finish up the changes to trigger erosion on use
Elbereth is a magical power, and like everything else, magic eventually gets used up... even for burned engravings.
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@@ -1,4 +1,4 @@
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/* NetHack 3.5 extern.h $NHDT-Date: 1429755449 2015/04/23 02:17:29 $ $NHDT-Branch: master $:$NHDT-Revision: 1.477 $ */
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/* NetHack 3.5 extern.h $NHDT-Date: 1430172934 2015/04/27 22:15:34 $ $NHDT-Branch: derek-elbereth $:$NHDT-Revision: 1.485 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -654,7 +654,7 @@ E const char *FDECL(ceiling, (int,int));
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E struct engr *FDECL(engr_at, (XCHAR_P,XCHAR_P));
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E int FDECL(sengr_at, (const char *,XCHAR_P,XCHAR_P,BOOLEAN_P));
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E void FDECL(u_wipe_engr, (int));
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E void FDECL(wipe_engr_at, (XCHAR_P,XCHAR_P,XCHAR_P));
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E void FDECL(wipe_engr_at, (XCHAR_P,XCHAR_P,XCHAR_P,BOOLEAN_P));
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E void FDECL(read_engr_at, (int,int));
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E void FDECL(make_engr_at, (int,int,const char *,long,XCHAR_P));
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E void FDECL(del_engr_at, (int,int));
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