@@ -989,7 +989,7 @@ bigroom variant 3 may have some walls replaced with other terrain
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bigroom variant 4 may have two large squares of terrain in the middle
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bigroom variant 4 may have two large squares of terrain in the middle
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bigroom variant 5 may have patches of ice or clouds
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bigroom variant 5 may have patches of ice or clouds
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some large monsters can knock back smaller monsters with a hit
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some large monsters can knock back smaller monsters with a hit
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change Demonbane to a mace, make it the first sac gift for priests,
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change Demonbane to a silver mace, make it the first sac gift for priests,
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and give it an invoke ability to banish demons
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and give it an invoke ability to banish demons
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wielding Giantslayer prevents knockback from larger monsters; likewise for
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wielding Giantslayer prevents knockback from larger monsters; likewise for
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carried loadstone(s)
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carried loadstone(s)
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@@ -2980,6 +2980,7 @@ split making pits on do_earthquake() into a separate function and
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eliminate some gotos on do_earthquake() (pr #1287 by argrath)
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eliminate some gotos on do_earthquake() (pr #1287 by argrath)
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update the WASM cross-compile to work with the current
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update the WASM cross-compile to work with the current
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code (pr #1331 by guillaumebrunerie)
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code (pr #1331 by guillaumebrunerie)
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add silver maces (pr #1405 by disperse)
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Code Cleanup and Reorganization
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Code Cleanup and Reorganization
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Reference in New Issue
Block a user