -2974,6 +2974,14 @@
|
||||
|
||||
|
||||
|
||||
7.13. Large rocks (``')
|
||||
|
||||
Statues and boulders are not particularly useful, and are
|
||||
generally heavy. It is rumored that some statues are not what
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||||
they seem.
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||||
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||||
Boulders occasionally block your path. You can push one
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||||
forward (by attempting to walk onto its spot) when nothing blocks
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its path, or you can smash it into a pile of small rocks with
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||||
breaking magic or a pick-axe. Very large humanoids (giants and
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their ilk) have been known to pick up boulders and use them as
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@@ -3019,15 +3027,7 @@
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||||
er the object and resume remembering it.
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||||
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||||
The situation is the same for a pile of objects, except that
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only the top item of the pile is displayed. The hilite_pile op-
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||||
tion can be enabled in order to show an item differently when it
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is the top one of a pile.
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||||
|
||||
8. Conduct
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||||
|
||||
As if winning NetHack were not difficult enough, certain
|
||||
players seek to challenge themselves by imposing restrictions on
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||||
the way they play the game. The game automatically tracks some
|
||||
only the top item of the pile is displayed. The hilite_pile
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3040,6 +3040,14 @@
|
||||
|
||||
|
||||
|
||||
option can be enabled in order to show an item differently when
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it is the top one of a pile.
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||||
|
||||
8. Conduct
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||||
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||||
As if winning NetHack were not difficult enough, certain
|
||||
players seek to challenge themselves by imposing restrictions on
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||||
the way they play the game. The game automatically tracks some
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||||
of these challenges, which can be checked at any time with the
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#conduct command or at the end of the game. When you perform an
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action which breaks a challenge, it will no longer be listed.
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||||
@@ -3086,14 +3094,6 @@
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brains while polymorphed into a mind flayer, is considered eating
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an animal, although wax is only an animal byproduct.
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|
||||
Regardless of conduct, there will be some items which are
|
||||
indigestible, and others which are hazardous to eat. Using a
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swallow-and-digest attack against a monster is equivalent to eat-
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ing the monster's corpse. Please note that the term "vegan" is
|
||||
used here only in the context of diet. You are still free to
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||||
choose not to use or wear items derived from animals (e.g.
|
||||
leather, dragon hide, bone, horns, coral), but the game will not
|
||||
keep track of this for you. Also note that "milky" potions may
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3106,6 +3106,14 @@
|
||||
|
||||
|
||||
|
||||
Regardless of conduct, there will be some items which are
|
||||
indigestible, and others which are hazardous to eat. Using a
|
||||
swallow-and-digest attack against a monster is equivalent to eat-
|
||||
ing the monster's corpse. Please note that the term "vegan" is
|
||||
used here only in the context of diet. You are still free to
|
||||
choose not to use or wear items derived from animals (e.g.
|
||||
leather, dragon hide, bone, horns, coral), but the game will not
|
||||
keep track of this for you. Also note that "milky" potions may
|
||||
be a translucent white, but they do not contain milk, so they are
|
||||
compatible with a vegan diet. Slime molds or player-defined
|
||||
"fruits", although they could be anything from "cherries" to
|
||||
@@ -3151,15 +3159,7 @@
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||||
You can change the form of an item into another item of the same
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||||
type ("polypiling") or the form of your own body into another
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||||
creature ("polyself") by wand, spell, or potion of polymorph;
|
||||
avoiding these effects are each considered challenges. Polymor-
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||||
phing monsters, including pets, does not break either of these
|
||||
challenges. Finally, you may sometimes receive wishes; a game
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||||
without an attempt to wish for any items is a challenge, as is a
|
||||
game without wishing for an artifact (even if the artifact imme-
|
||||
diately disappears). When the game offers you an opportunity to
|
||||
make a wish for an item, you may choose "nothing" if you want to
|
||||
decline.
|
||||
|
||||
avoiding these effects are each considered challenges.
