Unify mfndpos monster movement flags

This commit is contained in:
Pasi Kallinen
2020-11-28 12:48:09 +02:00
parent 5361958bdc
commit fb188dc1aa
5 changed files with 63 additions and 67 deletions

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@@ -1482,6 +1482,7 @@ E boolean FDECL(mpickstuff, (struct monst *, const char *));
E int FDECL(curr_mon_load, (struct monst *));
E int FDECL(max_mon_load, (struct monst *));
E int FDECL(can_carry, (struct monst *, struct obj *));
E long FDECL(mon_allowflags, (struct monst *));
E int FDECL(mfndpos, (struct monst *, coord *, long *, long));
E boolean FDECL(monnear, (struct monst *, int, int));
E void NDECL(dmonsfree);

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@@ -934,17 +934,7 @@ int after; /* this is extra fast monster movement */
if (appr == -2)
return 0;
allowflags = ALLOW_M | ALLOW_TRAPS | ALLOW_SSM | ALLOW_SANCT;
if (passes_walls(mtmp->data))
allowflags |= (ALLOW_ROCK | ALLOW_WALL);
if (passes_bars(mtmp->data))
allowflags |= ALLOW_BARS;
if (throws_rocks(mtmp->data))
allowflags |= ALLOW_ROCK;
if (is_displacer(mtmp->data))
allowflags |= ALLOW_MDISP;
if (Conflict && !resist(mtmp, RING_CLASS, 0, 0)) {
allowflags |= ALLOW_U;
if (!has_edog) {
/* Guardian angel refuses to be conflicted; rather,
* it disappears, angrily, and sends in some nasties
@@ -960,18 +950,7 @@ int after; /* this is extra fast monster movement */
You("get released!");
}
#endif
if (!nohands(mtmp->data) && !verysmall(mtmp->data)) {
allowflags |= OPENDOOR;
if (monhaskey(mtmp, TRUE))
allowflags |= UNLOCKDOOR;
/* note: the Wizard and Riders can unlock doors without a key;
they won't use that ability if someone manages to tame them */
}
if (is_giant(mtmp->data))
allowflags |= BUSTDOOR;
if (tunnels(mtmp->data)
&& !Is_rogue_level(&u.uz)) /* same restriction as m_move() */
allowflags |= ALLOW_DIG;
allowflags = mon_allowflags(mtmp);
cnt = mfndpos(mtmp, poss, info, allowflags);
/* Normally dogs don't step on cursed items, but if they have no

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@@ -1541,6 +1541,65 @@ struct obj *otmp;
return iquan;
}
/* return flags based on monster data, for mfndpos() */
long
mon_allowflags(mtmp)
struct monst *mtmp;
{
long flags = 0L;
boolean can_open = !(nohands(mtmp->data) || verysmall(mtmp->data));
boolean can_unlock = ((can_open && monhaskey(mtmp, TRUE))
|| mtmp->iswiz || is_rider(mtmp->data));
boolean doorbuster = is_giant(mtmp->data);
if (mtmp->mtame)
flags |= ALLOW_M | ALLOW_TRAPS | ALLOW_SANCT | ALLOW_SSM;
else if (mtmp->mpeaceful)
flags |= ALLOW_SANCT | ALLOW_SSM;
else
flags |= ALLOW_U;
if (Conflict && !resist(mtmp, RING_CLASS, 0, 0))
flags |= ALLOW_U;
if (mtmp->isshk)
flags |= ALLOW_SSM;
if (mtmp->ispriest)
flags |= ALLOW_SSM | ALLOW_SANCT;
if (passes_walls(mtmp->data))
flags |= (ALLOW_ROCK | ALLOW_WALL);
if (throws_rocks(mtmp->data))
flags |= ALLOW_ROCK;
if (tunnels(mtmp->data)
&& !Is_rogue_level(&u.uz)) /* same restriction as m_move() */
flags |= ALLOW_DIG;
if (doorbuster)
flags |= BUSTDOOR;
if (can_open)
flags |= OPENDOOR;
if (can_unlock)
flags |= UNLOCKDOOR;
if (passes_bars(mtmp->data))
flags |= ALLOW_BARS;
if (is_displacer(mtmp->data))
flags |= ALLOW_MDISP;
if (is_minion(mtmp->data) || is_rider(mtmp->data))
flags |= ALLOW_SANCT;
/* unicorn may not be able to avoid hero on a noteleport level */
if (is_unicorn(mtmp->data) && !noteleport_level(mtmp))
flags |= NOTONL;
if (passes_walls(mtmp->data))
flags |= (ALLOW_WALL | ALLOW_ROCK);
if (passes_bars(mtmp->data))
flags |= ALLOW_BARS;
if (is_human(mtmp->data) || mtmp->data == &mons[PM_MINOTAUR])
flags |= ALLOW_SSM;
if ((is_undead(mtmp->data) && mtmp->data->mlet != S_GHOST) || is_vampshifter(mtmp))
flags |= NOGARLIC;
if (throws_rocks(mtmp->data))
flags |= ALLOW_ROCK;
return flags;
}
/* return number of acceptable neighbour positions */
int
mfndpos(mon, poss, info, flag)

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@@ -1173,34 +1173,7 @@ register int after;
nix = omx;
niy = omy;
flag = 0L;
if (mtmp->mpeaceful && (!Conflict || resist(mtmp, RING_CLASS, 0, 0)))
flag |= (ALLOW_SANCT | ALLOW_SSM);
else
flag |= ALLOW_U;
if (is_minion(ptr) || is_rider(ptr))
flag |= ALLOW_SANCT;
/* unicorn may not be able to avoid hero on a noteleport level */
if (is_unicorn(ptr) && !noteleport_level(mtmp))
flag |= NOTONL;
if (passes_walls(ptr))
flag |= (ALLOW_WALL | ALLOW_ROCK);
if (passes_bars(ptr))
flag |= ALLOW_BARS;
if (can_tunnel)
flag |= ALLOW_DIG;
if (is_human(ptr) || ptr == &mons[PM_MINOTAUR])
flag |= ALLOW_SSM;
if ((is_undead(ptr) && ptr->mlet != S_GHOST) || is_vampshifter(mtmp))
flag |= NOGARLIC;
if (throws_rocks(ptr))
flag |= ALLOW_ROCK;
if (can_open)
flag |= OPENDOOR;
if (can_unlock)
flag |= UNLOCKDOOR;
if (doorbuster)
flag |= BUSTDOOR;
flag = mon_allowflags(mtmp);
{
register int i, j, nx, ny, nearer;
int jcnt, cnt;

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@@ -67,23 +67,7 @@ register xchar omx, omy, gx, gy;
nix = omx;
niy = omy;
if (mtmp->isshk)
allowflags = ALLOW_SSM;
else
allowflags = ALLOW_SSM | ALLOW_SANCT;
if (passes_walls(mtmp->data))
allowflags |= (ALLOW_ROCK | ALLOW_WALL);
if (throws_rocks(mtmp->data))
allowflags |= ALLOW_ROCK;
if (tunnels(mtmp->data))
allowflags |= ALLOW_DIG;
if (!nohands(mtmp->data) && !verysmall(mtmp->data)) {
allowflags |= OPENDOOR;
if (monhaskey(mtmp, TRUE))
allowflags |= UNLOCKDOOR;
}
if (is_giant(mtmp->data))
allowflags |= BUSTDOOR;
allowflags = mon_allowflags(mtmp);
cnt = mfndpos(mtmp, poss, info, allowflags);
if (mtmp->isshk && avoid && uondoor) { /* perhaps we cannot avoid him */