Guidebook.txt and Files from cron daily

This commit is contained in:
nhmall
2020-02-16 00:26:43 -05:00
parent 63c3ec21b8
commit f9c9c8262c
2 changed files with 234 additions and 231 deletions

55
Files
View File

@@ -63,18 +63,21 @@ wizhelp
doc:
(files for all versions)
Guidebook.mn Guidebook.tex Guidebook.txt config.nh dlb.6
dlb.txt fixes10.0 fixes14.f fixes22.0 fixes23.e
fixes30.0 fixes30.pl01 fixes30.pl02 fixes30.pl03 fixes30.pl04
fixes30.pl05 fixes30.pl06 fixes30.pl07 fixes30.pl08 fixes30.pl09
fixes30.pl10 fixes31.1 fixes31.2 fixes31.3 fixes32.0
fixes32.1 fixes32.2 fixes32.3 fixes33.0 fixes33.1
fixes34.0 fixes34.1 fixes34.2 fixes34.3 fixes35.0
fixes36.0 fixes36.1 fixes36.2 fixes36.3 fixes36.4
fixes36.5 fixes37.0 fixesXX.X makedefs.6 makedefs.txt
mn.7 mn.txt mnh.7 mnh.txt nethack.6
nethack.txt recover.6 recover.txt tmac.n tmac.nh
window.doc
Gbk-1pg-pfx.mn Gbk-1pg-sfx.mn Guidebook.mn Guidebook.tex
Guidebook.txt config.nh dlb.6 dlb.txt
fixes10.0 fixes14.f fixes22.0 fixes23.e
fixes30.0 fixes30.pl01 fixes30.pl02 fixes30.pl03
fixes30.pl04 fixes30.pl05 fixes30.pl06 fixes30.pl07
fixes30.pl08 fixes30.pl09 fixes30.pl10 fixes31.1
fixes31.2 fixes31.3 fixes32.0 fixes32.1
fixes32.2 fixes32.3 fixes33.0 fixes33.1
fixes34.0 fixes34.1 fixes34.2 fixes34.3
fixes35.0 fixes36.0 fixes36.1 fixes36.2
fixes36.3 fixes36.4 fixes36.5 fixes37.0
fixesXX.X makedefs.6 makedefs.txt mn.7
mn.txt mnh.7 mnh.txt nethack.6
nethack.txt recover.6 recover.txt tmac.n
tmac.nh window.doc
include:
(files for GEM versions)
@@ -117,20 +120,20 @@ bones.c botl.c cmd.c dbridge.c decl.c detect.c
dig.c display.c dlb.c do.c do_name.c do_wear.c
dog.c dogmove.c dokick.c dothrow.c drawing.c dungeon.c
eat.c end.c engrave.c exper.c explode.c extralev.c
files.c fountain.c hack.c hacklib.c invent.c isaac64.c
light.c lock.c mail.c makemon.c mapglyph.c mcastu.c
mdlib.c mhitm.c mhitu.c minion.c mklev.c mkmap.c
mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c
monst.c mplayer.c mthrowu.c muse.c music.c nhlobj.c
nhlsel.c nhlua.c o_init.c objects.c objnam.c options.c
pager.c pickup.c pline.c polyself.c potion.c pray.c
priest.c quest.c questpgr.c read.c rect.c region.c
restore.c rip.c rnd.c role.c rumors.c save.c
sfstruct.c shk.c shknam.c sit.c sounds.c sp_lev.c
spell.c steal.c steed.c sys.c teleport.c timeout.c
topten.c track.c trap.c u_init.c uhitm.c vault.c
version.c vision.c weapon.c were.c wield.c windows.c
wizard.c worm.c worn.c write.c zap.c
files.c fountain.c hack.c hacklib.c insight.c invent.c
isaac64.c light.c lock.c mail.c makemon.c mapglyph.c
mcastu.c mdlib.c mhitm.c mhitu.c minion.c mklev.c
mkmap.c mkmaze.c mkobj.c mkroom.c mon.c mondata.c
monmove.c monst.c mplayer.c mthrowu.c muse.c music.c
nhlobj.c nhlsel.c nhlua.c o_init.c objects.c objnam.c
options.c pager.c pickup.c pline.c polyself.c potion.c
pray.c priest.c quest.c questpgr.c read.c rect.c
region.c restore.c rip.c rnd.c role.c rumors.c
save.c sfstruct.c shk.c shknam.c sit.c sounds.c
sp_lev.c spell.c steal.c steed.c sys.c teleport.c
timeout.c topten.c track.c trap.c u_init.c uhitm.c
vault.c version.c vision.c weapon.c were.c wield.c
windows.c wizard.c worm.c worn.c write.c zap.c
sys/amiga:
(files for Amiga versions - untested for 3.6.5)