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3172,6 +3172,14 @@
|
||||
|
||||
|
||||
|
||||
Polymorphing monsters, including pets, does not break either of
|
||||
these challenges. Finally, you may sometimes receive wishes; a
|
||||
game without an attempt to wish for any items is a challenge, as
|
||||
is a game without wishing for an artifact (even if the artifact
|
||||
immediately disappears). When the game offers you an opportunity
|
||||
to make a wish for an item, you may choose "nothing" if you want
|
||||
to decline.
|
||||
|
||||
8.1. Achievements
|
||||
|
||||
End of game disclosure will also display various achieve-
|
||||
@@ -3218,14 +3226,6 @@
|
||||
unique but are considered to be prizes or rewards for exploring
|
||||
those levels since doing so is not necessary to complete the
|
||||
game. Finding other instances of the same objects doesn't record
|
||||
the corresponding achievement.
|
||||
|
||||
The Medusa achievement is recorded if she dies for any rea-
|
||||
son, even if you are not directly responsible, and only if she
|
||||
dies.
|
||||
|
||||
Blind and Nudist are also conducts, and they can only be en-
|
||||
abled by setting the correspondingly named option in
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3238,10 +3238,18 @@
|
||||
|
||||
|
||||
|
||||
NETHACKOPTIONS or run-time configuration file prior to game
|
||||
start. In the case of Blind, the option also enforces the con-
|
||||
duct. They aren't really significant accomplishments unless/un-
|
||||
til you make substantial progress into the dungeon.
|
||||
the corresponding achievement.
|
||||
|
||||
The Medusa achievement is recorded if she dies for any rea-
|
||||
son, even if you are not directly responsible, and only if she
|
||||
dies.
|
||||
|
||||
Blind and Nudist are also conducts, and they can only be en-
|
||||
abled by setting the correspondingly named option in NETHACKOP-
|
||||
TIONS or run-time configuration file prior to game start. In the
|
||||
case of Blind, the option also enforces the conduct. They aren't
|
||||
really significant accomplishments unless/until you make substan-
|
||||
tial progress into the dungeon.
|
||||
|
||||
9. Options
|
||||
|
||||
@@ -3283,15 +3291,7 @@
|
||||
Any line in the configuration file starting with `#' is
|
||||
treated as a comment. Empty lines are ignored.
|
||||
|
||||
Any line beginning with `[' and ending in `]' is considered
|
||||
a section marker. The text between the square brackets is the
|
||||
section name. Lines after a section marker belong to that sec-
|
||||
tion, and are ignored unless a CHOOSE statement was used to se-
|
||||
lect that section. Section names are case insensitive.
|
||||
|
||||
You can use different configuration statements in the file,
|
||||
some of which can be used multiple times. In general, the state-
|
||||
ments are written in capital letters, followed by an equals sign,
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3304,6 +3304,15 @@
|
||||
|
||||
|
||||
|
||||
Any line beginning with `[' and ending in `]' is considered
|
||||
a section marker. The text between the square brackets is the
|
||||
section name. Lines after a section marker belong to that sec-
|
||||
tion, and are ignored unless a CHOOSE statement was used to se-
|
||||
lect that section. Section names are case insensitive.
|
||||
|
||||
You can use different configuration statements in the file,
|
||||
some of which can be used multiple times. In general, the state-
|
||||
ments are written in capital letters, followed by an equals sign,
|
||||
followed by settings particular to that statement.
|
||||
|
||||
Here is a list of allowed statements:
|
||||
@@ -3350,15 +3359,6 @@
|
||||
The location that a record of game aborts and self-diagnosed
|
||||
game problems is kept. Defaults to HACKDIR, must be writable.
|
||||
|
||||
AUTOCOMPLETE
|
||||
Enable or disable an extended command autocompletion. Autocom-
|
||||
pletion has no effect for the X11 windowport. You can specify
|
||||
multiple autocompletions. To enable autocompletion, list the
|
||||
extended command. Prefix the command with "!" to disable the
|
||||
autocompletion for that command.
