Fixes entry for silver mace

Fixes #1405
This commit is contained in:
Pasi Kallinen
2025-04-09 21:00:34 +03:00
parent c271f878f9
commit fa229439d4

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@@ -989,7 +989,7 @@ bigroom variant 3 may have some walls replaced with other terrain
bigroom variant 4 may have two large squares of terrain in the middle
bigroom variant 5 may have patches of ice or clouds
some large monsters can knock back smaller monsters with a hit
change Demonbane to a mace, make it the first sac gift for priests,
change Demonbane to a silver mace, make it the first sac gift for priests,
and give it an invoke ability to banish demons
wielding Giantslayer prevents knockback from larger monsters; likewise for
carried loadstone(s)
@@ -2980,6 +2980,7 @@ split making pits on do_earthquake() into a separate function and
eliminate some gotos on do_earthquake() (pr #1287 by argrath)
update the WASM cross-compile to work with the current
code (pr #1331 by guillaumebrunerie)
add silver maces (pr #1405 by disperse)
Code Cleanup and Reorganization