View File

@@ -2617,17 +2617,17 @@
Here is a list of the armor class values provided by suits
of armor:
Dragon scale mail 1
Plate mail, Crystal plate mail 3
Bronze plate mail, Splint mail,
Dragon scale mail 1
Plate mail, Crystal plate mail 3
Bronze plate mail, Splint mail,
Banded mail, Dwarvish mithril-coat 4
Chain mail, Elven mithril-coat 5
Scale mail, Orcish chain mail 6
Ring mail, Studded leather armor,
Chain mail, Elven mithril-coat 5
Scale mail, Orcish chain mail 6
Ring mail, Studded leather armor,
Dragon scales 7
Leather armor, Orcish ring mail 8
Leather jacket 9
none 10
Leather armor, Orcish ring mail 8
Leather jacket 9
none 10
You can also wear other pieces of armor (cloak over suit,
shirt under suit, helmet, gloves, boots, shield) to lower your
@@ -2806,8 +2806,8 @@
Putting on a ring activates its magic. You can wear at most
two rings at any time, one on the ring finger of each hand.
Most rings also cause you to grow hungry more rapidly, the
rate varying with the type of ring.
Most worn rings also cause you to grow hungry more rapidly,
the rate varying with the type of ring.
When wearing gloves, rings are worn underneath. If the
gloves are cursed, rings cannot be put on and any already being
@@ -2908,6 +2908,10 @@
The blind option can be set (prior to game start) to attempt
to play the entire game without being able to see (a self-imposed
challenge which is very difficult to accomplish).
The command to use a tool is `a' (apply).
7.10.1. Containers
@@ -2932,7 +2936,9 @@
Like rings, amulets have various magical properties, some benefi-
cial, some harmful, which are activated by putting them on.
Only one amulet may be worn at a time, around your neck.
Only one amulet may be worn at a time, around your neck.
Like wearing rings, wearing an amulet affects your metabolism,
causing you to grow hungry more rapidly.
The commands to use amulets are the same as for rings, `P'
(put on) and `R' (remove). `A' can be used to remove various
@@ -2954,14 +2960,8 @@
tile weapons (if you have a sling). In the most desperate of
cases, you can still throw them by hand.
7.13. Large rocks (``')
Statues and boulders are not particularly useful, and are
generally heavy. It is rumored that some statues are not what
they seem.
Boulders occasionally block your path. You can push one
forward (by attempting to walk onto its spot) when nothing blocks
NetHack 3.7 February 15, 2020
@@ -2974,6 +2974,14 @@
7.13. Large rocks (``')
Statues and boulders are not particularly useful, and are
generally heavy. It is rumored that some statues are not what
they seem.
Boulders occasionally block your path. You can push one
forward (by attempting to walk onto its spot) when nothing blocks
its path, or you can smash it into a pile of small rocks with
breaking magic or a pick-axe. Very large humanoids (giants and
their ilk) have been known to pick up boulders and use them as
@@ -3019,15 +3027,7 @@
er the object and resume remembering it.
The situation is the same for a pile of objects, except that
only the top item of the pile is displayed. The hilite_pile op-
tion can be enabled in order to show an item differently when it
is the top one of a pile.