|
||||
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
|
||||
@@ -3370,6 +3370,13 @@
|
||||
|
||||
|
||||
|
||||
AUTOCOMPLETE
|
||||
Enable or disable an extended command autocompletion. Autocom-
|
||||
pletion has no effect for the X11 windowport. You can specify
|
||||
multiple autocompletions. To enable autocompletion, list the
|
||||
extended command. Prefix the command with "!" to disable the
|
||||
autocompletion for that command.
|
||||
|
||||
Example:
|
||||
|
||||
AUTOCOMPLETE=zap,!annotate
|
||||
@@ -3417,13 +3424,6 @@
|
||||
Define a sound mapping. See the "Configuring User Sounds" sec-
|
||||
tion.
|
||||
|
||||
SOUNDDIR
|
||||
Define the directory that contains the sound files. See the
|
||||
"Configuring User Sounds" section.
|
||||
|
||||
SYMBOLS
|
||||
Override one or more symbols in the symbol set used for all
|
||||
dungeon levels except for the special rogue level. See the
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3436,6 +3436,13 @@
|
||||
|
||||
|
||||
|
||||
SOUNDDIR
|
||||
Define the directory that contains the sound files. See the
|
||||
"Configuring User Sounds" section.
|
||||
|
||||
SYMBOLS
|
||||
Override one or more symbols in the symbol set used for all
|
||||
dungeon levels except for the special rogue level. See the
|
||||
"Modifying NetHack Symbols" section.
|
||||
|
||||
Example:
|
||||
@@ -3483,13 +3490,6 @@
|
||||
option to the list, and turn it off by typing a `!' or "no" be-
|
||||
fore the name. Others take a character string as a value. You
|
||||
can set string options by typing the option name, a colon or
|
||||
equals sign, and then the value of the string. The value is ter-
|
||||
minated by the next comma or the end of string.
|
||||
|
||||
For example, to set up an environment variable so that color
|
||||
is on, legacy is off, character name is set to "Blue Meanie", and
|
||||
named fruit is set to "lime", you would enter the command
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3502,6 +3502,13 @@
|
||||
|
||||
|
||||
|
||||
equals sign, and then the value of the string. The value is ter-
|
||||
minated by the next comma or the end of string.
|
||||
|
||||
For example, to set up an environment variable so that color
|
||||
is on, legacy is off, character name is set to "Blue Meanie", and
|
||||
named fruit is set to "lime", you would enter the command
|
||||
|
||||
% setenv NETHACKOPTIONS "color,\!leg,name:Blue Meanie,fruit:lime"
|
||||
|
||||
in csh (note the need to escape the `!' since it's special to
|
||||
@@ -3548,14 +3555,7 @@
|
||||
ment from being picked randomly. Cannot be set with the `O'
|
||||
command. Persistent.
|
||||
|
||||
autodescribe
|
||||
Automatically describe the terrain under cursor when asked to
|
||||
get a location on the map (default true). The whatis_coord op-
|
||||
tion controls whether the description includes map coordinates.
|
||||
|
||||
autodig
|
||||
Automatically dig if you are wielding a digging tool and moving
|
||||
into a place that can be dug (default false). Persistent.
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3568,6 +3568,15 @@
|
||||
|
||||
|
||||
|
||||
autodescribe
|
||||
Automatically describe the terrain under cursor when asked to
|
||||
get a location on the map (default true). The whatis_coord op-
|
||||
tion controls whether the description includes map coordinates.
|
||||
|
||||
autodig
|
||||
Automatically dig if you are wielding a digging tool and moving
|
||||
into a place that can be dug (default false). Persistent.
|
||||
|
||||
autoopen
|
||||
Walking into a closed door attempts to open it (default true).
|
||||
Persistent.
|
||||
@@ -3613,15 +3622,6 @@
|
||||
Synonym for "role" to pick the type of your character (for ex-
|
||||
ample "character:Monk"). See role for more details.
