death from touching silver ring or wand
From a reddit thread: NAO's list of causes of death shows |killed by handling a(n) ring of shock resistance |killed by handling a(n) wand of fire along with various other rings and wands and the poster wondered how that could have killed characters. Someone quickly figured out that the heroes involved had lycanthropy and the items listed happened to be silver in those games. Avoid that sort of confusion in future by specifying "handling a silver ring" or "handling a silver wand" instead of the specific type of item when inflicting silver damage. It still uses specific item for other classes of objects where silver isn't shuffled among potential items at start of game.
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@@ -1,4 +1,4 @@
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HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.940 $ $NHDT-Date: 1654710405 2022/06/08 17:46:45 $
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HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.941 $ $NHDT-Date: 1654717838 2022/06/08 19:50:38 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -919,6 +919,9 @@ two-handed weapon message stated "welds to monster's hand" instead of
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"welds to monster's hands"
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when formatting an object, avoid capitalization of "The" in "<item> named
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The <quest-artifact>"
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be less specific when cause of death is "handling a <ring or wand>" that
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happened to be silver for current game; list it as "a silver ring" or
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"a silver wand" rather than "ring of searching" or "wand of locking"
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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