8. Conduct
As if winning NetHack were not difficult enough, certain
players seek to challenge themselves by imposing restrictions on
the way they play the game. The game automatically tracks some
only the top item of the pile is displayed. The hilite_pile
NetHack 3.7 February 15, 2020
@@ -3040,6 +3040,14 @@
option can be enabled in order to show an item differently when
it is the top one of a pile.
8. Conduct
As if winning NetHack were not difficult enough, certain
players seek to challenge themselves by imposing restrictions on
the way they play the game. The game automatically tracks some
of these challenges, which can be checked at any time with the
#conduct command or at the end of the game. When you perform an
action which breaks a challenge, it will no longer be listed.
@@ -3086,14 +3094,6 @@
brains while polymorphed into a mind flayer, is considered eating
an animal, although wax is only an animal byproduct.
Regardless of conduct, there will be some items which are
indigestible, and others which are hazardous to eat. Using a
swallow-and-digest attack against a monster is equivalent to eat-
ing the monster's corpse. Please note that the term "vegan" is
used here only in the context of diet. You are still free to
choose not to use or wear items derived from animals (e.g.
leather, dragon hide, bone, horns, coral), but the game will not
keep track of this for you. Also note that "milky" potions may
NetHack 3.7 February 15, 2020
@@ -3106,6 +3106,14 @@
Regardless of conduct, there will be some items which are
indigestible, and others which are hazardous to eat. Using a
swallow-and-digest attack against a monster is equivalent to eat-
ing the monster's corpse. Please note that the term "vegan" is
used here only in the context of diet. You are still free to
choose not to use or wear items derived from animals (e.g.
leather, dragon hide, bone, horns, coral), but the game will not
keep track of this for you. Also note that "milky" potions may
be a translucent white, but they do not contain milk, so they are
compatible with a vegan diet. Slime molds or player-defined
"fruits", although they could be anything from "cherries" to
@@ -3151,15 +3159,7 @@
You can change the form of an item into another item of the same
type ("polypiling") or the form of your own body into another
creature ("polyself") by wand, spell, or potion of polymorph;
avoiding these effects are each considered challenges. Polymor-
phing monsters, including pets, does not break either of these
challenges. Finally, you may sometimes receive wishes; a game
without an attempt to wish for any items is a challenge, as is a
game without wishing for an artifact (even if the artifact imme-
diately disappears). When the game offers you an opportunity to
make a wish for an item, you may choose "nothing" if you want to
decline.
avoiding these effects are each considered challenges.
NetHack 3.7 February 15, 2020
@@ -3172,6 +3172,14 @@
Polymorphing monsters, including pets, does not break either of
these challenges. Finally, you may sometimes receive wishes; a
game without an attempt to wish for any items is a challenge, as
is a game without wishing for an artifact (even if the artifact
immediately disappears). When the game offers you an opportunity
to make a wish for an item, you may choose "nothing" if you want
to decline.
8.1. Achievements
End of game disclosure will also display various achieve-
@@ -3218,14 +3226,6 @@
unique but are considered to be prizes or rewards for exploring
those levels since doing so is not necessary to complete the
game. Finding other instances of the same objects doesn't record
the corresponding achievement.
The Medusa achievement is recorded if she dies for any rea-
son, even if you are not directly responsible, and only if she
dies.
Blind and Nudist are also conducts, and they can only be en-
abled by setting the correspondingly named option in
NetHack 3.7 February 15, 2020
@@ -3238,10 +3238,18 @@
NETHACKOPTIONS or run-time configuration file prior to game
start. In the case of Blind, the option also enforces the con-
duct. They aren't really significant accomplishments unless/un-
til you make substantial progress into the dungeon.
the corresponding achievement.
The Medusa achievement is recorded if she dies for any rea-
son, even if you are not directly responsible, and only if she
dies.
Blind and Nudist are also conducts, and they can only be en-
abled by setting the correspondingly named option in NETHACKOP-
TIONS or run-time configuration file prior to game start. In the
case of Blind, the option also enforces the conduct. They aren't
really significant accomplishments unless/until you make substan-
tial progress into the dungeon.
