Make g.coder->lvl_is_joined a boolean

Its value is only used as a boolean, so there's no real need to keep it
as a confusing int.

Shouldn't be a save-breaking change; it doesn't look like g.coder is
saved.
This commit is contained in:
copperwater
2021-02-19 17:09:41 +02:00
committed by Pasi Kallinen
parent 7bc8d98ea3
commit fa3041c9f9
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -91,7 +91,7 @@ struct sp_coder {
struct mkroom *tmproomlist[MAX_NESTED_ROOMS + 1];
boolean failed_room[MAX_NESTED_ROOMS + 1];
int n_subroom;
int lvl_is_joined;
boolean lvl_is_joined;
boolean check_inaccessibles;
int allow_flips;
};