Make g.coder->lvl_is_joined a boolean
Its value is only used as a boolean, so there's no real need to keep it as a confusing int. Shouldn't be a save-breaking change; it doesn't look like g.coder is saved.
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committed by
Pasi Kallinen
parent
7bc8d98ea3
commit
fa3041c9f9
@@ -6103,7 +6103,7 @@ sp_level_coder_init(void)
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coder->allow_flips = 3; /* allow flipping level horiz/vert */
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coder->croom = NULL;
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coder->n_subroom = 1;
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coder->lvl_is_joined = 0;
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coder->lvl_is_joined = FALSE;
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coder->room_stack = 0;
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splev_init_present = FALSE;
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