Make piranhas faster and more bitey
Piranhas are pretty bland, so make them faster and give them an extra bite attack. (via xNetHack)
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@@ -262,6 +262,7 @@ when make was invoked with -j makedefs instances could end up running in
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mkstemp() to define HAS_NO_MKSTEMP to revert to the old behaviour;
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provide a work-alike mkstemp() implementation for windows visual studio
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in mdlib.c so there is no requirement to define HAS_NO_MKSTEMP there
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make piranhas faster and give them extra bite attack
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -2636,9 +2636,9 @@ struct permonst _mons2[] = {
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M1_SWIM | M1_AMPHIBIOUS | M1_SLITHY | M1_NOLIMBS | M1_NOHEAD
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| M1_NOTAKE | M1_POIS,
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M2_HOSTILE, 0, 5, CLR_BLUE),
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MON("piranha", S_EEL, LVL(5, 12, 4, 0, 0), (G_GENO | G_NOGEN | G_SGROUP),
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A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
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NO_ATTK),
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MON("piranha", S_EEL, LVL(5, 18, 4, 0, 0), (G_GENO | G_NOGEN | G_SGROUP),
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A(ATTK(AT_BITE, AD_PHYS, 2, 6), ATTK(AT_BITE, AD_PHYS, 2, 6),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(60, 30, MS_SILENT, MZ_SMALL), 0, 0,
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M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS
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| M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
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