|
||||
|
||||
checkpoint
|
||||
Save game state after each level change, for possible recovery
|
||||
after program crash (default on). Persistent.
|
||||
|
||||
checkspace
|
||||
Check free disk space before writing files to disk (default
|
||||
on). You may have to turn this off if you have more than 2 GB
|
||||
free space on the partition used for your save and level files
|
||||
(because too much space might overflow the calculation and end
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3634,6 +3634,15 @@
|
||||
|
||||
|
||||
|
||||
checkpoint
|
||||
Save game state after each level change, for possible recovery
|
||||
after program crash (default on). Persistent.
|
||||
|
||||
checkspace
|
||||
Check free disk space before writing files to disk (default
|
||||
on). You may have to turn this off if you have more than 2 GB
|
||||
free space on the partition used for your save and level files
|
||||
(because too much space might overflow the calculation and end
|
||||
up looking like insufficient space). Only applies when MFLOPPY
|
||||
was defined during compilation.
|
||||
|
||||
@@ -3679,15 +3688,6 @@
|
||||
The listing of vanquished monsters can be sorted, so there are
|
||||
two additional choices for `v':
|
||||
|
||||
? - prompt you and default to ask on the prompt;
|
||||
# - disclose it without prompting, ask for sort order.
|
||||
|
||||
Asking refers to picking one of the orderings from a menu. The
|
||||
`+' disclose without prompting choice, or being prompted and
|
||||
answering `y' rather than `a', will default to showing monsters
|
||||
in the traditional order, from high level to low level.
|
||||
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3700,6 +3700,14 @@
|
||||
|
||||
|
||||
|
||||
? - prompt you and default to ask on the prompt;
|
||||
# - disclose it without prompting, ask for sort order.
|
||||
|
||||
Asking refers to picking one of the orderings from a menu. The
|
||||
`+' disclose without prompting choice, or being prompted and
|
||||
answering `y' rather than `a', will default to showing monsters
|
||||
in the traditional order, from high level to low level.
|
||||
|
||||
Omitted categories are implicitly added with `n' prefix. Spec-
|
||||
ified categories with omitted prefix implicitly use `+' prefix.
|
||||
Order of the disclosure categories does not matter, program
|
||||
@@ -3746,14 +3754,6 @@
|
||||
|
||||
fruit
|
||||
Name a fruit after something you enjoy eating (for example
|
||||
"fruit:mango") (default "slime mold"). Basically a nostalgic
|
||||
whimsy that NetHack uses from time to time. You should set
|
||||
this to something you find more appetizing than slime mold.
|
||||
Apples, oranges, pears, bananas, and melons already exist in
|
||||
NetHack, so don't use those.
|
||||
|
||||
gender
|
||||
Your starting gender (gender:male or gender:female). You may
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3766,6 +3766,14 @@
|
||||
|
||||
|
||||
|
||||
"fruit:mango") (default "slime mold"). Basically a nostalgic
|
||||
whimsy that NetHack uses from time to time. You should set
|
||||
this to something you find more appetizing than slime mold.
|
||||
Apples, oranges, pears, bananas, and melons already exist in
|
||||
NetHack, so don't use those.
|
||||
|
||||
gender
|
||||
Your starting gender (gender:male or gender:female). You may
|
||||
specify just the first letter. Although you can still denote
|
||||
your gender using the "male" and "female" options, the "gender"
|
||||
option will take precedence. The default is to randomly pick
|
||||
@@ -3813,14 +3821,6 @@
|
||||
inverse video is often used; with tiles, generally displays a
|
||||
small plus-symbol beside the object on the top of the pile.
|
||||
|
||||
hitpointbar
|
||||
Show a hit point bar graph behind your name and title. Only
|
||||
available for TTY and Windows GUI, and only when statushilites
|
||||
is on.
|
||||
|
||||
horsename
|
||||
Name your starting horse (for example "horsename:Trigger").