9. Options
@@ -3283,15 +3291,7 @@
Any line in the configuration file starting with `#' is
treated as a comment. Empty lines are ignored.
Any line beginning with `[' and ending in `]' is considered
a section marker. The text between the square brackets is the
section name. Lines after a section marker belong to that sec-
tion, and are ignored unless a CHOOSE statement was used to se-
lect that section. Section names are case insensitive.
You can use different configuration statements in the file,
some of which can be used multiple times. In general, the state-
ments are written in capital letters, followed by an equals sign,
NetHack 3.7 February 15, 2020
@@ -3304,6 +3304,15 @@
Any line beginning with `[' and ending in `]' is considered
a section marker. The text between the square brackets is the
section name. Lines after a section marker belong to that sec-
tion, and are ignored unless a CHOOSE statement was used to se-
lect that section. Section names are case insensitive.
You can use different configuration statements in the file,
some of which can be used multiple times. In general, the state-
ments are written in capital letters, followed by an equals sign,
followed by settings particular to that statement.
Here is a list of allowed statements:
@@ -3350,15 +3359,6 @@
The location that a record of game aborts and self-diagnosed
game problems is kept. Defaults to HACKDIR, must be writable.
AUTOCOMPLETE
Enable or disable an extended command autocompletion. Autocom-
pletion has no effect for the X11 windowport. You can specify
multiple autocompletions. To enable autocompletion, list the
extended command. Prefix the command with "!" to disable the
autocompletion for that command.
NetHack 3.7 February 15, 2020
@@ -3370,6 +3370,13 @@
AUTOCOMPLETE
Enable or disable an extended command autocompletion. Autocom-
pletion has no effect for the X11 windowport. You can specify
multiple autocompletions. To enable autocompletion, list the
extended command. Prefix the command with "!" to disable the
autocompletion for that command.
Example:
AUTOCOMPLETE=zap,!annotate
@@ -3417,13 +3424,6 @@
Define a sound mapping. See the "Configuring User Sounds" sec-
tion.
SOUNDDIR
Define the directory that contains the sound files. See the
"Configuring User Sounds" section.
SYMBOLS
Override one or more symbols in the symbol set used for all
dungeon levels except for the special rogue level. See the
NetHack 3.7 February 15, 2020
@@ -3436,6 +3436,13 @@
SOUNDDIR
Define the directory that contains the sound files. See the
"Configuring User Sounds" section.
SYMBOLS
Override one or more symbols in the symbol set used for all
dungeon levels except for the special rogue level. See the
"Modifying NetHack Symbols" section.
Example:
@@ -3483,13 +3490,6 @@
option to the list, and turn it off by typing a `!' or "no" be-
fore the name. Others take a character string as a value. You
can set string options by typing the option name, a colon or
equals sign, and then the value of the string. The value is ter-
minated by the next comma or the end of string.
For example, to set up an environment variable so that color
is on, legacy is off, character name is set to "Blue Meanie", and
named fruit is set to "lime", you would enter the command
NetHack 3.7 February 15, 2020
@@ -3502,6 +3502,13 @@
equals sign, and then the value of the string. The value is ter-
minated by the next comma or the end of string.
For example, to set up an environment variable so that color
is on, legacy is off, character name is set to "Blue Meanie", and
named fruit is set to "lime", you would enter the command
% setenv NETHACKOPTIONS "color,\!leg,name:Blue Meanie,fruit:lime"
in csh (note the need to escape the `!' since it's special to
@@ -3548,14 +3555,7 @@
ment from being picked randomly. Cannot be set with the `O'
command. Persistent.
autodescribe
Automatically describe the terrain under cursor when asked to
get a location on the map (default true). The whatis_coord op-
tion controls whether the description includes map coordinates.
autodig
Automatically dig if you are wielding a digging tool and moving
into a place that can be dug (default false). Persistent.
NetHack 3.7 February 15, 2020
@@ -3568,6 +3568,15 @@
autodescribe
Automatically describe the terrain under cursor when asked to
get a location on the map (default true). The whatis_coord op-
tion controls whether the description includes map coordinates.
autodig
Automatically dig if you are wielding a digging tool and moving
into a place that can be dug (default false). Persistent.
autoopen
Walking into a closed door attempts to open it (default true).
