grateful frozen monsters
a frozen (possibly sleeping) monster cannot be grateful unless it wakes up. From a bug report. The pit case can only happen if mfrozen is non-zero, but other traps may leave msleeping set as well.
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@@ -132,6 +132,7 @@ headstone writing was using the adjective "weird" when engraving with a wand
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don't report "you were riding" if you die as a result of dismounting
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allow #untrapping of chests that are co-located with floor traps and hero
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unmap "I" symbols when searching while blind and levitating
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monsters that are frozen or sleeping cannot be grateful for untrapping
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Platform- and/or Interface-Specific Fixes
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@@ -2886,6 +2886,7 @@ struct monst *mtmp;
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{
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if (!ttmp->madeby_u) {
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if (rnl(10) < 8 && !mtmp->mpeaceful &&
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!mtmp->msleeping && !mtmp->mfrozen &&
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!mindless(mtmp->data) &&
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mtmp->data->mlet != S_HUMAN) {
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mtmp->mpeaceful = 1;
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