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
|
||||
@@ -3832,6 +3832,13 @@
|
||||
|
||||
|
||||
|
||||
hitpointbar
|
||||
Show a hit point bar graph behind your name and title. Only
|
||||
available for TTY and Windows GUI, and only when statushilites
|
||||
is on.
|
||||
|
||||
horsename
|
||||
Name your starting horse (for example "horsename:Trigger").
|
||||
Cannot be set with the `O' command.
|
||||
|
||||
ignintr
|
||||
@@ -3879,13 +3886,6 @@
|
||||
Enable coloring menu lines (default off). See "Configuring
|
||||
Menu Colors" on how to configure the colors.
|
||||
|
||||
menustyle
|
||||
Controls the interface used when you need to choose various ob-
|
||||
jects (in response to the Drop command, for instance). The
|
||||
value specified should be the first letter of one of the fol-
|
||||
lowing: traditional, combination, full, or partial. Tradi-
|
||||
tional was the only interface available for early versions; it
|
||||
consists of a prompt for object class characters, followed by
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -3898,6 +3898,13 @@
|
||||
|
||||
|
||||
|
||||
menustyle
|
||||
Controls the interface used when you need to choose various ob-
|
||||
jects (in response to the Drop command, for instance). The
|
||||
value specified should be the first letter of one of the fol-
|
||||
lowing: traditional, combination, full, or partial. Tradi-
|
||||
tional was the only interface available for early versions; it
|
||||
consists of a prompt for object class characters, followed by
|
||||
an object-by-object prompt for all items matching the selected
|
||||
object class(es). Combination starts with a prompt for object
|
||||
class(es) of interest, but then displays a menu of matching ob-
|
||||
@@ -3946,13 +3953,6 @@
|
||||
Show object symbols in menu headings in menus where the object
|
||||
symbols act as menu accelerators (default off).
|
||||
|
||||
menu_overlay
|
||||
Do not clear the screen before drawing menus, and align menus
|
||||
to the right edge of the screen. Only for the tty port. (de-
|
||||
fault on)
|
||||
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
|
||||
@@ -3964,6 +3964,11 @@
|
||||
|
||||
|
||||
|
||||
menu_overlay
|
||||
Do not clear the screen before drawing menus, and align menus
|
||||
to the right edge of the screen. Only for the tty port. (de-
|
||||
fault on)
|
||||
|
||||
menu_previous_page
|
||||
Menu character accelerator to goto the previous menu page. Im-
|
||||
plemented by the Amiga, Gem and tty ports. Default `<'.
|
||||
@@ -4013,11 +4018,6 @@
|
||||
|
||||
For backward compatibility, no value needs to be specified
|
||||
(which defaults to "full"), or it can be negated (which
|
||||
defaults to "single").
|
||||
|
||||
name
|
||||
Set your character's name (defaults to your user name). You
|
||||
can also set your character's role by appending a dash and one
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4030,6 +4030,11 @@
|
||||
|
||||
|
||||
|
||||
defaults to "single").
|
||||
|
||||
name
|
||||
Set your character's name (defaults to your user name). You
|
||||
can also set your character's role by appending a dash and one
|
||||
or more letters of the role (that is, by suffixing one of -A -B
|
||||
-C -H -K -M -P -Ra -Ro -S -T -V -W). If -@ is used for the
|
||||
role, then a random one will be automatically chosen. Cannot
|
||||
@@ -4079,11 +4084,6 @@
|
||||
prompting is desired. The default is paranoid_confirma-
|
||||
tion:pray.