Persistent.
@@ -3613,15 +3622,6 @@
Synonym for "role" to pick the type of your character (for ex-
ample "character:Monk"). See role for more details.
checkpoint
Save game state after each level change, for possible recovery
after program crash (default on). Persistent.
checkspace
Check free disk space before writing files to disk (default
on). You may have to turn this off if you have more than 2 GB
free space on the partition used for your save and level files
(because too much space might overflow the calculation and end
NetHack 3.7 February 15, 2020
@@ -3634,6 +3634,15 @@
checkpoint
Save game state after each level change, for possible recovery
after program crash (default on). Persistent.
checkspace
Check free disk space before writing files to disk (default
on). You may have to turn this off if you have more than 2 GB
free space on the partition used for your save and level files
(because too much space might overflow the calculation and end
up looking like insufficient space). Only applies when MFLOPPY
was defined during compilation.
@@ -3679,15 +3688,6 @@
The listing of vanquished monsters can be sorted, so there are
two additional choices for `v':
? - prompt you and default to ask on the prompt;
# - disclose it without prompting, ask for sort order.
Asking refers to picking one of the orderings from a menu. The
`+' disclose without prompting choice, or being prompted and
answering `y' rather than `a', will default to showing monsters
in the traditional order, from high level to low level.
NetHack 3.7 February 15, 2020
@@ -3700,6 +3700,14 @@
? - prompt you and default to ask on the prompt;
# - disclose it without prompting, ask for sort order.
Asking refers to picking one of the orderings from a menu. The
`+' disclose without prompting choice, or being prompted and
answering `y' rather than `a', will default to showing monsters
in the traditional order, from high level to low level.
Omitted categories are implicitly added with `n' prefix. Spec-
ified categories with omitted prefix implicitly use `+' prefix.
Order of the disclosure categories does not matter, program
@@ -3746,14 +3754,6 @@
fruit
Name a fruit after something you enjoy eating (for example
"fruit:mango") (default "slime mold"). Basically a nostalgic
whimsy that NetHack uses from time to time. You should set
this to something you find more appetizing than slime mold.
Apples, oranges, pears, bananas, and melons already exist in
NetHack, so don't use those.
gender
Your starting gender (gender:male or gender:female). You may
NetHack 3.7 February 15, 2020
@@ -3766,6 +3766,14 @@
"fruit:mango") (default "slime mold"). Basically a nostalgic
whimsy that NetHack uses from time to time. You should set
this to something you find more appetizing than slime mold.
Apples, oranges, pears, bananas, and melons already exist in
NetHack, so don't use those.
gender
Your starting gender (gender:male or gender:female). You may
specify just the first letter. Although you can still denote
your gender using the "male" and "female" options, the "gender"
option will take precedence. The default is to randomly pick
@@ -3813,14 +3821,6 @@
inverse video is often used; with tiles, generally displays a
small plus-symbol beside the object on the top of the pile.
hitpointbar
Show a hit point bar graph behind your name and title. Only
available for TTY and Windows GUI, and only when statushilites
is on.
horsename
Name your starting horse (for example "horsename:Trigger").
NetHack 3.7 February 15, 2020
@@ -3832,6 +3832,13 @@
hitpointbar
Show a hit point bar graph behind your name and title. Only
available for TTY and Windows GUI, and only when statushilites
is on.
horsename
Name your starting horse (for example "horsename:Trigger").
