Fixes entry for silver mace

Fixes #1405
This commit is contained in:
Pasi Kallinen
2025-04-09 21:00:34 +03:00
parent c271f878f9
commit fa229439d4

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@@ -989,7 +989,7 @@ bigroom variant 3 may have some walls replaced with other terrain
bigroom variant 4 may have two large squares of terrain in the middle bigroom variant 4 may have two large squares of terrain in the middle
bigroom variant 5 may have patches of ice or clouds bigroom variant 5 may have patches of ice or clouds
some large monsters can knock back smaller monsters with a hit some large monsters can knock back smaller monsters with a hit
change Demonbane to a mace, make it the first sac gift for priests, change Demonbane to a silver mace, make it the first sac gift for priests,
and give it an invoke ability to banish demons and give it an invoke ability to banish demons
wielding Giantslayer prevents knockback from larger monsters; likewise for wielding Giantslayer prevents knockback from larger monsters; likewise for
carried loadstone(s) carried loadstone(s)
@@ -2980,6 +2980,7 @@ split making pits on do_earthquake() into a separate function and
eliminate some gotos on do_earthquake() (pr #1287 by argrath) eliminate some gotos on do_earthquake() (pr #1287 by argrath)
update the WASM cross-compile to work with the current update the WASM cross-compile to work with the current
code (pr #1331 by guillaumebrunerie) code (pr #1331 by guillaumebrunerie)
add silver maces (pr #1405 by disperse)
Code Cleanup and Reorganization Code Cleanup and Reorganization