|
||||
|
||||
Confirm - for any prompts which are set to require "yes"
|
||||
rather than `y', also require "no" to reject in-
|
||||
stead of accepting any non-yes response as no
|
||||
quit - require "yes" rather than `y' to confirm quitting
|
||||
the game or switching into non-scoring explore
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4096,6 +4096,11 @@
|
||||
|
||||
|
||||
|
||||
Confirm - for any prompts which are set to require "yes"
|
||||
rather than `y', also require "no" to reject in-
|
||||
stead of accepting any non-yes response as no
|
||||
quit - require "yes" rather than `y' to confirm quitting
|
||||
the game or switching into non-scoring explore
|
||||
mode;
|
||||
die - require "yes" rather than `y' to confirm dying
|
||||
(not useful in normal play; applies to explore
|
||||
@@ -4145,11 +4150,6 @@
|
||||
l - Left line indicator
|
||||
r - Right line indicator
|
||||
|
||||
Some of those choices might not work, particularly the final
|
||||
three, depending upon terminal hardware or terminal emulation
|
||||
software.
|
||||
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4162,6 +4162,10 @@
|
||||
|
||||
|
||||
|
||||
Some of those choices might not work, particularly the final
|
||||
three, depending upon terminal hardware or terminal emulation
|
||||
software.
|
||||
|
||||
Currently multiple highlight-style letters can be combined by
|
||||
simply stringing them together (for example, "bk"), but in the
|
||||
future they might require being separated by plus signs (such
|
||||
@@ -4211,11 +4215,7 @@
|
||||
might only be allowed for someone logged in under a particular
|
||||
user name (on multi-user systems) or specifying a particular
|
||||
character name (on single-user systems) or it might be disabled
|
||||
entirely. Requesting it when not allowed or not possible re-
|
||||
sults in explore mode instead. Default is normal play.
|
||||
|
||||
pushweapon
|
||||
Using the `w' (wield) command when already wielding something
|
||||
entirely. Requesting it when not allowed or not possible
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4228,6 +4228,10 @@
|
||||
|
||||
|
||||
|
||||
results in explore mode instead. Default is normal play.
|
||||
|
||||
pushweapon
|
||||
Using the `w' (wield) command when already wielding something
|
||||
pushes the old item into your alternate weapon slot (default
|
||||
off). Likewise for the `a' (apply) command if it causes the
|
||||
applied item to become wielded. Persistent.
|
||||
@@ -4278,10 +4282,6 @@
|
||||
|
||||
teleport - update the map after movement has finished;
|
||||
run - update the map after every seven or so steps;
|
||||
walk - update the map after each step;
|
||||
crawl - like walk, but pause briefly after each step.
|
||||
|
||||
This option only affects the game's screen display, not the
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4294,7 +4294,11 @@
|
||||
|
||||
|
||||
|
||||
actual results of moving. The default is "run"; versions prior
|
||||
walk - update the map after each step;
|
||||
crawl - like walk, but pause briefly after each step.
|
||||
|
||||
This option only affects the game's screen display, not the ac-
|
||||
tual results of moving. The default is "run"; versions prior
|
||||
to 3.4.1 used "teleport" only. Whether or not the effect is
|
||||
noticeable will depend upon the window port used or on the type
|
||||
of terminal. Persistent.
|
||||
@@ -4344,10 +4348,6 @@
|
||||
Sort the pack contents by type when displaying inventory (de-
|
||||
fault on). Persistent.
|
||||
|
||||
sparkle
|
||||
Display a sparkly effect when a monster (including yourself) is
|
||||
hit by an attack to which it is resistant (default on). Per-
|
||||
sistent.
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4360,6 +4360,11 @@
|
||||
|
||||
|
||||
|
||||
sparkle
|
||||
Display a sparkly effect when a monster (including yourself) is
|
||||
hit by an attack to which it is resistant (default on). Per-
|
||||
sistent.
|
||||
|
||||
standout
|
||||
Boldface monsters and "--More--" (default off). Persistent.
|
||||
|
||||
@@ -4408,12 +4413,7 @@
|
||||
travel
|
||||
Allow the travel command via mouse click (default on). Turning
|
||||
this option off will prevent the game from attempting unintend-
|
||||
ed moves if you make inadvertent mouse clicks on the map win-
|
||||
dow. Does not affect traveling via the `_' ("#travel") com-
|
||||
mand. Persistent.
