some utf8map corrections
Correct a color value and remove an unnecessary variable
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@@ -49,6 +49,7 @@ static int glyph_find_core(const char *id, struct find_struct *findwhat);
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static char *fix_glyphname(char *str);
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static int32_t rgbstr_to_int32(const char *rgbstr);
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boolean closest_color(uint32_t lcolor, uint32_t *closecolor, int *clridx);
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static const long nonzero_black = 0x1000000;
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static void
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to_custom_symset_entry_callback(int glyph, struct find_struct *findwhat)
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@@ -130,8 +131,7 @@ glyphrep_to_custom_map_entries(const char *op, int *glyphptr)
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implements the color switch, needs to either check that bit
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or appropriately mask colors with 0xFFFFFF. */
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to_custom_symbol_find.color = (rgb == -1 || !c_rgb) ? 0L
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: (rgb == 0L) ? (0 & 0x1000000)
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: rgb;
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: (rgb == 0L) ? nonzero_black : rgb;
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to_custom_symbol_find.extraval = glyphptr;
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to_custom_symbol_find.callback = to_custom_symset_entry_callback;
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reslt = glyph_find_core(c_glyphid, &to_custom_symbol_find);
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@@ -207,13 +207,13 @@ static int
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unicode_val(const char *cp)
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{
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const char *dp;
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int cval = 0, dcount, unicode = 0;
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int cval = 0, dcount;
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static const char hex[] = "00112233445566778899aAbBcCdDeEfF";
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if (cp && *cp) {
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cval = dcount = 0;
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if ((unicode = ((*cp == 'U' || *cp == 'u') && cp[1] == '+')) && cp[2]
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&& (dp = strchr(hex, cp[2])) != 0) {
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if ((*cp == 'U' || *cp == 'u')
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&& cp[1] == '+' && cp[2] && (dp = strchr(hex, cp[2])) != 0) {
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cp += 2; /* move past the 'U' and '+' */
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do {
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cval = (cval * 16) + ((int) (dp - hex) / 2);
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@@ -1212,7 +1212,7 @@ glyphs_to_unicode(const char *id, const char *unicode_val, long clr)
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simple checking for 0 to detect "not set". The window port that
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implements the color switch, needs to either check that bit
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or appropriately mask colors with 0xFFFFFF. */
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to_unicode.color = (clr == -1) ? 0L : (clr == 0L) ? (0 & 0x1000000) : clr;
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to_unicode.color = (clr == -1) ? 0L : (clr == 0L) ? nonzero_black : clr;
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return glyph_find_core(id, &to_unicode);
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}
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