Cannot be set with the `O' command.
ignintr
@@ -3879,13 +3886,6 @@
Enable coloring menu lines (default off). See "Configuring
Menu Colors" on how to configure the colors.
menustyle
Controls the interface used when you need to choose various ob-
jects (in response to the Drop command, for instance). The
value specified should be the first letter of one of the fol-
lowing: traditional, combination, full, or partial. Tradi-
tional was the only interface available for early versions; it
consists of a prompt for object class characters, followed by
NetHack 3.7 February 15, 2020
@@ -3898,6 +3898,13 @@
menustyle
Controls the interface used when you need to choose various ob-
jects (in response to the Drop command, for instance). The
value specified should be the first letter of one of the fol-
lowing: traditional, combination, full, or partial. Tradi-
tional was the only interface available for early versions; it
consists of a prompt for object class characters, followed by
an object-by-object prompt for all items matching the selected
object class(es). Combination starts with a prompt for object
class(es) of interest, but then displays a menu of matching ob-
@@ -3946,13 +3953,6 @@
Show object symbols in menu headings in menus where the object
symbols act as menu accelerators (default off).
menu_overlay
Do not clear the screen before drawing menus, and align menus
to the right edge of the screen. Only for the tty port. (de-
fault on)
NetHack 3.7 February 15, 2020
@@ -3964,6 +3964,11 @@
menu_overlay
Do not clear the screen before drawing menus, and align menus
to the right edge of the screen. Only for the tty port. (de-
fault on)
menu_previous_page
Menu character accelerator to goto the previous menu page. Im-
plemented by the Amiga, Gem and tty ports. Default `<'.
@@ -4013,11 +4018,6 @@
For backward compatibility, no value needs to be specified
(which defaults to "full"), or it can be negated (which
defaults to "single").
name
Set your character's name (defaults to your user name). You
can also set your character's role by appending a dash and one
NetHack 3.7 February 15, 2020
@@ -4030,6 +4030,11 @@
defaults to "single").
name
Set your character's name (defaults to your user name). You
can also set your character's role by appending a dash and one
or more letters of the role (that is, by suffixing one of -A -B
-C -H -K -M -P -Ra -Ro -S -T -V -W). If -@ is used for the
role, then a random one will be automatically chosen. Cannot
@@ -4079,11 +4084,6 @@
prompting is desired. The default is paranoid_confirma-
tion:pray.
Confirm - for any prompts which are set to require "yes"
rather than `y', also require "no" to reject in-
stead of accepting any non-yes response as no
quit - require "yes" rather than `y' to confirm quitting
the game or switching into non-scoring explore
NetHack 3.7 February 15, 2020
@@ -4096,6 +4096,11 @@
Confirm - for any prompts which are set to require "yes"
rather than `y', also require "no" to reject in-
stead of accepting any non-yes response as no
quit - require "yes" rather than `y' to confirm quitting
the game or switching into non-scoring explore
mode;
die - require "yes" rather than `y' to confirm dying
(not useful in normal play; applies to explore
@@ -4145,11 +4150,6 @@
l - Left line indicator
r - Right line indicator
Some of those choices might not work, particularly the final
three, depending upon terminal hardware or terminal emulation
software.
NetHack 3.7 February 15, 2020
@@ -4162,6 +4162,10 @@
Some of those choices might not work, particularly the final
three, depending upon terminal hardware or terminal emulation
software.
Currently multiple highlight-style letters can be combined by
simply stringing them together (for example, "bk"), but in the
future they might require being separated by plus signs (such
@@ -4211,11 +4215,7 @@
might only be allowed for someone logged in under a particular
user name (on multi-user systems) or specifying a particular
character name (on single-user systems) or it might be disabled
entirely. Requesting it when not allowed or not possible re-
sults in explore mode instead. Default is normal play.
pushweapon
Using the `w' (wield) command when already wielding something
entirely. Requesting it when not allowed or not possible
NetHack 3.7 February 15, 2020
@@ -4228,6 +4228,10 @@
results in explore mode instead. Default is normal play.
pushweapon
Using the `w' (wield) command when already wielding something
pushes the old item into your alternate weapon slot (default
off). Likewise for the `a' (apply) command if it causes the
applied item to become wielded. Persistent.
@@ -4278,10 +4282,6 @@
teleport - update the map after movement has finished;
run - update the map after every seven or so steps;
walk - update the map after each step;
crawl - like walk, but pause briefly after each step.