|
||||
|
||||
verbose
|
||||
Provide more commentary during the game (default on).
|
||||
ed moves if you make inadvertent mouse clicks on the map
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4426,7 +4426,12 @@
|
||||
|
||||
|
||||
|
||||
Persistent.
|
||||
window. Does not affect traveling via the `_' ("#travel") com-
|
||||
mand. Persistent.
|
||||
|
||||
verbose
|
||||
Provide more commentary during the game (default on). Persis-
|
||||
tent.
|
||||
|
||||
whatis_coord
|
||||
When using the `/' or `;' commands to look around on the map
|
||||
@@ -4474,12 +4479,7 @@
|
||||
|
||||
windowtype
|
||||
When the program has been built to support multiple interfaces,
|
||||
select which one to use, such as "tty" or "X11" (default de-
|
||||
pends on build-time settings; use "#version" to check). Cannot
|
||||
be set with the `O' command.
|
||||
|
||||
When used, it should be the first option set since its value
|
||||
might enable or disable the availability of various other
|
||||
select which one to use, such as "tty" or "X11" (default
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4492,10 +4492,15 @@
|
||||
|
||||
|
||||
|
||||
options. For multiple lines in a configuration file, that
|
||||
would be the first non-comment line. For a comma-separated
|
||||
list in NETHACKOPTIONS or an OPTIONS line in a configuration
|
||||
file, that would be the rightmost option in the list.
|
||||
depends on build-time settings; use "#version" to check). Can-
|
||||
not be set with the `O' command.
|
||||
|
||||
When used, it should be the first option set since its value
|
||||
might enable or disable the availability of various other op-
|
||||
tions. For multiple lines in a configuration file, that would
|
||||
be the first non-comment line. For a comma-separated list in
|
||||
NETHACKOPTIONS or an OPTIONS line in a configuration file, that
|
||||
would be the rightmost option in the list.
|
||||
|
||||
wizweight
|
||||
Augment object descriptions with their objects' weight (default
|
||||
@@ -4542,11 +4547,6 @@
|
||||
example, specified with the traps option) straight through to
|
||||
your terminal (default off).
|
||||
|
||||
font_map
|
||||
if NetHack can, it should use a font by the chosen name for the
|
||||
map window.
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
|
||||
@@ -4558,6 +4558,10 @@
|
||||
|
||||
|
||||
|
||||
font_map
|
||||
if NetHack can, it should use a font by the chosen name for the
|
||||
map window.
|
||||
|
||||
font_menu
|
||||
If NetHack can, it should use a font by the chosen name for
|
||||
menu windows.
|
||||
@@ -4608,10 +4612,6 @@
|
||||
If NetHack can, it should display the map in the manner speci-
|
||||
fied.
|
||||
|
||||
player_selection
|
||||
If NetHack can, it should pop up dialog boxes, or use prompts
|
||||
for character selection.
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4624,6 +4624,10 @@
|
||||
|
||||
|
||||
|
||||
player_selection
|
||||
If NetHack can, it should pop up dialog boxes, or use prompts
|
||||
for character selection.
|
||||
|
||||
popup_dialog
|
||||
If NetHack can, it should pop up dialog boxes for input.
|
||||
|
||||
@@ -4674,10 +4678,6 @@
|
||||
|
||||
tile_file
|
||||
Specify the name of an alternative tile file to override the
|
||||
default.
|
||||
|
||||
tile_height
|
||||
Specify the preferred height of each tile in a tile capable
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
@@ -4690,6 +4690,10 @@
|
||||
|
||||
|
||||
|
||||
default.
|
||||
|
||||
tile_height
|
||||
Specify the preferred height of each tile in a tile capable
|
||||
port.
|
||||
|
||||
tile_width
|
||||
@@ -4742,10 +4746,6 @@
|
||||
fit in the visible area of the window.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
NetHack 3.7 February 15, 2020
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user