grateful frozen monsters

a frozen (possibly sleeping) monster cannot be grateful unless it wakes up.
From a bug report.  The pit case can only happen if mfrozen is
non-zero, but other traps may leave msleeping set as well.
This commit is contained in:
cohrs
2002-07-01 02:44:26 +00:00
parent 032f701e9d
commit fbdc238f33
2 changed files with 2 additions and 0 deletions

View File

@@ -132,6 +132,7 @@ headstone writing was using the adjective "weird" when engraving with a wand
don't report "you were riding" if you die as a result of dismounting
allow #untrapping of chests that are co-located with floor traps and hero
unmap "I" symbols when searching while blind and levitating
monsters that are frozen or sleeping cannot be grateful for untrapping
Platform- and/or Interface-Specific Fixes

View File

@@ -2886,6 +2886,7 @@ struct monst *mtmp;
{
if (!ttmp->madeby_u) {
if (rnl(10) < 8 && !mtmp->mpeaceful &&
!mtmp->msleeping && !mtmp->mfrozen &&
!mindless(mtmp->data) &&
mtmp->data->mlet != S_HUMAN) {
mtmp->mpeaceful = 1;