This option only affects the game's screen display, not the
NetHack 3.7 February 15, 2020
@@ -4294,7 +4294,11 @@
actual results of moving. The default is "run"; versions prior
walk - update the map after each step;
crawl - like walk, but pause briefly after each step.
This option only affects the game's screen display, not the ac-
tual results of moving. The default is "run"; versions prior
to 3.4.1 used "teleport" only. Whether or not the effect is
noticeable will depend upon the window port used or on the type
of terminal. Persistent.
@@ -4344,10 +4348,6 @@
Sort the pack contents by type when displaying inventory (de-
fault on). Persistent.
sparkle
Display a sparkly effect when a monster (including yourself) is
hit by an attack to which it is resistant (default on). Per-
sistent.
NetHack 3.7 February 15, 2020
@@ -4360,6 +4360,11 @@
sparkle
Display a sparkly effect when a monster (including yourself) is
hit by an attack to which it is resistant (default on). Per-
sistent.
standout
Boldface monsters and "--More--" (default off). Persistent.
@@ -4408,12 +4413,7 @@
travel
Allow the travel command via mouse click (default on). Turning
this option off will prevent the game from attempting unintend-
ed moves if you make inadvertent mouse clicks on the map win-
dow. Does not affect traveling via the `_' ("#travel") com-
mand. Persistent.
verbose
Provide more commentary during the game (default on).
ed moves if you make inadvertent mouse clicks on the map
NetHack 3.7 February 15, 2020
@@ -4426,7 +4426,12 @@
Persistent.
window. Does not affect traveling via the `_' ("#travel") com-
mand. Persistent.
verbose
Provide more commentary during the game (default on). Persis-
tent.
whatis_coord
When using the `/' or `;' commands to look around on the map
@@ -4474,12 +4479,7 @@
windowtype
When the program has been built to support multiple interfaces,
select which one to use, such as "tty" or "X11" (default de-
pends on build-time settings; use "#version" to check). Cannot
be set with the `O' command.
When used, it should be the first option set since its value
might enable or disable the availability of various other
select which one to use, such as "tty" or "X11" (default
NetHack 3.7 February 15, 2020
@@ -4492,10 +4492,15 @@
options. For multiple lines in a configuration file, that
would be the first non-comment line. For a comma-separated
list in NETHACKOPTIONS or an OPTIONS line in a configuration
file, that would be the rightmost option in the list.
depends on build-time settings; use "#version" to check). Can-
not be set with the `O' command.
When used, it should be the first option set since its value
might enable or disable the availability of various other op-
tions. For multiple lines in a configuration file, that would
be the first non-comment line. For a comma-separated list in
NETHACKOPTIONS or an OPTIONS line in a configuration file, that
would be the rightmost option in the list.
wizweight
Augment object descriptions with their objects' weight (default
@@ -4542,11 +4547,6 @@
example, specified with the traps option) straight through to
your terminal (default off).
font_map
if NetHack can, it should use a font by the chosen name for the
map window.
NetHack 3.7 February 15, 2020
@@ -4558,6 +4558,10 @@
font_map
if NetHack can, it should use a font by the chosen name for the
map window.
font_menu
If NetHack can, it should use a font by the chosen name for
menu windows.
@@ -4608,10 +4612,6 @@
If NetHack can, it should display the map in the manner speci-
fied.
player_selection
If NetHack can, it should pop up dialog boxes, or use prompts
for character selection.
NetHack 3.7 February 15, 2020
@@ -4624,6 +4624,10 @@
player_selection
If NetHack can, it should pop up dialog boxes, or use prompts
for character selection.
popup_dialog
If NetHack can, it should pop up dialog boxes for input.
@@ -4674,10 +4678,6 @@
tile_file
Specify the name of an alternative tile file to override the
default.
tile_height
Specify the preferred height of each tile in a tile capable
NetHack 3.7 February 15, 2020
@@ -4690,6 +4690,10 @@
default.
tile_height
Specify the preferred height of each tile in a tile capable
port.
tile_width
@@ -4742,10 +4746,6 @@
fit in the visible area of the window.
NetHack 3.7 February 15, 2020